From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/bspc/l_threads.h | 90 +++++++++++++++++++++++++-------------------------- 1 file changed, 45 insertions(+), 45 deletions(-) (limited to 'code/bspc/l_threads.h') diff --git a/code/bspc/l_threads.h b/code/bspc/l_threads.h index 2c6d8df..fe4df17 100755 --- a/code/bspc/l_threads.h +++ b/code/bspc/l_threads.h @@ -1,45 +1,45 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -extern int numthreads; - -void ThreadSetDefault (void); -int GetThreadWork (void); -void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, void(*func)(int)); -void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int)); - -//mutex -void ThreadSetupLock(void); -void ThreadShutdownLock(void); -void ThreadLock (void); -void ThreadUnlock (void); -//semaphore -void ThreadSetupSemaphore(void); -void ThreadShutdownSemaphore(void); -void ThreadSemaphoreWait(void); -void ThreadSemaphoreIncrease(int count); -//add/remove threads -void AddThread(void (*func)(int)); -void RemoveThread(int threadid); -void WaitForAllThreadsFinished(void); -int GetNumThreads(void); - +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +extern int numthreads; + +void ThreadSetDefault (void); +int GetThreadWork (void); +void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, void(*func)(int)); +void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int)); + +//mutex +void ThreadSetupLock(void); +void ThreadShutdownLock(void); +void ThreadLock (void); +void ThreadUnlock (void); +//semaphore +void ThreadSetupSemaphore(void); +void ThreadShutdownSemaphore(void); +void ThreadSemaphoreWait(void); +void ThreadSemaphoreIncrease(int count); +//add/remove threads +void AddThread(void (*func)(int)); +void RemoveThread(int threadid); +void WaitForAllThreadsFinished(void); +int GetNumThreads(void); + -- cgit v1.2.3