From 441c7633e0aa67faa91dc5896ee83e6c29de0ba6 Mon Sep 17 00:00:00 2001 From: icculus Date: Sat, 26 Nov 2005 07:46:21 +0000 Subject: Mac OS X work...lots of little changes that touch a lot of random places. Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/macosx/Performance.rtf | 114 -------------------------------------------- 1 file changed, 114 deletions(-) delete mode 100644 code/macosx/Performance.rtf (limited to 'code/macosx/Performance.rtf') diff --git a/code/macosx/Performance.rtf b/code/macosx/Performance.rtf deleted file mode 100644 index 4ba0bfe..0000000 --- a/code/macosx/Performance.rtf +++ /dev/null @@ -1,114 +0,0 @@ -{\rtf1\mac\ansicpg10000{\fonttbl\f0\fswiss\fcharset77 Helvetica;} -{\colortbl;\red255\green255\blue255;\red255\green0\blue16;\red255\green0\blue16;} -\paperw14240\paperh14700 -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\f0\fs24 \cf0 \ - -\b +set timedemo 1 +demo die.dm3 +set s_initsound 0 +set r_enablerender 0 +set vm_cgame 0 +set vm_game 0\ -4865 frames, 154.3 seconds: 31.5 fps\ -\ -\ -+set timedemo 1 +demo die.dm3 +set s_initsound 0 +set r_enablerender 0 +set vm_cgame 2 +set vm_game 2\ -4865 frames, 199.8 seconds: 24.4 fps\ -\ -\ -+set timedemo 1 +demo demo001.dm3 +set s_initsound 0 +set r_enablerender 0 +set vm_cgame 0 +set vm_game 0\ -1346 frames, 10.1 seconds: 133.0 fps\ -\ -\ -+set timedemo 1 +demo demo001.dm3 +set s_initsound 0 +set r_enablerender 0 +set vm_cgame 2 +set vm_game 2\ -1346 frames, 12.8 seconds: 105.4 fps\ -\ -\ -\ -Starting point\ - -\b0 4865 frames, 154.5 seconds: 31.5 fps\ -[seconds spent locally, % of parent, % of total, # of samples]\ -[133.623469 -- 60130560955, 100.00%, 100.00%, 4866] Root\ - [126.853849 -- 57084231997, 94.93%, 94.93%, 4866] CL_Frame\ - [125.895845 -- 56653130083, 99.24%, 94.22%, 4918] SCR_UpdateScreen\ - [50.532841 -- 22739778533, 40.14%, 37.82%, 524036] RB_SurfaceMesh\ - [46.583051 -- 20962372767, 92.18%, 34.86%, 524036] LerpMeshVertexes\ - [8.465527 -- 3809487228, 18.17%, 6.34%, 455917] LerpMeshVertexes 1\ - -\b \cf2 [37.967433 -- 17085344910, 81.50%, 28.41%, 68119] LerpMeshVertexes 2\ - -\b0 \cf0 [0.32% spent locally]\ - [7.82% spent locally]\ - [59.86% spent locally]\ - [0.76% spent locally]\ -[5.07% spent locally]\ -\ - -\b Minor cleanup of local variables\ - -\b0 [seconds spent locally, % of parent, % of total, # of samples]\ -[133.121489 -- 59904670191, 100.00%, 100.00%, 4866] Root\ - [126.329343 -- 56848204176, 94.90%, 94.90%, 4866] CL_Frame\ - [125.402239 -- 56431007399, 99.27%, 94.20%, 4918] SCR_UpdateScreen\ - [50.013076 -- 22505884288, 39.88%, 37.57%, 524036] RB_SurfaceMesh\ - [46.085775 -- 20738598809, 92.15%, 34.62%, 524036] LerpMeshVertexes\ - [8.427565 -- 3792404277, 18.29%, 6.33%, 455917] LerpMeshVertexes 1\ -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\b \cf3 [37.517092 -- 16882691281, 81.41%, 28.18%, 68119] LerpMeshVertexes 2\ -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\b0 \cf0 [0.31% spent locally]\ - [7.85% spent locally]\ - [60.12% spent locally]\ - [0.73% spent locally]\ -[5.10% spent locally]\ -\ -\ - -\b Split out normalization of LERPed normals (i.e., all the sqrt calls)\ - -\b0 [seconds spent locally, % of parent, % of total, # of samples]\ -[133.110463 -- 59899708244, 100.00%, 100.00%, 4866] Root\ - [126.357393 -- 56860826689, 94.93%, 94.93%, 4866] CL_Frame\ - [125.364641 -- 56414088645, 99.21%, 94.18%, 4918] SCR_UpdateScreen\ - [49.854816 -- 22434667309, 39.77%, 37.45%, 524036] RB_SurfaceMesh\ - [45.981802 -- 20691810706, 92.23%, 34.54%, 524036] LerpMeshVertexes\ - [8.407983 -- 3783592133, 18.29%, 6.32%, 455917] LerpMeshVertexes 1\ - [37.432159 -- 16844471717, 81.41%, 28.12%, 68119] LerpMeshVertexes 2\ -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\b \cf3 [30.288000 -- 13629599780, 80.91%, 22.75%, 68119] VectorArrayNormalize\ -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\b0 \cf0 [19.09% spent locally]\ - [0.31% spent locally]\ - [7.77% spent locally]\ - [60.23% spent locally]\ - [0.79% spent locally]\ -[5.07% spent locally]\ -\ - -\b Rewrote VectorArrayNormalize to use PPC frsqrt instruction (with Newton-Rhapson refinement)\ - -\b0 4865 frames, 128.7 seconds: 37.8 fps\ -[seconds spent locally, % of parent, % of total, # of samples]\ -[103.972710 -- 46787719721, 100.00%, 100.00%, 4866] Root\ - [97.153160 -- 43718922078, 93.44%, 93.44%, 4866] CL_Frame\ - [96.219348 -- 43298706398, 99.04%, 92.54%, 4918] SCR_UpdateScreen\ - [20.873944 -- 9393274747, 21.69%, 20.08%, 524036] RB_SurfaceMesh\ - [17.053245 -- 7673960266, 81.70%, 16.40%, 524036] LerpMeshVertexes\ - [8.356579 -- 3760460537, 49.00%, 8.04%, 455917] LerpMeshVertexes 1\ - [8.560159 -- 3852071404, 50.20%, 8.23%, 68119] LerpMeshVertexes 2\ -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\b \cf3 [1.429376 -- 643219234, 16.70%, 1.37%, 68119] VectorArrayNormalize\ -\pard\tx1440\tx2880\tx4320\tx5760\tx7200\ql\qnatural - -\b0 \cf0 [83.30% spent locally]\ - [0.80% spent locally]\ - [18.30% spent locally]\ - [78.31% spent locally]\ - [0.96% spent locally]\ -[6.56% spent locally]\ -\ -\ -} -- cgit v1.2.3