From a957b652bae5d1a5320eb01c349437bc7197b91a Mon Sep 17 00:00:00 2001 From: thilo Date: Fri, 11 Apr 2008 18:39:03 +0000 Subject: - Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs. - Make Master server reporting/server queries ipv6 capable. git-svn-id: svn://svn.icculus.org/quake3/trunk@1311 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/qcommon/qcommon.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'code/qcommon/qcommon.h') diff --git a/code/qcommon/qcommon.h b/code/qcommon/qcommon.h index 0fe6a47..8746f3b 100644 --- a/code/qcommon/qcommon.h +++ b/code/qcommon/qcommon.h @@ -171,7 +171,7 @@ qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b); qboolean NET_IsLocalAddress (netadr_t adr); const char *NET_AdrToString (netadr_t a); const char *NET_AdrToStringwPort (netadr_t a); -qboolean NET_StringToAdr ( const char *s, netadr_t *a, netadrtype_t family); +int NET_StringToAdr ( const char *s, netadr_t *a, netadrtype_t family); qboolean NET_GetLoopPacket (netsrc_t sock, netadr_t *net_from, msg_t *net_message); void NET_JoinMulticast6(void); void NET_LeaveMulticast6(void); -- cgit v1.2.3