From 952c5c128f9efaea89d41d882c4ea3ade7df4591 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 04:48:05 +0000 Subject: Itsa me, quake3io! git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/bspc/Makefile | 114 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100755 code/bspc/Makefile (limited to 'code/bspc/Makefile') diff --git a/code/bspc/Makefile b/code/bspc/Makefile new file mode 100755 index 0000000..2f16169 --- /dev/null +++ b/code/bspc/Makefile @@ -0,0 +1,114 @@ +# +# Makefile for the BSPC tool for the Gladiator Bot +# Intended for gcc/Linux +# +# TTimo 5/15/2001 +# some cleanup .. only used on i386 for GtkRadiant setups AFAIK .. removing the i386 tag +# TODO: the intermediate object files should go into their own directory +# specially for ../botlib and ../qcommon, the compilation flags on those might not be what you expect + +#ARCH=i386 +CC=gcc +BASE_CFLAGS=-Dstricmp=strcasecmp + +#use these cflags to optimize it +CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \ + -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \ + -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC +#use these when debugging +#CFLAGS=$(BASE_CFLAGS) -g + +LDFLAGS=-ldl -lm -lpthread + +DO_CC=$(CC) $(CFLAGS) -o $@ -c $< + +############################################################################# +# SETUP AND BUILD BSPC +############################################################################# + +.c.o: + $(DO_CC) + +GAME_OBJS = \ + _files.o\ + aas_areamerging.o\ + aas_cfg.o\ + aas_create.o\ + aas_edgemelting.o\ + aas_facemerging.o\ + aas_file.o\ + aas_gsubdiv.o\ + aas_map.o\ + aas_prunenodes.o\ + aas_store.o\ + be_aas_bspc.o\ + ../botlib/be_aas_bspq3.o\ + ../botlib/be_aas_cluster.o\ + ../botlib/be_aas_move.o\ + ../botlib/be_aas_optimize.o\ + ../botlib/be_aas_reach.o\ + ../botlib/be_aas_sample.o\ + brushbsp.o\ + bspc.o\ + ../qcommon/cm_load.o\ + ../qcommon/cm_patch.o\ + ../qcommon/cm_test.o\ + ../qcommon/cm_trace.o\ + csg.o\ + glfile.o\ + l_bsp_ent.o\ + l_bsp_hl.o\ + l_bsp_q1.o\ + l_bsp_q2.o\ + l_bsp_q3.o\ + l_bsp_sin.o\ + l_cmd.o\ + ../botlib/l_libvar.o\ + l_log.o\ + l_math.o\ + l_mem.o\ + l_poly.o\ + ../botlib/l_precomp.o\ + l_qfiles.o\ + ../botlib/l_script.o\ + ../botlib/l_struct.o\ + l_threads.o\ + l_utils.o\ + leakfile.o\ + map.o\ + map_hl.o\ + map_q1.o\ + map_q2.o\ + map_q3.o\ + map_sin.o\ + ../qcommon/md4.o\ + nodraw.o\ + portals.o\ + textures.o\ + tree.o\ + ../qcommon/unzip.o + + #tetrahedron.o + +bspc : $(GAME_OBJS) + $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS) + strip $@ + + +############################################################################# +# MISC +############################################################################# + +clean: + -rm -f $(GAME_OBJS) + +depend: + gcc -MM $(GAME_OBJS:.o=.c) + +#install: +# cp bspci386 .. + +# +# From "make depend" +# + -- cgit v1.2.3