From bdb8ffe61b8baa8547755d1b27e43a9feb3868b9 Mon Sep 17 00:00:00 2001 From: ludwig Date: Thu, 16 Aug 2007 15:16:32 +0000 Subject: print the shader loading message if the cvar "developer" is set git-svn-id: svn://svn.icculus.org/quake3/trunk@1124 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/renderer/tr_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'code/renderer/tr_shader.c') diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c index 6664127..7e4fc2a 100644 --- a/code/renderer/tr_shader.c +++ b/code/renderer/tr_shader.c @@ -2891,7 +2891,7 @@ static void ScanAndLoadShaderFiles( void ) char filename[MAX_QPATH]; Com_sprintf( filename, sizeof( filename ), "scripts/%s", shaderFiles[i] ); -// ri.Printf( PRINT_ALL, "...loading '%s'\n", filename ); + ri.Printf( PRINT_DEVELOPER, "...loading '%s'\n", filename ); sum += ri.FS_ReadFile( filename, (void **)&buffers[i] ); if ( !buffers[i] ) { ri.Error( ERR_DROP, "Couldn't load %s", filename ); -- cgit v1.2.3