From a72f6f27c85222d5646a3cd8077de4d5c5817b80 Mon Sep 17 00:00:00 2001 From: thilo Date: Sun, 27 Apr 2008 21:09:03 +0000 Subject: - change default value for stereo seperation - make clearing buffer use black for clearing when changing anaglyphmode - Make sure that dlights are greyscale, too. git-svn-id: svn://svn.icculus.org/quake3/trunk@1331 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/renderer/tr_init.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'code/renderer/tr_init.c') diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c index 0fe686a..d838c61 100644 --- a/code/renderer/tr_init.c +++ b/code/renderer/tr_init.c @@ -959,7 +959,7 @@ void R_Register( void ) r_znear = ri.Cvar_Get( "r_znear", "4", CVAR_CHEAT ); AssertCvarRange( r_znear, 0.001f, 200, qtrue ); r_zproj = ri.Cvar_Get( "r_zproj", "64", CVAR_ARCHIVE ); - r_stereoSeparation = ri.Cvar_Get( "r_stereoSeparation", "32", CVAR_ARCHIVE ); + r_stereoSeparation = ri.Cvar_Get( "r_stereoSeparation", "64", CVAR_ARCHIVE ); r_ignoreGLErrors = ri.Cvar_Get( "r_ignoreGLErrors", "1", CVAR_ARCHIVE ); r_fastsky = ri.Cvar_Get( "r_fastsky", "0", CVAR_ARCHIVE ); r_inGameVideo = ri.Cvar_Get( "r_inGameVideo", "1", CVAR_ARCHIVE ); -- cgit v1.2.3