From 2d18192eaf57af256061ffa0080868309fffe950 Mon Sep 17 00:00:00 2001 From: ludwig Date: Tue, 30 Aug 2005 22:38:59 +0000 Subject: - add note about 64bit mods and the demo - fix mod functions for 64bit git-svn-id: svn://svn.icculus.org/quake3/trunk@37 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/cgame/cg_syscalls.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'code/cgame') diff --git a/code/cgame/cg_syscalls.c b/code/cgame/cg_syscalls.c index 3c1efa0..a03068e 100644 --- a/code/cgame/cg_syscalls.c +++ b/code/cgame/cg_syscalls.c @@ -28,10 +28,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "cg_local.h" -static long (QDECL *syscall)( int arg, ... ) = (long (QDECL *)( int, ...))-1; +static long (QDECL *syscall)( long arg, ... ) = (long (QDECL *)( long, ...))-1; -void dllEntry( long (QDECL *syscallptr)( int arg,... ) ) { +void dllEntry( long (QDECL *syscallptr)( long arg,... ) ) { syscall = syscallptr; } -- cgit v1.2.3