From 0f3fab33bf1c143e1807a7bc333fb73c5f85a41a Mon Sep 17 00:00:00 2001 From: ludwig Date: Fri, 29 Dec 2006 11:41:35 +0000 Subject: kick bots by client number instead of name to avoid problems with weird names (reported by 'DD') git-svn-id: svn://svn.icculus.org/quake3/trunk@1019 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/game/g_bot.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'code/game') diff --git a/code/game/g_bot.c b/code/game/g_bot.c index fcb270f..2ce6fc5 100644 --- a/code/game/g_bot.c +++ b/code/game/g_bot.c @@ -306,7 +306,6 @@ G_RemoveRandomBot */ int G_RemoveRandomBot( int team ) { int i; - char netname[36]; gclient_t *cl; for ( i=0 ; i< g_maxclients.integer ; i++ ) { @@ -320,9 +319,7 @@ int G_RemoveRandomBot( int team ) { if ( team >= 0 && cl->sess.sessionTeam != team ) { continue; } - strcpy(netname, cl->pers.netname); - Q_CleanStr(netname); - trap_SendConsoleCommand( EXEC_INSERT, va("kick %s\n", netname) ); + trap_SendConsoleCommand( EXEC_INSERT, va("clientkick %d\n", cl->ps.clientNum) ); return qtrue; } return qfalse; -- cgit v1.2.3