From 552953540cbb8065160c6670e8655b8d4279c286 Mon Sep 17 00:00:00 2001 From: icculus Date: Fri, 13 Jun 2008 02:28:51 +0000 Subject: Added GL_EXT_texture_compression_s3tc support. GL_S3_s3tc, which Quake 3 previously supported, is legacy. This new codepath is the common, vendor-neutral extension to get the same results. git-svn-id: svn://svn.icculus.org/quake3/trunk@1387 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/renderer/tr_types.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'code/renderer/tr_types.h') diff --git a/code/renderer/tr_types.h b/code/renderer/tr_types.h index 2a10342..50f9759 100644 --- a/code/renderer/tr_types.h +++ b/code/renderer/tr_types.h @@ -151,7 +151,8 @@ typedef enum { */ typedef enum { TC_NONE, - TC_S3TC + TC_S3TC, // this is for the GL_S3_s3tc extension. + TC_S3TC_ARB // this is for the GL_EXT_texture_compression_s3tc extension. } textureCompression_t; typedef enum { -- cgit v1.2.3