From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/q3_ui/ui_sppostgame.c | 644 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 644 insertions(+) create mode 100755 code/q3_ui/ui_sppostgame.c (limited to 'code/q3_ui/ui_sppostgame.c') diff --git a/code/q3_ui/ui_sppostgame.c b/code/q3_ui/ui_sppostgame.c new file mode 100755 index 0000000..0f65af8 --- /dev/null +++ b/code/q3_ui/ui_sppostgame.c @@ -0,0 +1,644 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// +/* +============================================================================= + +SINGLE PLAYER POSTGAME MENU + +============================================================================= +*/ + +#include "ui_local.h" + +#define MAX_SCOREBOARD_CLIENTS 8 + +#define AWARD_PRESENTATION_TIME 2000 + +#define ART_MENU0 "menu/art/menu_0" +#define ART_MENU1 "menu/art/menu_1" +#define ART_REPLAY0 "menu/art/replay_0" +#define ART_REPLAY1 "menu/art/replay_1" +#define ART_NEXT0 "menu/art/next_0" +#define ART_NEXT1 "menu/art/next_1" + +#define ID_AGAIN 10 +#define ID_NEXT 11 +#define ID_MENU 12 + +typedef struct { + menuframework_s menu; + menubitmap_s item_again; + menubitmap_s item_next; + menubitmap_s item_menu; + + int phase; + int ignoreKeysTime; + int starttime; + int scoreboardtime; + int serverId; + + int clientNums[MAX_SCOREBOARD_CLIENTS]; + int ranks[MAX_SCOREBOARD_CLIENTS]; + int scores[MAX_SCOREBOARD_CLIENTS]; + + char placeNames[3][64]; + + int level; + int numClients; + int won; + int numAwards; + int awardsEarned[6]; + int awardsLevels[6]; + qboolean playedSound[6]; + int lastTier; + sfxHandle_t winnerSound; +} postgameMenuInfo_t; + +static postgameMenuInfo_t postgameMenuInfo; +static char arenainfo[MAX_INFO_VALUE]; + +char *ui_medalNames[] = {"Accuracy", "Impressive", "Excellent", "Gauntlet", "Frags", "Perfect"}; +char *ui_medalPicNames[] = { + "menu/medals/medal_accuracy", + "menu/medals/medal_impressive", + "menu/medals/medal_excellent", + "menu/medals/medal_gauntlet", + "menu/medals/medal_frags", + "menu/medals/medal_victory" +}; +char *ui_medalSounds[] = { + "sound/feedback/accuracy.wav", + "sound/feedback/impressive_a.wav", + "sound/feedback/excellent_a.wav", + "sound/feedback/gauntlet.wav", + "sound/feedback/frags.wav", + "sound/feedback/perfect.wav" +}; + + +/* +================= +UI_SPPostgameMenu_AgainEvent +================= +*/ +static void UI_SPPostgameMenu_AgainEvent( void* ptr, int event ) +{ + if (event != QM_ACTIVATED) { + return; + } + UI_PopMenu(); + trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" ); +} + + +/* +================= +UI_SPPostgameMenu_NextEvent +================= +*/ +static void UI_SPPostgameMenu_NextEvent( void* ptr, int event ) { + int currentSet; + int levelSet; + int level; + int currentLevel; + const char *arenaInfo; + + if (event != QM_ACTIVATED) { + return; + } + UI_PopMenu(); + + // handle specially if we just won the training map + if( postgameMenuInfo.won == 0 ) { + level = 0; + } + else { + level = postgameMenuInfo.level + 1; + } + levelSet = level / ARENAS_PER_TIER; + + currentLevel = UI_GetCurrentGame(); + if( currentLevel == -1 ) { + currentLevel = postgameMenuInfo.level; + } + currentSet = currentLevel / ARENAS_PER_TIER; + + if( levelSet > currentSet || levelSet == UI_GetNumSPTiers() ) { + level = currentLevel; + } + + arenaInfo = UI_GetArenaInfoByNumber( level ); + if ( !arenaInfo ) { + return; + } + + UI_SPArena_Start( arenaInfo ); +} + + +/* +================= +UI_SPPostgameMenu_MenuEvent +================= +*/ +static void UI_SPPostgameMenu_MenuEvent( void* ptr, int event ) +{ + if (event != QM_ACTIVATED) { + return; + } + UI_PopMenu(); + trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; levelselect\n" ); +} + + +/* +================= +UI_SPPostgameMenu_MenuKey +================= +*/ +static sfxHandle_t UI_SPPostgameMenu_MenuKey( int key ) { + if ( uis.realtime < postgameMenuInfo.ignoreKeysTime ) { + return 0; + } + + if( postgameMenuInfo.phase == 1 ) { + trap_Cmd_ExecuteText( EXEC_APPEND, "abort_podium\n" ); + postgameMenuInfo.phase = 2; + postgameMenuInfo.starttime = uis.realtime; + postgameMenuInfo.ignoreKeysTime = uis.realtime + 250; + return 0; + } + + if( postgameMenuInfo.phase == 2 ) { + postgameMenuInfo.phase = 3; + postgameMenuInfo.starttime = uis.realtime; + postgameMenuInfo.ignoreKeysTime = uis.realtime + 250; + return 0; + } + + if( key == K_ESCAPE || key == K_MOUSE2 ) { + return 0; + } + + return Menu_DefaultKey( &postgameMenuInfo.menu, key ); +} + + +static int medalLocations[6] = {144, 448, 88, 504, 32, 560}; + +static void UI_SPPostgameMenu_DrawAwardsMedals( int max ) { + int n; + int medal; + int amount; + int x, y; + char buf[16]; + + for( n = 0; n < max; n++ ) { + x = medalLocations[n]; + y = 64; + medal = postgameMenuInfo.awardsEarned[n]; + amount = postgameMenuInfo.awardsLevels[n]; + + UI_DrawNamedPic( x, y, 48, 48, ui_medalPicNames[medal] ); + + if( medal == AWARD_ACCURACY ) { + Com_sprintf( buf, sizeof(buf), "%i%%", amount ); + } + else { + if( amount == 1 ) { + continue; + } + Com_sprintf( buf, sizeof(buf), "%i", amount ); + } + + UI_DrawString( x + 24, y + 52, buf, UI_CENTER, color_yellow ); + } +} + + +static void UI_SPPostgameMenu_DrawAwardsPresentation( int timer ) { + int awardNum; + int atimer; + vec4_t color; + + awardNum = timer / AWARD_PRESENTATION_TIME; + atimer = timer % AWARD_PRESENTATION_TIME; + + color[0] = color[1] = color[2] = 1.0f; + color[3] = (float)( AWARD_PRESENTATION_TIME - atimer ) / (float)AWARD_PRESENTATION_TIME; + UI_DrawProportionalString( 320, 64, ui_medalNames[postgameMenuInfo.awardsEarned[awardNum]], UI_CENTER, color ); + + UI_SPPostgameMenu_DrawAwardsMedals( awardNum + 1 ); + + if( !postgameMenuInfo.playedSound[awardNum] ) { + postgameMenuInfo.playedSound[awardNum] = qtrue; + trap_S_StartLocalSound( trap_S_RegisterSound( ui_medalSounds[postgameMenuInfo.awardsEarned[awardNum]], qfalse ), CHAN_ANNOUNCER ); + } +} + + +/* +================= +UI_SPPostgameMenu_MenuDrawScoreLine +================= +*/ +static void UI_SPPostgameMenu_MenuDrawScoreLine( int n, int y ) { + int rank; + char name[64]; + char info[MAX_INFO_STRING]; + + if( n > (postgameMenuInfo.numClients + 1) ) { + n -= (postgameMenuInfo.numClients + 2); + } + + if( n >= postgameMenuInfo.numClients ) { + return; + } + + rank = postgameMenuInfo.ranks[n]; + if( rank & RANK_TIED_FLAG ) { + UI_DrawString( 640 - 31 * SMALLCHAR_WIDTH, y, "(tie)", UI_LEFT|UI_SMALLFONT, color_white ); + rank &= ~RANK_TIED_FLAG; + } + trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[n], info, MAX_INFO_STRING ); + Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) ); + Q_CleanStr( name ); + + UI_DrawString( 640 - 25 * SMALLCHAR_WIDTH, y, va( "#%i: %-16s %2i", rank + 1, name, postgameMenuInfo.scores[n] ), UI_LEFT|UI_SMALLFONT, color_white ); +} + + +/* +================= +UI_SPPostgameMenu_MenuDraw +================= +*/ +static void UI_SPPostgameMenu_MenuDraw( void ) { + int timer; + int serverId; + int n; + char info[MAX_INFO_STRING]; + + trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) ); + serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) ); + if( serverId != postgameMenuInfo.serverId ) { + UI_PopMenu(); + return; + } + + // phase 1 + if ( postgameMenuInfo.numClients > 2 ) { + UI_DrawProportionalString( 510, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[2], UI_CENTER, color_white ); + } + UI_DrawProportionalString( 130, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[1], UI_CENTER, color_white ); + UI_DrawProportionalString( 320, 480 - 64 - 2 * PROP_HEIGHT, postgameMenuInfo.placeNames[0], UI_CENTER, color_white ); + + if( postgameMenuInfo.phase == 1 ) { + timer = uis.realtime - postgameMenuInfo.starttime; + + if( timer >= 1000 && postgameMenuInfo.winnerSound ) { + trap_S_StartLocalSound( postgameMenuInfo.winnerSound, CHAN_ANNOUNCER ); + postgameMenuInfo.winnerSound = 0; + } + + if( timer < 5000 ) { + return; + } + postgameMenuInfo.phase = 2; + postgameMenuInfo.starttime = uis.realtime; + } + + // phase 2 + if( postgameMenuInfo.phase == 2 ) { + timer = uis.realtime - postgameMenuInfo.starttime; + if( timer >= ( postgameMenuInfo.numAwards * AWARD_PRESENTATION_TIME ) ) { + + if( timer < 5000 ) { + return; + } + + postgameMenuInfo.phase = 3; + postgameMenuInfo.starttime = uis.realtime; + } + else { + UI_SPPostgameMenu_DrawAwardsPresentation( timer ); + } + } + + // phase 3 + if( postgameMenuInfo.phase == 3 ) { + if( uis.demoversion ) { + if( postgameMenuInfo.won == 1 && UI_ShowTierVideo( 8 )) { + trap_Cvar_Set( "nextmap", "" ); + trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ\n" ); + return; + } + } + else if( postgameMenuInfo.won > -1 && UI_ShowTierVideo( postgameMenuInfo.won + 1 )) { + if( postgameMenuInfo.won == postgameMenuInfo.lastTier ) { + trap_Cvar_Set( "nextmap", "" ); + trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic end.RoQ\n" ); + return; + } + + trap_Cvar_SetValue( "ui_spSelection", postgameMenuInfo.won * ARENAS_PER_TIER ); + trap_Cvar_Set( "nextmap", "levelselect" ); + trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic tier%i.RoQ\n", postgameMenuInfo.won + 1 ) ); + return; + } + + postgameMenuInfo.item_again.generic.flags &= ~QMF_INACTIVE; + postgameMenuInfo.item_next.generic.flags &= ~QMF_INACTIVE; + postgameMenuInfo.item_menu.generic.flags &= ~QMF_INACTIVE; + + UI_SPPostgameMenu_DrawAwardsMedals( postgameMenuInfo.numAwards ); + + Menu_Draw( &postgameMenuInfo.menu ); + } + + // draw the scoreboard + if( !trap_Cvar_VariableValue( "ui_spScoreboard" ) ) { + return; + } + + timer = uis.realtime - postgameMenuInfo.scoreboardtime; + if( postgameMenuInfo.numClients <= 3 ) { + n = 0; + } + else { + n = timer / 1500 % (postgameMenuInfo.numClients + 2); + } + UI_SPPostgameMenu_MenuDrawScoreLine( n, 0 ); + UI_SPPostgameMenu_MenuDrawScoreLine( n + 1, 0 + SMALLCHAR_HEIGHT ); + UI_SPPostgameMenu_MenuDrawScoreLine( n + 2, 0 + 2 * SMALLCHAR_HEIGHT ); +} + + +/* +================= +UI_SPPostgameMenu_Cache +================= +*/ +void UI_SPPostgameMenu_Cache( void ) { + int n; + qboolean buildscript; + + buildscript = trap_Cvar_VariableValue("com_buildscript"); + + trap_R_RegisterShaderNoMip( ART_MENU0 ); + trap_R_RegisterShaderNoMip( ART_MENU1 ); + trap_R_RegisterShaderNoMip( ART_REPLAY0 ); + trap_R_RegisterShaderNoMip( ART_REPLAY1 ); + trap_R_RegisterShaderNoMip( ART_NEXT0 ); + trap_R_RegisterShaderNoMip( ART_NEXT1 ); + for( n = 0; n < 6; n++ ) { + trap_R_RegisterShaderNoMip( ui_medalPicNames[n] ); + trap_S_RegisterSound( ui_medalSounds[n], qfalse ); + } + + if( buildscript ) { + trap_S_RegisterSound( "music/loss.wav", qfalse ); + trap_S_RegisterSound( "music/win.wav", qfalse ); + trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse ); + } +} + + +/* +================= +UI_SPPostgameMenu_Init +================= +*/ +static void UI_SPPostgameMenu_Init( void ) { + postgameMenuInfo.menu.wrapAround = qtrue; + postgameMenuInfo.menu.key = UI_SPPostgameMenu_MenuKey; + postgameMenuInfo.menu.draw = UI_SPPostgameMenu_MenuDraw; + postgameMenuInfo.ignoreKeysTime = uis.realtime + 1500; + + UI_SPPostgameMenu_Cache(); + + postgameMenuInfo.item_menu.generic.type = MTYPE_BITMAP; + postgameMenuInfo.item_menu.generic.name = ART_MENU0; + postgameMenuInfo.item_menu.