From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/q3_ui/ui_setup.c | 654 +++++++++++++++++++++++++------------------------- 1 file changed, 327 insertions(+), 327 deletions(-) (limited to 'code/q3_ui/ui_setup.c') diff --git a/code/q3_ui/ui_setup.c b/code/q3_ui/ui_setup.c index 25e01d5..cf7f172 100755 --- a/code/q3_ui/ui_setup.c +++ b/code/q3_ui/ui_setup.c @@ -1,327 +1,327 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// -/* -======================================================================= - -SETUP MENU - -======================================================================= -*/ - - -#include "ui_local.h" - - -#define SETUP_MENU_VERTICAL_SPACING 34 - -#define ART_BACK0 "menu/art/back_0" -#define ART_BACK1 "menu/art/back_1" -#define ART_FRAMEL "menu/art/frame2_l" -#define ART_FRAMER "menu/art/frame1_r" - -#define ID_CUSTOMIZEPLAYER 10 -#define ID_CUSTOMIZECONTROLS 11 -#define ID_SYSTEMCONFIG 12 -#define ID_GAME 13 -#define ID_CDKEY 14 -#define ID_LOAD 15 -#define ID_SAVE 16 -#define ID_DEFAULTS 17 -#define ID_BACK 18 - - -typedef struct { - menuframework_s menu; - - menutext_s banner; - menubitmap_s framel; - menubitmap_s framer; - menutext_s setupplayer; - menutext_s setupcontrols; - menutext_s setupsystem; - menutext_s game; - menutext_s cdkey; -// menutext_s load; -// menutext_s save; - menutext_s defaults; - menubitmap_s back; -} setupMenuInfo_t; - -static setupMenuInfo_t setupMenuInfo; - - -/* -================= -Setup_ResetDefaults_Action -================= -*/ -static void Setup_ResetDefaults_Action( qboolean result ) { - if( !result ) { - return; - } - trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n"); - trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n"); - trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" ); -} - - -/* -================= -Setup_ResetDefaults_Draw -================= -*/ -static void Setup_ResetDefaults_Draw( void ) { - UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 0, "WARNING: This will reset *ALL*", UI_CENTER|UI_SMALLFONT, color_yellow ); - UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 1, "options to their default values.", UI_CENTER|UI_SMALLFONT, color_yellow ); -} - - -/* -=============== -UI_SetupMenu_Event -=============== -*/ -static void UI_SetupMenu_Event( void *ptr, int event ) { - if( event != QM_ACTIVATED ) { - return; - } - - switch( ((menucommon_s*)ptr)->id ) { - case ID_CUSTOMIZEPLAYER: - UI_PlayerSettingsMenu(); - break; - - case ID_CUSTOMIZECONTROLS: - UI_ControlsMenu(); - break; - - case ID_SYSTEMCONFIG: - UI_GraphicsOptionsMenu(); - break; - - case ID_GAME: - UI_PreferencesMenu(); - break; - - case ID_CDKEY: - UI_CDKeyMenu(); - break; - -// case ID_LOAD: -// UI_LoadConfigMenu(); -// break; - -// case ID_SAVE: -// UI_SaveConfigMenu(); -// break; - - case ID_DEFAULTS: - UI_ConfirmMenu( "SET TO DEFAULTS?", Setup_ResetDefaults_Draw, Setup_ResetDefaults_Action ); - break; - - case ID_BACK: - UI_PopMenu(); - break; - } -} - - -/* -=============== -UI_SetupMenu_Init -=============== -*/ -static void UI_SetupMenu_Init( void ) { - int y; - - UI_SetupMenu_Cache(); - - memset( &setupMenuInfo, 0, sizeof(setupMenuInfo) ); - setupMenuInfo.menu.wrapAround = qtrue; - setupMenuInfo.menu.fullscreen = qtrue; - - setupMenuInfo.banner.generic.type = MTYPE_BTEXT; - setupMenuInfo.banner.generic.x = 320; - setupMenuInfo.banner.generic.y = 16; - setupMenuInfo.banner.string = "SETUP"; - setupMenuInfo.banner.color = color_white; - setupMenuInfo.banner.style = UI_CENTER; - - setupMenuInfo.framel.generic.type = MTYPE_BITMAP; - setupMenuInfo.framel.generic.name = ART_FRAMEL; - setupMenuInfo.framel.generic.flags = QMF_INACTIVE; - setupMenuInfo.framel.generic.x = 0; - setupMenuInfo.framel.generic.y = 78; - setupMenuInfo.framel.width = 256; - setupMenuInfo.framel.height = 329; - - setupMenuInfo.framer.generic.type = MTYPE_BITMAP; - setupMenuInfo.framer.generic.name = ART_FRAMER; - setupMenuInfo.framer.generic.flags = QMF_INACTIVE; - setupMenuInfo.framer.generic.x = 376; - setupMenuInfo.framer.generic.y = 76; - setupMenuInfo.framer.width = 256; - setupMenuInfo.framer.height = 334; - - y = 134; - setupMenuInfo.setupplayer.generic.type = MTYPE_PTEXT; - setupMenuInfo.setupplayer.