From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/cgame/cgame.plg | 124 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100755 code/cgame/cgame.plg (limited to 'code/cgame/cgame.plg') diff --git a/code/cgame/cgame.plg b/code/cgame/cgame.plg new file mode 100755 index 0000000..b7c80ee --- /dev/null +++ b/code/cgame/cgame.plg @@ -0,0 +1,124 @@ + + +
+

Build Log

+

+--------------------Configuration: cgame - Win32 Release-------------------- +

+

Command Lines

+Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" with contents +[ +/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c +"D:\quake3\MissionPack\code\game\bg_misc.c" +"D:\quake3\MissionPack\code\game\bg_pmove.c" +"D:\quake3\MissionPack\code\game\bg_slidemove.c" +"D:\quake3\MissionPack\code\cgame\cg_consolecmds.c" +"D:\quake3\MissionPack\code\cgame\cg_draw.c" +"D:\quake3\MissionPack\code\cgame\cg_drawtools.c" +"D:\quake3\MissionPack\code\cgame\cg_effects.c" +"D:\quake3\MissionPack\code\cgame\cg_ents.c" +"D:\quake3\MissionPack\code\cgame\cg_event.c" +"D:\quake3\MissionPack\code\cgame\cg_info.c" +"D:\quake3\MissionPack\code\cgame\cg_localents.c" +"D:\quake3\MissionPack\code\cgame\cg_main.c" +"D:\quake3\MissionPack\code\cgame\cg_marks.c" +"D:\quake3\MissionPack\code\cgame\cg_players.c" +"D:\quake3\MissionPack\code\cgame\cg_playerstate.c" +"D:\quake3\MissionPack\code\cgame\cg_predict.c" +"D:\quake3\MissionPack\code\cgame\cg_rankings.c" +"D:\quake3\MissionPack\code\cgame\cg_scoreboard.c" +"D:\quake3\MissionPack\code\cgame\cg_servercmds.c" +"D:\quake3\MissionPack\code\cgame\cg_snapshot.c" +"D:\quake3\MissionPack\code\cgame\cg_syscalls.c" +"D:\quake3\MissionPack\code\cgame\cg_view.c" +"D:\quake3\MissionPack\code\cgame\cg_weapons.c" +"D:\quake3\MissionPack\code\game\q_math.c" +"D:\quake3\MissionPack\code\game\q_shared.c" +"D:\quake3\MissionPack\code\ui\ui_shared.c" +] +Creating command line "cl.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" +Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" with contents +[ +/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" +.\Release\bg_misc.obj +.\Release\bg_pmove.obj +.\Release\bg_slidemove.obj +.\Release\cg_consolecmds.obj +.\Release\cg_draw.obj +.\Release\cg_drawtools.obj +.\Release\cg_effects.obj +.\Release\cg_ents.obj +.\Release\cg_event.obj +.\Release\cg_info.obj +.\Release\cg_localents.obj +.\Release\cg_main.obj +.\Release\cg_marks.obj +.\Release\cg_players.obj +.\Release\cg_playerstate.obj +.\Release\cg_predict.obj +.\Release\cg_rankings.obj +.\Release\cg_scoreboard.obj +.\Release\cg_servercmds.obj +.\Release\cg_snapshot.obj +.\Release\cg_syscalls.obj +.\Release\cg_view.obj +.\Release\cg_weapons.obj +.\Release\q_math.obj +.\Release\q_shared.obj +.\Release\ui_shared.obj +] +Creating command line "link.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" +

Output Window

+Compiling... +bg_misc.c +bg_pmove.c +D:\quake3\MissionPack\code\game\bg_pmove.c(987) : warning C4189: 'shit' : local variable is initialized but not referenced +D:\quake3\MissionPack\code\game\bg_pmove.c(2001) : warning C4505: 'PM_InvulnerabilityMove' : unreferenced local function has been removed + D:\quake3\MissionPack\code\game\bg_pmove.c(519) : see declaration of 'PM_InvulnerabilityMove' +bg_slidemove.c +cg_consolecmds.c +cg_draw.c +cg_drawtools.c +cg_effects.c +cg_ents.c +cg_event.c +cg_info.c +cg_localents.c +cg_main.c +D:\quake3\MissionPack\code\cgame\cg_main.c(1819) : warning C4505: 'CG_Cvar_Get' : unreferenced local function has been removed + D:\quake3\MissionPack\code\cgame\cg_main.c(1513) : see declaration of 'CG_Cvar_Get' +cg_marks.c +cg_players.c +D:\quake3\MissionPack\code\cgame\cg_players.c(2209) : warning C4505: 'CG_PlayerTokens' : unreferenced local function has been removed + D:\quake3\MissionPack\code\cgame\cg_players.c(1371) : see declaration of 'CG_PlayerTokens' +cg_playerstate.c +cg_predict.c +cg_rankings.c +cg_scoreboard.c +cg_servercmds.c +cg_snapshot.c +cg_syscalls.c +cg_view.c +cg_weapons.c +q_math.c +q_shared.c +ui_shared.c +D:\quake3\MissionPack\code\ui\ui_shared.c(2223) : warning C4189: 'parent' : local variable is initialized but not referenced +D:\quake3\MissionPack\code\ui\ui_shared.c(3501) : warning C4189: 'collision' : local variable is initialized but not referenced +D:\quake3\MissionPack\code\ui\ui_shared.c(4622) : warning C4505: 'Controls_SetDefaults' : unreferenced local function has been removed + D:\quake3\MissionPack\code\ui\ui_shared.c(2595) : see declaration of 'Controls_SetDefaults' +D:\quake3\MissionPack\code\ui\ui_shared.c(1540) : warning C4701: local variable 'value' may be used without having been initialized +D:\quake3\MissionPack\code\ui\ui_shared.c(1566) : warning C4701: local variable 'value' may be used without having been initialized +D:\quake3\MissionPack\code\ui\ui_shared.c(1912) : warning C4702: unreachable code +D:\quake3\MissionPack\code\ui\ui_shared.c(4013) : warning C4702: unreachable code +D:\quake3\MissionPack\code\ui\ui_shared.c(4056) : warning C4702: unreachable code +Linking... + Creating library Release/cgamex86.lib and object Release/cgamex86.exp + + + +

Results

+cgamex86.dll - 0 error(s), 12 warning(s) +
+ + -- cgit v1.2.3