From 67ee0c38c4fcc70e4610109d2c15023d4b7f23c0 Mon Sep 17 00:00:00 2001 From: tma Date: Wed, 26 Oct 2005 19:45:21 +0000 Subject: * Moved various source files from their mod sdk locations to places more appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/game/be_ai_gen.h | 33 --------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 code/game/be_ai_gen.h (limited to 'code/game/be_ai_gen.h') diff --git a/code/game/be_ai_gen.h b/code/game/be_ai_gen.h deleted file mode 100644 index 2a4b53d..0000000 --- a/code/game/be_ai_gen.h +++ /dev/null @@ -1,33 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// - -/***************************************************************************** - * name: be_ai_gen.h - * - * desc: genetic selection - * - * $Archive: /source/code/botlib/be_ai_gen.h $ - * - *****************************************************************************/ - -int GeneticParentsAndChildSelection(int numranks, float *ranks, int *parent1, int *parent2, int *child); -- cgit v1.2.3