From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/bspc/l_bsp_q3.h | 81 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) create mode 100755 code/bspc/l_bsp_q3.h (limited to 'code/bspc/l_bsp_q3.h') diff --git a/code/bspc/l_bsp_q3.h b/code/bspc/l_bsp_q3.h new file mode 100755 index 0000000..6ac175c --- /dev/null +++ b/code/bspc/l_bsp_q3.h @@ -0,0 +1,81 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "q3files.h" +//#include "surfaceflags.h" + +extern int q3_nummodels; +extern q3_dmodel_t *q3_dmodels;//[MAX_MAP_MODELS]; + +extern int q3_numShaders; +extern q3_dshader_t *q3_dshaders;//[Q3_MAX_MAP_SHADERS]; + +extern int q3_entdatasize; +extern char *q3_dentdata;//[Q3_MAX_MAP_ENTSTRING]; + +extern int q3_numleafs; +extern q3_dleaf_t *q3_dleafs;//[Q3_MAX_MAP_LEAFS]; + +extern int q3_numplanes; +extern q3_dplane_t *q3_dplanes;//[Q3_MAX_MAP_PLANES]; + +extern int q3_numnodes; +extern q3_dnode_t *q3_dnodes;//[Q3_MAX_MAP_NODES]; + +extern int q3_numleafsurfaces; +extern int *q3_dleafsurfaces;//[Q3_MAX_MAP_LEAFFACES]; + +extern int q3_numleafbrushes; +extern int *q3_dleafbrushes;//[Q3_MAX_MAP_LEAFBRUSHES]; + +extern int q3_numbrushes; +extern q3_dbrush_t *q3_dbrushes;//[Q3_MAX_MAP_BRUSHES]; + +extern int q3_numbrushsides; +extern q3_dbrushside_t *q3_dbrushsides;//[Q3_MAX_MAP_BRUSHSIDES]; + +extern int q3_numLightBytes; +extern byte *q3_lightBytes;//[Q3_MAX_MAP_LIGHTING]; + +extern int q3_numGridPoints; +extern byte *q3_gridData;//[Q3_MAX_MAP_LIGHTGRID]; + +extern int q3_numVisBytes; +extern byte *q3_visBytes;//[Q3_MAX_MAP_VISIBILITY]; + +extern int q3_numDrawVerts; +extern q3_drawVert_t *q3_drawVerts;//[Q3_MAX_MAP_DRAW_VERTS]; + +extern int q3_numDrawIndexes; +extern int *q3_drawIndexes;//[Q3_MAX_MAP_DRAW_INDEXES]; + +extern int q3_numDrawSurfaces; +extern q3_dsurface_t *q3_drawSurfaces;//[Q3_MAX_MAP_DRAW_SURFS]; + +extern int q3_numFogs; +extern q3_dfog_t *q3_dfogs;//[Q3_MAX_MAP_FOGS]; + +extern char q3_dbrushsidetextured[Q3_MAX_MAP_BRUSHSIDES]; + +void Q3_LoadBSPFile(struct quakefile_s *qf); +void Q3_FreeMaxBSP(void); +void Q3_ParseEntities (void); -- cgit v1.2.3