From ce25a7def5dc658d78c06016494b90972f1cf973 Mon Sep 17 00:00:00 2001 From: tma Date: Sat, 29 Oct 2005 23:13:09 +0000 Subject: * General decrufting: * Removed Q3_STATIC and associated defines * Removed MAC_STATIC * Replaced __LCC__ with Q3_VM * Removed bspc and splines directories git-svn-id: svn://svn.icculus.org/quake3/trunk@201 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/bspc/l_bsp_q1.h | 275 --------------------------------------------------- 1 file changed, 275 deletions(-) delete mode 100644 code/bspc/l_bsp_q1.h (limited to 'code/bspc/l_bsp_q1.h') diff --git a/code/bspc/l_bsp_q1.h b/code/bspc/l_bsp_q1.h deleted file mode 100644 index 81d87e5..0000000 --- a/code/bspc/l_bsp_q1.h +++ /dev/null @@ -1,275 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - - -// upper design bounds - -#define Q1_MAX_MAP_HULLS 4 - -#define Q1_MAX_MAP_MODELS 256 -#define Q1_MAX_MAP_BRUSHES 4096 -#define Q1_MAX_MAP_ENTITIES 1024 -#define Q1_MAX_MAP_ENTSTRING 65536 - -#define Q1_MAX_MAP_PLANES 8192 -#define Q1_MAX_MAP_NODES 32767 // because negative shorts are contents -#define Q1_MAX_MAP_CLIPNODES 32767 // -#define Q1_MAX_MAP_LEAFS 32767 // -#define Q1_MAX_MAP_VERTS 65535 -#define Q1_MAX_MAP_FACES 65535 -#define Q1_MAX_MAP_MARKSURFACES 65535 -#define Q1_MAX_MAP_TEXINFO 4096 -#define Q1_MAX_MAP_EDGES 256000 -#define Q1_MAX_MAP_SURFEDGES 512000 -#define Q1_MAX_MAP_MIPTEX 0x200000 -#define Q1_MAX_MAP_LIGHTING 0x100000 -#define Q1_MAX_MAP_VISIBILITY 0x100000 - -// key / value pair sizes - -#define MAX_KEY 32 -#define MAX_VALUE 1024 - -//============================================================================= - - -#define Q1_BSPVERSION 29 - -typedef struct -{ - int fileofs, filelen; -} q1_lump_t; - -#define Q1_LUMP_ENTITIES 0 -#define Q1_LUMP_PLANES 1 -#define Q1_LUMP_TEXTURES 2 -#define Q1_LUMP_VERTEXES 3 -#define Q1_LUMP_VISIBILITY 4 -#define Q1_LUMP_NODES 5 -#define Q1_LUMP_TEXINFO 6 -#define Q1_LUMP_FACES 7 -#define Q1_LUMP_LIGHTING 8 -#define Q1_LUMP_CLIPNODES 9 -#define Q1_LUMP_LEAFS 10 -#define Q1_LUMP_MARKSURFACES 11 -#define Q1_LUMP_EDGES 12 -#define Q1_LUMP_SURFEDGES 13 -#define Q1_LUMP_MODELS 14 - -#define Q1_HEADER_LUMPS 15 - -typedef struct -{ - float mins[3], maxs[3]; - float origin[3]; - int headnode[Q1_MAX_MAP_HULLS]; - int visleafs; // not including the solid leaf 0 - int firstface, numfaces; -} q1_dmodel_t; - -typedef struct -{ - int version; - q1_lump_t lumps[Q1_HEADER_LUMPS]; -} q1_dheader_t; - -typedef struct -{ - int nummiptex; - int dataofs[4]; // [nummiptex] -} q1_dmiptexlump_t; - -#define MIPLEVELS 4 -typedef struct q1_miptex_s -{ - char name[16]; - unsigned width, height; - unsigned offsets[MIPLEVELS]; // four mip maps stored -} q1_miptex_t; - - -typedef struct -{ - float point[3]; -} q1_dvertex_t; - - -// 0-2 are axial planes -#define PLANE_X 0 -#define PLANE_Y 1 -#define PLANE_Z 2 - -// 3-5 are non-axial planes snapped to the nearest -#define PLANE_ANYX 3 -#define PLANE_ANYY 4 -#define PLANE_ANYZ 5 - -typedef struct -{ - float normal[3]; - float dist; - int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate -} q1_dplane_t; - - - -#define Q1_CONTENTS_EMPTY -1 -#define Q1_CONTENTS_SOLID -2 -#define Q1_CONTENTS_WATER -3 -#define Q1_CONTENTS_SLIME -4 -#define Q1_CONTENTS_LAVA -5 -#define Q1_CONTENTS_SKY -6 - -// !!! if this is