From 10afaeef337e0d19b37cb7dbe3fccee48bf18a43 Mon Sep 17 00:00:00 2001 From: icculus Date: Sun, 1 Jun 2008 07:51:23 +0000 Subject: Initial patch for in-game VoIP support! git-svn-id: svn://svn.icculus.org/quake3/trunk@1348 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/client/cl_cgame.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'code/client/cl_cgame.c') diff --git a/code/client/cl_cgame.c b/code/client/cl_cgame.c index 334294e..7ea1b1d 100644 --- a/code/client/cl_cgame.c +++ b/code/client/cl_cgame.c @@ -916,6 +916,26 @@ void CL_FirstSnapshot( void ) { Com_Printf("Mumble: Linking to Mumble application %s\n", ret==0?"ok":"failed"); } #endif + +#if USE_VOIP + if (!clc.speexInitialized) { + int i; + speex_bits_init(&clc.speexEncoderBits); + speex_bits_reset(&clc.speexEncoderBits); + clc.speexEncoder = speex_encoder_init(&speex_nb_mode); + for (i = 0; i < MAX_CLIENTS; i++) { + speex_bits_init(&clc.speexDecoderBits[i]); + speex_bits_reset(&clc.speexDecoderBits[i]); + clc.speexDecoder[i] = speex_decoder_init(&speex_nb_mode); + clc.voipIgnore[i] = qfalse; + } + speex_encoder_ctl(clc.speexEncoder, SPEEX_GET_FRAME_SIZE, + &clc.speexFrameSize); + clc.speexInitialized = qtrue; + clc.voipMuteAll = qfalse; + Cmd_AddCommand ("voip", CL_Voip_f); + } +#endif } /* -- cgit v1.2.3