From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/qcommon/vm_local.h | 360 ++++++++++++++++++++++++------------------------ 1 file changed, 180 insertions(+), 180 deletions(-) (limited to 'code/qcommon/vm_local.h') diff --git a/code/qcommon/vm_local.h b/code/qcommon/vm_local.h index c62bfc2..28628b7 100755 --- a/code/qcommon/vm_local.h +++ b/code/qcommon/vm_local.h @@ -1,180 +1,180 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#include "../game/q_shared.h" -#include "qcommon.h" - -typedef enum { - OP_UNDEF, - - OP_IGNORE, - - OP_BREAK, - - OP_ENTER, - OP_LEAVE, - OP_CALL, - OP_PUSH, - OP_POP, - - OP_CONST, - OP_LOCAL, - - OP_JUMP, - - //------------------- - - OP_EQ, - OP_NE, - - OP_LTI, - OP_LEI, - OP_GTI, - OP_GEI, - - OP_LTU, - OP_LEU, - OP_GTU, - OP_GEU, - - OP_EQF, - OP_NEF, - - OP_LTF, - OP_LEF, - OP_GTF, - OP_GEF, - - //------------------- - - OP_LOAD1, - OP_LOAD2, - OP_LOAD4, - OP_STORE1, - OP_STORE2, - OP_STORE4, // *(stack[top-1]) = stack[top] - OP_ARG, - - OP_BLOCK_COPY, - - //------------------- - - OP_SEX8, - OP_SEX16, - - OP_NEGI, - OP_ADD, - OP_SUB, - OP_DIVI, - OP_DIVU, - OP_MODI, - OP_MODU, - OP_MULI, - OP_MULU, - - OP_BAND, - OP_BOR, - OP_BXOR, - OP_BCOM, - - OP_LSH, - OP_RSHI, - OP_RSHU, - - OP_NEGF, - OP_ADDF, - OP_SUBF, - OP_DIVF, - OP_MULF, - - OP_CVIF, - OP_CVFI -} opcode_t; - - - -typedef int vmptr_t; - -typedef struct vmSymbol_s { - struct vmSymbol_s *next; - int symValue; - int profileCount; - char symName[1]; // variable sized -} vmSymbol_t; - -#define VM_OFFSET_PROGRAM_STACK 0 -#define VM_OFFSET_SYSTEM_CALL 4 - -struct vm_s { - // DO NOT MOVE OR CHANGE THESE WITHOUT CHANGING THE VM_OFFSET_* DEFINES - // USED BY THE ASM CODE - int programStack; // the vm may be recursively entered - int (*systemCall)( int *parms ); - - //------------------------------------ - - char name[MAX_QPATH]; - - // for dynamic linked modules - void *dllHandle; - int (QDECL *entryPoint)( int callNum, ... ); - - // for interpreted modules - qboolean currentlyInterpreting; - - qboolean compiled; - byte *codeBase; - int codeLength; - - int *instructionPointers; - int instructionPointersLength; - - byte *dataBase; - int dataMask; - - int stackBottom; // if programStack < stackBottom, error - - int numSymbols; - struct vmSymbol_s *symbols; - - int callLevel; // for debug indenting - int breakFunction; // increment breakCount on function entry to this - int breakCount; - -// fqpath member added 7/20/02 by T.Ray - char fqpath[MAX_QPATH+1] ; -}; - - -extern vm_t *currentVM; -extern int vm_debugLevel; - -void VM_Compile( vm_t *vm, vmHeader_t *header ); -int VM_CallCompiled( vm_t *vm, int *args ); - -void VM_PrepareInterpreter( vm_t *vm, vmHeader_t *header ); -int VM_CallInterpreted( vm_t *vm, int *args ); - -vmSymbol_t *VM_ValueToFunctionSymbol( vm_t *vm, int value ); -int VM_SymbolToValue( vm_t *vm, const char *symbol ); -const char *VM_ValueToSymbol( vm_t *vm, int value ); -void VM_LogSyscalls( int *args ); - +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#include "../game/q_shared.h" +#include "qcommon.h" + +typedef enum { + OP_UNDEF, + + OP_IGNORE, + + OP_BREAK, + + OP_ENTER, + OP_LEAVE, + OP_CALL, + OP_PUSH, + OP_POP, + + OP_CONST, + OP_LOCAL, + + OP_JUMP, + + //------------------- + + OP_EQ, + OP_NE, + + OP_LTI, + OP_LEI, + OP_GTI, + OP_GEI, + + OP_LTU, + OP_LEU, + OP_GTU, + OP_GEU, + + OP_EQF, + OP_NEF, + + OP_LTF, + OP_LEF, + OP_GTF, + OP_GEF, + + //------------------- + + OP_LOAD1, + OP_LOAD2, + OP_LOAD4, + OP_STORE1, + OP_STORE2, + OP_STORE4, // *(stack[top-1]) = stack[top] + OP_ARG, + + OP_BLOCK_COPY, + + //------------------- + + OP_SEX8, + OP_SEX16, + + OP_NEGI, + OP_ADD, + OP_SUB, + OP_DIVI, + OP_DIVU, + OP_MODI, + OP_MODU, + OP_MULI, + OP_MULU, + + OP_BAND, + OP_BOR, + OP_BXOR, + OP_BCOM, + + OP_LSH, + OP_RSHI, + OP_RSHU, + + OP_NEGF, + OP_ADDF, + OP_SUBF, + OP_DIVF, + OP_MULF, + + OP_CVIF, + OP_CVFI +} opcode_t; + + + +typedef int vmptr_t; + +typedef struct vmSymbol_s { + struct vmSymbol_s *next; + int symValue; + int profileCount; + char symName[1]; // variable sized +} vmSymbol_t; + +#define VM_OFFSET_PROGRAM_STACK 0 +#define VM_OFFSET_SYSTEM_CALL 4 + +struct vm_s { + // DO NOT MOVE OR CHANGE THESE WITHOUT CHANGING THE VM_OFFSET_* DEFINES + // USED BY THE ASM CODE + int programStack; // the vm may be recursively entered + int (*systemCall)( int *parms ); + + //------------------------------------ + + char name[MAX_QPATH]; + + // for dynamic linked modules + void *dllHandle; + int (QDECL *entryPoint)( int callNum, ... ); + + // for interpreted modules + qboolean currentlyInterpreting; + + qboolean compiled; + byte *codeBase; + int codeLength; + + int *instructionPointers; + int instructionPointersLength; + + byte *dataBase; + int dataMask; + + int stackBottom; // if programStack < stackBottom, error + + int numSymbols; + struct vmSymbol_s *symbols; + + int callLevel; // for debug indenting + int breakFunction; // increment breakCount on function entry to this + int breakCount; + +// fqpath member added 7/20/02 by T.Ray + char fqpath[MAX_QPATH+1] ; +}; + + +extern vm_t *currentVM; +extern int vm_debugLevel; + +void VM_Compile( vm_t *vm, vmHeader_t *header ); +int VM_CallCompiled( vm_t *vm, int *args ); + +void VM_PrepareInterpreter( vm_t *vm, vmHeader_t *header ); +int VM_CallInterpreted( vm_t *vm, int *args ); + +vmSymbol_t *VM_ValueToFunctionSymbol( vm_t *vm, int value ); +int VM_SymbolToValue( vm_t *vm, const char *symbol ); +const char *VM_ValueToSymbol( vm_t *vm, int value ); +void VM_LogSyscalls( int *args ); + -- cgit v1.2.3