From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/botlib/l_struct.h | 150 ++++++++++++++++++++++++------------------------- 1 file changed, 75 insertions(+), 75 deletions(-) (limited to 'code/botlib/l_struct.h') diff --git a/code/botlib/l_struct.h b/code/botlib/l_struct.h index 66ac035..b8ef719 100755 --- a/code/botlib/l_struct.h +++ b/code/botlib/l_struct.h @@ -1,75 +1,75 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -/***************************************************************************** - * name: l_struct.h - * - * desc: structure reading/writing - * - * $Archive: /source/code/botlib/l_struct.h $ - * - *****************************************************************************/ - - -#define MAX_STRINGFIELD 80 -//field types -#define FT_CHAR 1 // char -#define FT_INT 2 // int -#define FT_FLOAT 3 // float -#define FT_STRING 4 // char [MAX_STRINGFIELD] -#define FT_STRUCT 6 // struct (sub structure) -//type only mask -#define FT_TYPE 0x00FF // only type, clear subtype -//sub types -#define FT_ARRAY 0x0100 // array of type -#define FT_BOUNDED 0x0200 // bounded value -#define FT_UNSIGNED 0x0400 - -//structure field definition -typedef struct fielddef_s -{ - char *name; //name of the field - int offset; //offset in the structure - int type; //type of the field - //type specific fields - int maxarray; //maximum array size - float floatmin, floatmax; //float min and max - struct structdef_s *substruct; //sub structure -} fielddef_t; - -//structure definition -typedef struct structdef_s -{ - int size; - fielddef_t *fields; -} structdef_t; - -//read a structure from a script -int ReadStructure(source_t *source, structdef_t *def, char *structure); -//write a structure to a file -int WriteStructure(FILE *fp, structdef_t *def, char *structure); -//writes indents -int WriteIndent(FILE *fp, int indent); -//writes a float without traling zeros -int WriteFloat(FILE *fp, float value); - - +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: l_struct.h + * + * desc: structure reading/writing + * + * $Archive: /source/code/botlib/l_struct.h $ + * + *****************************************************************************/ + + +#define MAX_STRINGFIELD 80 +//field types +#define FT_CHAR 1 // char +#define FT_INT 2 // int +#define FT_FLOAT 3 // float +#define FT_STRING 4 // char [MAX_STRINGFIELD] +#define FT_STRUCT 6 // struct (sub structure) +//type only mask +#define FT_TYPE 0x00FF // only type, clear subtype +//sub types +#define FT_ARRAY 0x0100 // array of type +#define FT_BOUNDED 0x0200 // bounded value +#define FT_UNSIGNED 0x0400 + +//structure field definition +typedef struct fielddef_s +{ + char *name; //name of the field + int offset; //offset in the structure + int type; //type of the field + //type specific fields + int maxarray; //maximum array size + float floatmin, floatmax; //float min and max + struct structdef_s *substruct; //sub structure +} fielddef_t; + +//structure definition +typedef struct structdef_s +{ + int size; + fielddef_t *fields; +} structdef_t; + +//read a structure from a script +int ReadStructure(source_t *source, structdef_t *def, char *structure); +//write a structure to a file +int WriteStructure(FILE *fp, structdef_t *def, char *structure); +//writes indents +int WriteIndent(FILE *fp, int indent); +//writes a float without traling zeros +int WriteFloat(FILE *fp, float value); + + -- cgit v1.2.3