From b863dd098c133889a2c66b60218306e2b3b81fb4 Mon Sep 17 00:00:00 2001 From: thilo Date: Thu, 1 May 2008 14:56:57 +0000 Subject: - replace a few constant values with GL macros in tr_cmds.c - tidy up top of tr_types.h a bit, change flags to hex representation - make ROM cvar enforcing really work - remove cg_stereoSeparation from cgame as it is obsolete. - Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled git-svn-id: svn://svn.icculus.org/quake3/trunk@1335 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/client/cl_main.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'code/client/cl_main.c') diff --git a/code/client/cl_main.c b/code/client/cl_main.c index ef50e0b..d130620 100644 --- a/code/client/cl_main.c +++ b/code/client/cl_main.c @@ -2743,6 +2743,8 @@ void CL_Init( void ) { // cgame might not be initialized before menu is used Cvar_Get ("cg_viewsize", "100", CVAR_ARCHIVE ); + // Make sure cg_stereoSeparation is zero as that variable is deprecated and should not be used anymore. + Cvar_Get ("cg_stereoSeparation", "0", CVAR_ROM); // // register our commands -- cgit v1.2.3