From bb5d5c5fcc89370a8e8692addaf359c81d81ffbc Mon Sep 17 00:00:00 2001 From: thilo Date: Sun, 9 Jul 2006 16:36:33 +0000 Subject: Fix wrong means of death message in server log. git-svn-id: svn://svn.icculus.org/quake3/trunk@815 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/game/g_combat.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'code/game') diff --git a/code/game/g_combat.c b/code/game/g_combat.c index d8ea476..567f49a 100644 --- a/code/game/g_combat.c +++ b/code/game/g_combat.c @@ -489,7 +489,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int if ( meansOfDeath < 0 || meansOfDeath >= sizeof( modNames ) / sizeof( modNames[0] ) ) { obit = ""; } else { - obit = modNames[ meansOfDeath ]; + obit = modNames[meansOfDeath-1]; } G_LogPrintf("Kill: %i %i %i: %s killed %s by %s\n", -- cgit v1.2.3