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.setupplayer.generic.x = 320; - setupMenuInfo.setupplayer.generic.y = y; - setupMenuInfo.setupplayer.generic.id = ID_CUSTOMIZEPLAYER; - setupMenuInfo.setupplayer.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.setupplayer.string = "PLAYER"; - setupMenuInfo.setupplayer.color = color_red; - setupMenuInfo.setupplayer.style = UI_CENTER; - - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.setupcontrols.generic.type = MTYPE_PTEXT; - setupMenuInfo.setupcontrols.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.setupcontrols.generic.x = 320; - setupMenuInfo.setupcontrols.generic.y = y; - setupMenuInfo.setupcontrols.generic.id = ID_CUSTOMIZECONTROLS; - setupMenuInfo.setupcontrols.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.setupcontrols.string = "CONTROLS"; - setupMenuInfo.setupcontrols.color = color_red; - setupMenuInfo.setupcontrols.style = UI_CENTER; - - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.setupsystem.generic.type = MTYPE_PTEXT; - setupMenuInfo.setupsystem.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.setupsystem.generic.x = 320; - setupMenuInfo.setupsystem.generic.y = y; - setupMenuInfo.setupsystem.generic.id = ID_SYSTEMCONFIG; - setupMenuInfo.setupsystem.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.setupsystem.string = "SYSTEM"; - setupMenuInfo.setupsystem.color = color_red; - setupMenuInfo.setupsystem.style = UI_CENTER; - - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.game.generic.type = MTYPE_PTEXT; - setupMenuInfo.game.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.game.generic.x = 320; - setupMenuInfo.game.generic.y = y; - setupMenuInfo.game.generic.id = ID_GAME; - setupMenuInfo.game.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.game.string = "GAME OPTIONS"; - setupMenuInfo.game.color = color_red; - setupMenuInfo.game.style = UI_CENTER; - - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.cdkey.generic.type = MTYPE_PTEXT; - setupMenuInfo.cdkey.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.cdkey.generic.x = 320; - setupMenuInfo.cdkey.generic.y = y; - setupMenuInfo.cdkey.generic.id = ID_CDKEY; - setupMenuInfo.cdkey.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.cdkey.string = "CD Key"; - setupMenuInfo.cdkey.color = color_red; - setupMenuInfo.cdkey.style = UI_CENTER; - - if( !trap_Cvar_VariableValue( "cl_paused" ) ) { -#if 0 - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.load.generic.type = MTYPE_PTEXT; - setupMenuInfo.load.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.load.generic.x = 320; - setupMenuInfo.load.generic.y = y; - setupMenuInfo.load.generic.id = ID_LOAD; - setupMenuInfo.load.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.load.string = "LOAD"; - setupMenuInfo.load.color = color_red; - setupMenuInfo.load.style = UI_CENTER; - - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.save.generic.type = MTYPE_PTEXT; - setupMenuInfo.save.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.save.generic.x = 320; - setupMenuInfo.save.generic.y = y; - setupMenuInfo.save.generic.id = ID_SAVE; - setupMenuInfo.save.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.save.string = "SAVE"; - setupMenuInfo.save.color = color_red; - setupMenuInfo.save.style = UI_CENTER; -#endif - - y += SETUP_MENU_VERTICAL_SPACING; - setupMenuInfo.defaults.generic.type = MTYPE_PTEXT; - setupMenuInfo.defaults.