From a04f58426329b1a7d691c96fbc01e660fcba59c2 Mon Sep 17 00:00:00 2001 From: thilo Date: Sat, 3 May 2008 12:58:14 +0000 Subject: Show true framerate with stereo separation enabled git-svn-id: svn://svn.icculus.org/quake3/trunk@1337 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/cgame/cg_draw.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'code/cgame') diff --git a/code/cgame/cg_draw.c b/code/cgame/cg_draw.c index 7fe0558..554f4f1 100644 --- a/code/cgame/cg_draw.c +++ b/code/cgame/cg_draw.c @@ -976,7 +976,8 @@ CG_DrawUpperRight ===================== */ -static void CG_DrawUpperRight( void ) { +static void CG_DrawUpperRight(stereoFrame_t stereoFrame) +{ float y; y = 0; @@ -987,7 +988,7 @@ static void CG_DrawUpperRight( void ) { if ( cg_drawSnapshot.integer ) { y = CG_DrawSnapshot( y ); } - if ( cg_drawFPS.integer ) { + if (cg_drawFPS.integer && (stereoFrame == STEREO_CENTER || stereoFrame == STEREO_RIGHT)) { y = CG_DrawFPS( y ); } if ( cg_drawTimer.integer ) { @@ -2594,10 +2595,10 @@ static void CG_Draw2D(stereoFrame_t stereoFrame) #ifdef MISSIONPACK if (!cg_paused.integer) { - CG_DrawUpperRight(); + CG_DrawUpperRight(stereoFrame); } #else - CG_DrawUpperRight(); + CG_DrawUpperRight(stereoFrame); #endif #ifndef MISSIONPACK -- cgit v1.2.3