changed, it must be changed in asm_i386.h too !!! -typedef struct -{ - int planenum; - short children[2]; // negative numbers are -(leafs+1), not nodes - short mins[3]; // for sphere culling - short maxs[3]; - unsigned short firstface; - unsigned short numfaces; // counting both sides -} q1_dnode_t; - -typedef struct -{ - int planenum; - short children[2]; // negative numbers are contents -} q1_dclipnode_t; - - -typedef struct q1_texinfo_s -{ - float vecs[2][4]; // [s/t][xyz offset] - int miptex; - int flags; -} q1_texinfo_t; -#define TEX_SPECIAL 1 // sky or slime, no lightmap or 256 subdivision - -// note that edge 0 is never used, because negative edge nums are used for -// counterclockwise use of the edge in a face -typedef struct -{ - unsigned short v[2]; // vertex numbers -} q1_dedge_t; - -#define MAXLIGHTMAPS 4 -typedef struct -{ - short planenum; - short side; - - int firstedge; // we must support > 64k edges - short numedges; - short texinfo; - -// lighting info - byte styles[MAXLIGHTMAPS]; - int lightofs; // start of [numstyles*surfsize] samples -} q1_dface_t; - - - -#define AMBIENT_WATER 0 -#define AMBIENT_SKY 1 -#define AMBIENT_SLIME 2 -#define AMBIENT_LAVA 3 - -#define NUM_AMBIENTS 4 // automatic ambient sounds - -// leaf 0 is the generic Q1_CONTENTS_SOLID leaf, used for all solid areas -// all other leafs need visibility info -typedef struct -{ - int contents; - int visofs; // -1 = no visibility info - - short mins[3]; // for frustum culling - short maxs[3]; - - unsigned short firstmarksurface; - unsigned short nummarksurfaces; - - byte ambient_level[NUM_AMBIENTS]; -} q1_dleaf_t; - -//============================================================================ - -#ifndef QUAKE_GAME - -// the utilities get to be lazy and just use large static arrays - -extern int q1_nummodels; -extern q1_dmodel_t *q1_dmodels;//[MAX_MAP_MODELS]; - -extern int q1_visdatasize; -extern byte *q1_dvisdata;//[MAX_MAP_VISIBILITY]; - -extern int q1_lightdatasize; -extern byte *q1_dlightdata;//[MAX_MAP_LIGHTING]; - -extern int q1_texdatasize; -extern byte *q1_dtexdata;//[MAX_MAP_MIPTEX]; // (dmiptexlump_t) - -extern int q1_entdatasize; -extern char *q1_dentdata;//[MAX_MAP_ENTSTRING]; - -extern int q1_numleafs; -extern q1_dleaf_t *q1_dleafs;//[MAX_MAP_LEAFS]; - -extern int q1_numplanes; -extern q1_dplane_t *q1_dplanes;//[MAX_MAP_PLANES]; - -extern int q1_numvertexes; -extern q1_dvertex_t *q1_dvertexes;//[MAX_MAP_VERTS]; - -extern int q1_numnodes; -extern q1_dnode_t *q1_dnodes;//[MAX_MAP_NODES]; - -extern int q1_numtexinfo; -extern q1_texinfo_t *q1_texinfo;//[MAX_MAP_TEXINFO]; - -extern int q1_numfaces; -extern q1_dface_t *q1_dfaces;//[MAX_MAP_FACES]; - -extern int q1_numclipnodes; -extern q1_dclipnode_t *q1_dclipnodes;//[MAX_MAP_CLIPNODES]; - -extern int q1_numedges; -extern q1_dedge_t *q1_dedges;//[MAX_MAP_EDGES]; - -extern int q1_nummarksurfaces; -extern unsigned short *q1_dmarksurfaces;//[MAX_MAP_MARKSURFACES]; - -extern int q1_numsurfedges; -extern int *q1_dsurfedges;//[MAX_MAP_SURFEDGES]; - - -void Q1_AllocMaxBSP(void); -void Q1_FreeMaxBSP(void); -void Q1_LoadBSPFile(char *filename, int offset, int length); -void Q1_WriteBSPFile(char *filename); -void Q1_PrintBSPFileSizes(void); -void Q1_ParseEntities(void); -void Q1_UnparseEntities(void); - -#endif -- cgit v1.2.3