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE; + postgameMenuInfo.item_menu.generic.x = 0; + postgameMenuInfo.item_menu.generic.y = 480-64; + postgameMenuInfo.item_menu.generic.callback = UI_SPPostgameMenu_MenuEvent; + postgameMenuInfo.item_menu.generic.id = ID_MENU; + postgameMenuInfo.item_menu.width = 128; + postgameMenuInfo.item_menu.height = 64; + postgameMenuInfo.item_menu.focuspic = ART_MENU1; + + postgameMenuInfo.item_again.generic.type = MTYPE_BITMAP; + postgameMenuInfo.item_again.generic.name = ART_REPLAY0; + postgameMenuInfo.item_again.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE; + postgameMenuInfo.item_again.generic.x = 320; + postgameMenuInfo.item_again.generic.y = 480-64; + postgameMenuInfo.item_again.generic.callback = UI_SPPostgameMenu_AgainEvent; + postgameMenuInfo.item_again.generic.id = ID_AGAIN; + postgameMenuInfo.item_again.width = 128; + postgameMenuInfo.item_again.height = 64; + postgameMenuInfo.item_again.focuspic = ART_REPLAY1; + + postgameMenuInfo.item_next.generic.type = MTYPE_BITMAP; + postgameMenuInfo.item_next.generic.name = ART_NEXT0; + postgameMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE; + postgameMenuInfo.item_next.generic.x = 640; + postgameMenuInfo.item_next.generic.y = 480-64; + postgameMenuInfo.item_next.generic.callback = UI_SPPostgameMenu_NextEvent; + postgameMenuInfo.item_next.generic.id = ID_NEXT; + postgameMenuInfo.item_next.width = 128; + postgameMenuInfo.item_next.height = 64; + postgameMenuInfo.item_next.focuspic = ART_NEXT1; + + Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_menu ); + Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_again ); + Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_next ); +} + + +static void Prepname( int index ) { + int len; + char name[64]; + char info[MAX_INFO_STRING]; + + trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[index], info, MAX_INFO_STRING ); + Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) ); + Q_CleanStr( name ); + len = strlen( name ); + + while( len && UI_ProportionalStringWidth( name ) > 256 ) { + len--; + name[len] = 0; + } + + Q_strncpyz( postgameMenuInfo.placeNames[index], name, sizeof(postgameMenuInfo.placeNames[index]) ); +} + + +/* +================= +UI_SPPostgameMenu_f +================= +*/ +void UI_SPPostgameMenu_f( void ) { + int playerGameRank; + int playerClientNum; + int n; + int oldFrags, newFrags; + const char *arena; + int awardValues[6]; + char map[MAX_QPATH]; + char info[MAX_INFO_STRING]; + + memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) ); + + trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) ); + postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) ); + + trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ); + Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) ); + arena = UI_GetArenaInfoByMap( map ); + if ( !arena ) { + return; + } + Q_strncpyz( arenainfo, arena, sizeof(arenainfo) ); + + postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) ); + + postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) ); + playerClientNum = atoi( UI_Argv( 2 ) ); + playerGameRank = 8; // in case they ended game as a spectator + + if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) { + postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS; + } + + for( n = 0; n < postgameMenuInfo.numClients; n++ ) { + postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) ); + postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) ); + postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) ); + + if( postgameMenuInfo.clientNums[n] == playerClientNum ) { + playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1; + } + } + + UI_SetBestScore( postgameMenuInfo.level, playerGameRank ); + + // process award stats and prepare presentation data + awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) ); + awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) ); + awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) ); + awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) ); + awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) ); + awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) ); + + postgameMenuInfo.numAwards = 0; + + if( awardValues[AWARD_ACCURACY] >= 50 ) { + UI_LogAwardData( AWARD_ACCURACY, 1 ); + postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY; + postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY]; + postgameMenuInfo.numAwards++; + } + + if( awardValues[AWARD_IMPRESSIVE] ) { + UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] ); + postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE; + postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE]; + postgameMenuInfo.numAwards++; + } + + if( awardValues[AWARD_EXCELLENT] ) { + UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] ); + postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT; + postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT]; + postgameMenuInfo.numAwards++; + } + + if( awardValues[AWARD_GAUNTLET] ) { + UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] ); + postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET; + postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET]; + postgameMenuInfo.numAwards++; + } + + oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100; + UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] ); + newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100; + if( newFrags > oldFrags ) { + postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS; + postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100; + postgameMenuInfo.numAwards++; + } + + if( awardValues[AWARD_PERFECT] ) { + UI_LogAwardData( AWARD_PERFECT, 1 ); + postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT; + postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1; + postgameMenuInfo.numAwards++; + } + + if ( playerGameRank == 1 ) { + postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level ); + } + else { + postgameMenuInfo.won = -1; + } + + postgameMenuInfo.starttime = uis.realtime; + postgameMenuInfo.scoreboardtime = uis.realtime; + + trap_Key_SetCatcher( KEYCATCH_UI ); + uis.menusp = 0; + + UI_SPPostgameMenu_Init(); + UI_PushMenu( &postgameMenuInfo.menu ); + + if ( playerGameRank == 1 ) { + Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next ); + } + else { + Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again ); + } + + Prepname( 0 ); + Prepname( 1 ); + Prepname( 2 ); + + if ( playerGameRank != 1 ) { + postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse ); + trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" ); + } + else { + postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse ); + trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" ); + } + + postgameMenuInfo.phase = 1; + + postgameMenuInfo.lastTier = UI_GetNumSPTiers(); + if ( UI_GetSpecialArenaInfo( "final" ) ) { + postgameMenuInfo.lastTier++; + } +} -- cgit v1.2.3