From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/game/ai_chat.h | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100755 code/game/ai_chat.h (limited to 'code/game/ai_chat.h') diff --git a/code/game/ai_chat.h b/code/game/ai_chat.h new file mode 100755 index 0000000..98711c4 --- /dev/null +++ b/code/game/ai_chat.h @@ -0,0 +1,61 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// + +/***************************************************************************** + * name: ai_chat.h + * + * desc: Quake3 bot AI + * + * $Archive: /source/code/botai/ai_chat.c $ + * + *****************************************************************************/ + +// +int BotChat_EnterGame(bot_state_t *bs); +// +int BotChat_ExitGame(bot_state_t *bs); +// +int BotChat_StartLevel(bot_state_t *bs); +// +int BotChat_EndLevel(bot_state_t *bs); +// +int BotChat_HitTalking(bot_state_t *bs); +// +int BotChat_HitNoDeath(bot_state_t *bs); +// +int BotChat_HitNoKill(bot_state_t *bs); +// +int BotChat_Death(bot_state_t *bs); +// +int BotChat_Kill(bot_state_t *bs); +// +int BotChat_EnemySuicide(bot_state_t *bs); +// +int BotChat_Random(bot_state_t *bs); +// time the selected chat takes to type in +float BotChatTime(bot_state_t *bs); +// returns true if the bot can chat at the current position +int BotValidChatPosition(bot_state_t *bs); +// test the initial bot chats +void BotChatTest(bot_state_t *bs); + -- cgit v1.2.3