From 243b5bfdc79a8924d90df11cf5115bd3a959204b Mon Sep 17 00:00:00 2001 From: thilo Date: Sun, 31 May 2009 20:30:37 +0000 Subject: I'll retain the new way seeding the random number generator.. these calls are therefore redundant git-svn-id: svn://svn.icculus.org/quake3/trunk@1563 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/client/cl_main.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'code/client/cl_main.c') diff --git a/code/client/cl_main.c b/code/client/cl_main.c index 01c044a..814e7ab 100644 --- a/code/client/cl_main.c +++ b/code/client/cl_main.c @@ -1306,11 +1306,7 @@ void CL_RequestMotd( void ) { BigShort( cls.updateServer.port ) ); info[0] = 0; - // NOTE TTimo xoring against Com_Milliseconds, otherwise we may not have a true randomization - // only srand I could catch before here is tr_noise.c l:26 srand(1001) - // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=382 - // NOTE: the Com_Milliseconds xoring only affects the lower 16-bit word, - // but I decided it was enough randomization + Com_sprintf( cls.updateChallenge, sizeof( cls.updateChallenge ), "%i", ((rand() << 16) ^ rand()) ^ Com_Milliseconds()); Info_SetValueForKey( info, "challenge", cls.updateChallenge ); -- cgit v1.2.3