From bd8e88e4a00f4850cbdb495f441fa0aa4afe530d Mon Sep 17 00:00:00 2001 From: tjw Date: Wed, 16 Aug 2006 05:22:09 +0000 Subject: bug 2723 * replaced my cheap hack to search current working dir on OS X with a more complex hack that detects the .app bundle directory structure. This is so the game data dirs do not need to be inside of the .app bundle btw. git-svn-id: svn://svn.icculus.org/quake3/trunk@844 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/qcommon/files.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'code/qcommon/files.c') diff --git a/code/qcommon/files.c b/code/qcommon/files.c index 4227128..af5518b 100644 --- a/code/qcommon/files.c +++ b/code/qcommon/files.c @@ -2829,10 +2829,6 @@ static void FS_Startup( const char *gameName ) { if (fs_basepath->string[0]) { FS_AddGameDirectory( fs_basepath->string, gameName ); } -#ifdef MACOS_X - // allow .app bundles to be placed along side base dir - FS_AddGameDirectory( ".", gameName ); -#endif // fs_homepath is somewhat particular to *nix systems, only add if relevant // NOTE: same filtering below for mods and basegame if (fs_basepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) { -- cgit v1.2.3