From b228d421e120787d8242d44cef9fd7aecefd105f Mon Sep 17 00:00:00 2001 From: tma Date: Sat, 12 Jul 2008 13:31:31 +0000 Subject: * Remove cl_platformSensitivity as it predates the move to SDL everywhere git-svn-id: svn://svn.icculus.org/quake3/trunk@1424 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/client/cl_input.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'code/client/cl_input.c') diff --git a/code/client/cl_input.c b/code/client/cl_input.c index 077d689..f1a0376 100644 --- a/code/client/cl_input.c +++ b/code/client/cl_input.c @@ -453,8 +453,7 @@ void CL_MouseMove( usercmd_t *cmd ) { cl.mouseDy[cl.mouseIndex] = 0; rate = sqrt( mx * mx + my * my ) / (float)frame_msec; - accelSensitivity = ( cl_sensitivity->value * - cl_platformSensitivity->value ) + rate * cl_mouseAccel->value; + accelSensitivity = cl_sensitivity->value + rate * cl_mouseAccel->value; // scale by FOV accelSensitivity *= cl.cgameSensitivity; -- cgit v1.2.3