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.defaults.generic.x = 320; - setupMenuInfo.defaults.generic.y = y; - setupMenuInfo.defaults.generic.id = ID_DEFAULTS; - setupMenuInfo.defaults.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.defaults.string = "DEFAULTS"; - setupMenuInfo.defaults.color = color_red; - setupMenuInfo.defaults.style = UI_CENTER; - } - - setupMenuInfo.back.generic.type = MTYPE_BITMAP; - setupMenuInfo.back.generic.name = ART_BACK0; - setupMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; - setupMenuInfo.back.generic.id = ID_BACK; - setupMenuInfo.back.generic.callback = UI_SetupMenu_Event; - setupMenuInfo.back.generic.x = 0; - setupMenuInfo.back.generic.y = 480-64; - setupMenuInfo.back.width = 128; - setupMenuInfo.back.height = 64; - setupMenuInfo.back.focuspic = ART_BACK1; - - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.banner ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framel ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framer ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupplayer ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupcontrols ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupsystem ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.game ); - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.cdkey ); -// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.load ); -// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.save ); - if( !trap_Cvar_VariableValue( "cl_paused" ) ) { - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.defaults ); - } - Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.back ); -} - - -/* -================= -UI_SetupMenu_Cache -================= -*/ -void UI_SetupMenu_Cache( void ) { - trap_R_RegisterShaderNoMip( ART_BACK0 ); - trap_R_RegisterShaderNoMip( ART_BACK1 ); - trap_R_RegisterShaderNoMip( ART_FRAMEL ); - trap_R_RegisterShaderNoMip( ART_FRAMER ); -} - - -/* -=============== -UI_SetupMenu -=============== -*/ -void UI_SetupMenu( void ) { - UI_SetupMenu_Init(); - UI_PushMenu( &setupMenuInfo.menu ); -} +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// +/* +======================================================================= + +SETUP MENU + +======================================================================= +*/ + + +#include "ui_local.h" + + +#define SETUP_MENU_VERTICAL_SPACING 34 + +#define ART_BACK0 "menu/art/back_0" +#define ART_BACK1 "menu/art/back_1" +#define ART_FRAMEL "menu/art/frame2_l" +#define ART_FRAMER "menu/art/frame1_r" + +#define ID_CUSTOMIZEPLAYER 10 +#define ID_CUSTOMIZECONTROLS 11 +#define ID_SYSTEMCONFIG 12 +#define ID_GAME 13 +#define ID_CDKEY 14 +#define ID_LOAD 15 +#define ID_SAVE 16 +#define ID_DEFAULTS 17 +#define ID_BACK 18 + + +typedef struct { + menuframework_s menu; + + menutext_s banner; + menubitmap_s framel; + menubitmap_s framer; + menutext_s setupplayer; + menutext_s setupcontrols; + menutext_s setupsystem; + menutext_s game; + menutext_s cdkey; +// menutext_s load; +// menutext_s save; + menutext_s defaults; + menubitmap_s back; +} setupMenuInfo_t; + +static setupMenuInfo_t setupMenuInfo; + + +/* +================= +Setup_ResetDefaults_Action +================= +*/ +static void Setup_ResetDefaults_Action( qboolean result ) { + if( !result ) { + return; + } + trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n"); + trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n"); + trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" ); +} + + +/* +================= +Setup_ResetDefaults_Draw +================= +*/ +static void Setup_ResetDefaults_Draw( void ) { + UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 0, "WARNING: This will reset *ALL*", UI_CENTER|UI_SMALLFONT, color_yellow ); + UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 1, "options to their default values.", UI_CENTER|UI_SMALLFONT, color_yellow ); +} + + +/* +=============== +UI_SetupMenu_Event +=============== +*/ +static void UI_SetupMenu_Event( void *ptr, int event ) { + if( event != QM_ACTIVATED ) { + return; + } + + switch( ((menucommon_s*)ptr)->id ) { + case ID_CUSTOMIZEPLAYER: + UI_PlayerSettingsMenu(); + break; + + case ID_CUSTOMIZECONTROLS: + UI_ControlsMenu(); + break; + + case ID_SYSTEMCONFIG: + UI_GraphicsOptionsMenu(); + break; + + case ID_GAME: + UI_PreferencesMenu(); + break; + + case ID_CDKEY: + UI_CDKeyMenu(); + break; + +// case ID_LOAD: +// UI_LoadConfigMenu(); +// break; + +// case ID_SAVE: +// UI_SaveConfigMenu(); +// break; + + case ID_DEFAULTS: + UI_ConfirmMenu( "SET TO DEFAULTS?", Setup_ResetDefaults_Draw, Setup_ResetDefaults_Action ); + break; + + case ID_BACK: + UI_PopMenu(); + break; + } +} + + +/* +=============== +UI_SetupMenu_Init +=============== +*/ +static void UI_SetupMenu_Init( void ) { + int y; + + UI_SetupMenu_Cache(); + + memset( &setupMenuInfo, 0, sizeof(setupMenuInfo) ); + setupMenuInfo.menu.wrapAround = qtrue; + setupMenuInfo.menu.fullscreen = qtrue; + + setupMenuInfo.banner.generic.type = MTYPE_BTEXT; + setupMenuInfo.banner.generic.x = 320; + setupMenuInfo.banner.generic.y = 16; + setupMenuInfo.banner.string = "SETUP"; + setupMenuInfo.banner.color = color_white; + setupMenuInfo.banner.style = UI_CENTER; + + setupMenuInfo.framel.generic.type = MTYPE_BITMAP; + setupMenuInfo.framel.generic.name = ART_FRAMEL; + setupMenuInfo.framel.generic.flags = QMF_INACTIVE; + setupMenuInfo.framel.generic.x = 0; + setupMenuInfo.framel.generic.y = 78; + setupMenuInfo.framel.width = 256; + setupMenuInfo.framel.height = 329; + + setupMenuInfo.framer.generic.type = MTYPE_BITMAP; + setupMenuInfo.framer.generic.name = ART_FRAMER; + setupMenuInfo.framer.generic.flags = QMF_INACTIVE; + setupMenuInfo.framer.generic.x = 376; + setupMenuInfo.framer.generic.y = 76; + setupMenuInfo.framer.width = 256; + setupMenuInfo.framer.height = 334; + + y = 134; + setupMenuInfo.setupplayer.generic.type = MTYPE_PTEXT; + setupMenuInfo.setupplayer.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.setupplayer.generic.x = 320; + setupMenuInfo.setupplayer.generic.y = y; + setupMenuInfo.setupplayer.generic.id = ID_CUSTOMIZEPLAYER; + setupMenuInfo.setupplayer.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.setupplayer.string = "PLAYER"; + setupMenuInfo.setupplayer.color = color_red; + setupMenuInfo.setupplayer.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.setupcontrols.generic.type = MTYPE_PTEXT; + setupMenuInfo.setupcontrols.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.setupcontrols.generic.x = 320; + setupMenuInfo.setupcontrols.generic.y = y; + setupMenuInfo.setupcontrols.generic.id = ID_CUSTOMIZECONTROLS; + setupMenuInfo.setupcontrols.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.setupcontrols.string = "CONTROLS"; + setupMenuInfo.setupcontrols.color = color_red; + setupMenuInfo.setupcontrols.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.setupsystem.generic.type = MTYPE_PTEXT; + setupMenuInfo.setupsystem.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.setupsystem.generic.x = 320; + setupMenuInfo.setupsystem.generic.y = y; + setupMenuInfo.setupsystem.generic.id = ID_SYSTEMCONFIG; + setupMenuInfo.setupsystem.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.setupsystem.string = "SYSTEM"; + setupMenuInfo.setupsystem.color = color_red; + setupMenuInfo.setupsystem.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.game.generic.type = MTYPE_PTEXT; + setupMenuInfo.game.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.game.generic.x = 320; + setupMenuInfo.game.generic.y = y; + setupMenuInfo.game.generic.id = ID_GAME; + setupMenuInfo.game.