From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/botlib/be_aas_main.h | 122 +++++++++++++++++++++++----------------------- 1 file changed, 61 insertions(+), 61 deletions(-) (limited to 'code/botlib/be_aas_main.h') diff --git a/code/botlib/be_aas_main.h b/code/botlib/be_aas_main.h index 13564a9..d8dc41c 100755 --- a/code/botlib/be_aas_main.h +++ b/code/botlib/be_aas_main.h @@ -1,61 +1,61 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -/***************************************************************************** - * name: be_aas_main.h - * - * desc: AAS - * - * $Archive: /source/code/botlib/be_aas_main.h $ - * - *****************************************************************************/ - -#ifdef AASINTERN - -extern aas_t aasworld; - -//AAS error message -void QDECL AAS_Error(char *fmt, ...); -//set AAS initialized -void AAS_SetInitialized(void); -//setup AAS with the given number of entities and clients -int AAS_Setup(void); -//shutdown AAS -void AAS_Shutdown(void); -//start a new map -int AAS_LoadMap(const char *mapname); -//start a new time frame -int AAS_StartFrame(float time); -#endif //AASINTERN - -//returns true if AAS is initialized -int AAS_Initialized(void); -//returns true if the AAS file is loaded -int AAS_Loaded(void); -//returns the model name from the given index -char *AAS_ModelFromIndex(int index); -//returns the index from the given model name -int AAS_IndexFromModel(char *modelname); -//returns the current time -float AAS_Time(void); -// -void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj ); +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: be_aas_main.h + * + * desc: AAS + * + * $Archive: /source/code/botlib/be_aas_main.h $ + * + *****************************************************************************/ + +#ifdef AASINTERN + +extern aas_t aasworld; + +//AAS error message +void QDECL AAS_Error(char *fmt, ...); +//set AAS initialized +void AAS_SetInitialized(void); +//setup AAS with the given number of entities and clients +int AAS_Setup(void); +//shutdown AAS +void AAS_Shutdown(void); +//start a new map +int AAS_LoadMap(const char *mapname); +//start a new time frame +int AAS_StartFrame(float time); +#endif //AASINTERN + +//returns true if AAS is initialized +int AAS_Initialized(void); +//returns true if the AAS file is loaded +int AAS_Loaded(void); +//returns the model name from the given index +char *AAS_ModelFromIndex(int index); +//returns the index from the given model name +int AAS_IndexFromModel(char *modelname); +//returns the current time +float AAS_Time(void); +// +void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj ); -- cgit v1.2.3