From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/bspc/l_threads.h | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100755 code/bspc/l_threads.h (limited to 'code/bspc/l_threads.h') diff --git a/code/bspc/l_threads.h b/code/bspc/l_threads.h new file mode 100755 index 0000000..2c6d8df --- /dev/null +++ b/code/bspc/l_threads.h @@ -0,0 +1,45 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +extern int numthreads; + +void ThreadSetDefault (void); +int GetThreadWork (void); +void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, void(*func)(int)); +void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int)); + +//mutex +void ThreadSetupLock(void); +void ThreadShutdownLock(void); +void ThreadLock (void); +void ThreadUnlock (void); +//semaphore +void ThreadSetupSemaphore(void); +void ThreadShutdownSemaphore(void); +void ThreadSemaphoreWait(void); +void ThreadSemaphoreIncrease(int count); +//add/remove threads +void AddThread(void (*func)(int)); +void RemoveThread(int threadid); +void WaitForAllThreadsFinished(void); +int GetNumThreads(void); + -- cgit v1.2.3