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.game.string = "GAME OPTIONS"; + setupMenuInfo.game.color = color_red; + setupMenuInfo.game.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.cdkey.generic.type = MTYPE_PTEXT; + setupMenuInfo.cdkey.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.cdkey.generic.x = 320; + setupMenuInfo.cdkey.generic.y = y; + setupMenuInfo.cdkey.generic.id = ID_CDKEY; + setupMenuInfo.cdkey.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.cdkey.string = "CD Key"; + setupMenuInfo.cdkey.color = color_red; + setupMenuInfo.cdkey.style = UI_CENTER; + + if( !trap_Cvar_VariableValue( "cl_paused" ) ) { +#if 0 + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.load.generic.type = MTYPE_PTEXT; + setupMenuInfo.load.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.load.generic.x = 320; + setupMenuInfo.load.generic.y = y; + setupMenuInfo.load.generic.id = ID_LOAD; + setupMenuInfo.load.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.load.string = "LOAD"; + setupMenuInfo.load.color = color_red; + setupMenuInfo.load.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.save.generic.type = MTYPE_PTEXT; + setupMenuInfo.save.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.save.generic.x = 320; + setupMenuInfo.save.generic.y = y; + setupMenuInfo.save.generic.id = ID_SAVE; + setupMenuInfo.save.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.save.string = "SAVE"; + setupMenuInfo.save.color = color_red; + setupMenuInfo.save.style = UI_CENTER; +#endif + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.defaults.generic.type = MTYPE_PTEXT; + setupMenuInfo.defaults.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.defaults.generic.x = 320; + setupMenuInfo.defaults.generic.y = y; + setupMenuInfo.defaults.generic.id = ID_DEFAULTS; + setupMenuInfo.defaults.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.defaults.string = "DEFAULTS"; + setupMenuInfo.defaults.color = color_red; + setupMenuInfo.defaults.style = UI_CENTER; + } + + setupMenuInfo.back.generic.type = MTYPE_BITMAP; + setupMenuInfo.back.generic.name = ART_BACK0; + setupMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.back.generic.id = ID_BACK; + setupMenuInfo.back.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.back.generic.x = 0; + setupMenuInfo.back.generic.y = 480-64; + setupMenuInfo.back.width = 128; + setupMenuInfo.back.height = 64; + setupMenuInfo.back.focuspic = ART_BACK1; + + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.banner ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framel ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framer ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupplayer ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupcontrols ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupsystem ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.game ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.cdkey ); +// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.load ); +// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.save ); + if( !trap_Cvar_VariableValue( "cl_paused" ) ) { + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.defaults ); + } + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.back ); +} + + +/* +================= +UI_SetupMenu_Cache +================= +*/ +void UI_SetupMenu_Cache( void ) { + trap_R_RegisterShaderNoMip( ART_BACK0 ); + trap_R_RegisterShaderNoMip( ART_BACK1 ); + trap_R_RegisterShaderNoMip( ART_FRAMEL ); + trap_R_RegisterShaderNoMip( ART_FRAMER ); +} + + +/* +=============== +UI_SetupMenu +=============== +*/ +void UI_SetupMenu( void ) { + UI_SetupMenu_Init(); + UI_PushMenu( &setupMenuInfo.menu ); +} -- cgit v1.2.3