From ce25a7def5dc658d78c06016494b90972f1cf973 Mon Sep 17 00:00:00 2001 From: tma Date: Sat, 29 Oct 2005 23:13:09 +0000 Subject: * General decrufting: * Removed Q3_STATIC and associated defines * Removed MAC_STATIC * Replaced __LCC__ with Q3_VM * Removed bspc and splines directories git-svn-id: svn://svn.icculus.org/quake3/trunk@201 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/bspc/_files.c | 63 ------------------------------------------------------ 1 file changed, 63 deletions(-) delete mode 100644 code/bspc/_files.c (limited to 'code/bspc/_files.c') diff --git a/code/bspc/_files.c b/code/bspc/_files.c deleted file mode 100644 index 8f4fcff..0000000 --- a/code/bspc/_files.c +++ /dev/null @@ -1,63 +0,0 @@ -//=========================================================================== -// -// Name: _files.c -// Function: -// Programmer: Mr Elusive -// Last update: 1999-12-02 -// Tab Size: 4 -//=========================================================================== - -/* - -aas_areamerging.c //AAS area merging -aas_cfg.c //AAS configuration for different games -aas_create.c //AAS creating -aas_edgemelting.c //AAS edge melting -aas_facemerging.c //AAS face merging -aas_file.c //AAS file writing -aas_gsubdiv.c //AAS gravitational and ladder subdivision -aas_map.c //AAS map brush creation -aas_prunenodes.c //AAS node pruning -aas_store.c //AAS file storing - -map.c //map file loading and writing -map_hl.c //Half-Life map loading -map_q1.c //Quake1 map loading -map_q2.c //Quake2 map loading -map_q3.c //Quake3 map loading -map_sin.c //Sin map loading -tree.c //BSP tree management + node pruning (*) -brushbsp.c //brush bsp creation (*) -portals.c //BSP portal creation and leaf filling (*) -csg.c //Constructive Solid Geometry brush chopping (*) -leakfile.c //leak file writing (*) -textures.c //Quake2 BSP textures (*) - -l_bsp_ent.c //BSP entity parsing -l_bsp_hl.c //Half-Life BSP loading and writing -l_bsp_q1.c //Quake1 BSP loading and writing -l_bsp_q2.c //Quake2 BSP loading and writing -l_bsp_q3.c //Quake2 BSP loading and writing -l_bsp_sin.c //Sin BSP loading and writing -l_cmd.c //cmd library -l_log.c //log file library -l_math.c //math library -l_mem.c //memory management library -l_poly.c //polygon (winding) library -l_script.c //script file parsing library -l_threads.c //multi-threading library -l_utils.c //utility library -l_qfiles.c //loading of quake files - -gldraw.c //GL drawing (*) -glfile.c //GL file writing (*) -nodraw.c //no draw module (*) - -bspc.c //BSPC Win32 console version -winbspc.c //WinBSPC Win32 GUI version -win32_terminal.c //Win32 terminal output -win32_qfiles.c //Win32 game file management (also .pak .sin) -win32_font.c //Win32 fonts -win32_folder.c //Win32 folder dialogs - -*/ -- cgit v1.2.3