From 005094d39f4371eb7fa09671ab6b067c0caf0c22 Mon Sep 17 00:00:00 2001 From: tma Date: Sat, 22 Apr 2006 22:14:15 +0000 Subject: * Anisotropic texture filtering (from Echon) git-svn-id: svn://svn.icculus.org/quake3/trunk@719 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/renderer/tr_local.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'code/renderer/tr_local.h') diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h index 0fecbcd..6fe7ee9 100644 --- a/code/renderer/tr_local.h +++ b/code/renderer/tr_local.h @@ -1041,6 +1041,9 @@ extern cvar_t *r_ext_multitexture; extern cvar_t *r_ext_compiled_vertex_array; extern cvar_t *r_ext_texture_env_add; +extern cvar_t *r_ext_texture_filter_anisotropic; +extern cvar_t *r_ext_max_anisotropy; + extern cvar_t *r_nobind; // turns off binding to appropriate textures extern cvar_t *r_singleShader; // make most world faces use default shader extern cvar_t *r_roundImagesDown; -- cgit v1.2.3