From ce25a7def5dc658d78c06016494b90972f1cf973 Mon Sep 17 00:00:00 2001 From: tma Date: Sat, 29 Oct 2005 23:13:09 +0000 Subject: * General decrufting: * Removed Q3_STATIC and associated defines * Removed MAC_STATIC * Replaced __LCC__ with Q3_VM * Removed bspc and splines directories git-svn-id: svn://svn.icculus.org/quake3/trunk@201 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/game/bg_lib.c | 2 +- code/game/g_main.c | 5 ----- 2 files changed, 1 insertion(+), 6 deletions(-) (limited to 'code/game') diff --git a/code/game/bg_lib.c b/code/game/bg_lib.c index e313087..88a2c88 100644 --- a/code/game/bg_lib.c +++ b/code/game/bg_lib.c @@ -1257,7 +1257,7 @@ reswitch: break; case 'f': AddFloat( &buf_p, *(double *)arg, width, prec ); -#ifdef __LCC__ +#ifdef Q3_VM arg += 1; // everything is 32 bit in my compiler #else arg += 2; diff --git a/code/game/g_main.c b/code/game/g_main.c index 8b8f954..a8819ff 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -536,9 +536,6 @@ void G_ShutdownGame( int restart ) { //=================================================================== -#ifndef GAME_HARD_LINKED -// this is only here so the functions in q_shared.c and bg_*.c can link - void QDECL Com_Error ( int level, const char *error, ... ) { va_list argptr; char text[1024]; @@ -561,8 +558,6 @@ void QDECL Com_Printf( const char *msg, ... ) { G_Printf ("%s", text); } -#endif - /* ======================================================================== -- cgit v1.2.3