From d28ebff56e669b04b2591f3e5b19f054d5fd955e Mon Sep 17 00:00:00 2001 From: tjw Date: Tue, 22 May 2007 03:46:11 +0000 Subject: * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 git-svn-id: svn://svn.icculus.org/quake3/trunk@1089 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/SDL12/include/SDL.h | 35 +- code/SDL12/include/SDL_active.h | 22 +- code/SDL12/include/SDL_audio.h | 28 +- code/SDL12/include/SDL_byteorder.h | 62 +-- code/SDL12/include/SDL_cdrom.h | 22 +- code/SDL12/include/SDL_config.h | 45 +++ code/SDL12/include/SDL_config_amiga.h | 80 ++++ code/SDL12/include/SDL_config_dreamcast.h | 106 +++++ code/SDL12/include/SDL_config_macos.h | 112 ++++++ code/SDL12/include/SDL_config_macosx.h | 132 +++++++ code/SDL12/include/SDL_config_minimal.h | 62 +++ code/SDL12/include/SDL_config_os2.h | 141 +++++++ code/SDL12/include/SDL_config_win32.h | 173 ++++++++ code/SDL12/include/SDL_copying.h | 19 +- code/SDL12/include/SDL_cpuinfo.h | 37 +- code/SDL12/include/SDL_endian.h | 68 ++-- code/SDL12/include/SDL_error.h | 23 +- code/SDL12/include/SDL_events.h | 39 +- code/SDL12/include/SDL_getenv.h | 54 ++- code/SDL12/include/SDL_joystick.h | 22 +- code/SDL12/include/SDL_keyboard.h | 23 +- code/SDL12/include/SDL_keysym.h | 19 +- code/SDL12/include/SDL_loadso.h | 22 +- code/SDL12/include/SDL_main.h | 36 +- code/SDL12/include/SDL_mouse.h | 24 +- code/SDL12/include/SDL_mutex.h | 24 +- code/SDL12/include/SDL_opengl.h | 629 ++++++++++++++++++++++++++++-- code/SDL12/include/SDL_platform.h | 104 +++++ code/SDL12/include/SDL_quit.h | 22 +- code/SDL12/include/SDL_rwops.h | 63 ++- code/SDL12/include/SDL_stdinc.h | 586 ++++++++++++++++++++++++++++ code/SDL12/include/SDL_syswm.h | 44 +-- code/SDL12/include/SDL_thread.h | 68 +++- code/SDL12/include/SDL_timer.h | 23 +- code/SDL12/include/SDL_types.h | 114 +----- code/SDL12/include/SDL_version.h | 23 +- code/SDL12/include/SDL_video.h | 41 +- code/SDL12/include/begin_code.h | 41 +- code/SDL12/include/close_code.h | 2 +- 39 files changed, 2576 insertions(+), 614 deletions(-) create mode 100644 code/SDL12/include/SDL_config.h create mode 100644 code/SDL12/include/SDL_config_amiga.h create mode 100644 code/SDL12/include/SDL_config_dreamcast.h create mode 100644 code/SDL12/include/SDL_config_macos.h create mode 100644 code/SDL12/include/SDL_config_macosx.h create mode 100644 code/SDL12/include/SDL_config_minimal.h create mode 100644 code/SDL12/include/SDL_config_os2.h create mode 100644 code/SDL12/include/SDL_config_win32.h create mode 100644 code/SDL12/include/SDL_platform.h create mode 100644 code/SDL12/include/SDL_stdinc.h (limited to 'code/SDL12') diff --git a/code/SDL12/include/SDL.h b/code/SDL12/include/SDL.h index 7642588..60ac26c 100644 --- a/code/SDL12/include/SDL.h +++ b/code/SDL12/include/SDL.h @@ -1,47 +1,44 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL.h,v 1.8 2004/01/04 16:49:07 slouken Exp $"; -#endif - /* Main include header for the SDL library */ #ifndef _SDL_H #define _SDL_H #include "SDL_main.h" -#include "SDL_types.h" -#include "SDL_getenv.h" -#include "SDL_error.h" -#include "SDL_rwops.h" -#include "SDL_timer.h" +#include "SDL_stdinc.h" #include "SDL_audio.h" #include "SDL_cdrom.h" -#include "SDL_joystick.h" +#include "SDL_cpuinfo.h" +#include "SDL_endian.h" +#include "SDL_error.h" #include "SDL_events.h" +#include "SDL_loadso.h" +#include "SDL_mutex.h" +#include "SDL_rwops.h" +#include "SDL_thread.h" +#include "SDL_timer.h" #include "SDL_video.h" -#include "SDL_byteorder.h" #include "SDL_version.h" #include "begin_code.h" diff --git a/code/SDL12/include/SDL_active.h b/code/SDL12/include/SDL_active.h index bbb306b..2cf474c 100644 --- a/code/SDL12/include/SDL_active.h +++ b/code/SDL12/include/SDL_active.h @@ -1,35 +1,33 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_active.h,v 1.6 2004/01/04 16:49:07 slouken Exp $"; -#endif - /* Include file for SDL application focus event handling */ #ifndef _SDL_active_h #define _SDL_active_h +#include "SDL_stdinc.h" +#include "SDL_error.h" + #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus diff --git a/code/SDL12/include/SDL_audio.h b/code/SDL12/include/SDL_audio.h index f03d59e..68ec475 100644 --- a/code/SDL12/include/SDL_audio.h +++ b/code/SDL12/include/SDL_audio.h @@ -1,42 +1,36 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_audio.h,v 1.9 2004/08/20 18:57:01 slouken Exp $"; -#endif - /* Access to the raw audio mixing buffer for the SDL library */ #ifndef _SDL_audio_h #define _SDL_audio_h -#include - -#include "SDL_main.h" -#include "SDL_types.h" +#include "SDL_stdinc.h" #include "SDL_error.h" +#include "SDL_endian.h" +#include "SDL_mutex.h" +#include "SDL_thread.h" #include "SDL_rwops.h" -#include "SDL_byteorder.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ diff --git a/code/SDL12/include/SDL_byteorder.h b/code/SDL12/include/SDL_byteorder.h index 85b40b5..3871cfe 100644 --- a/code/SDL12/include/SDL_byteorder.h +++ b/code/SDL12/include/SDL_byteorder.h @@ -1,68 +1,24 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_byteorder.h,v 1.10 2005/09/08 06:49:20 icculus Exp $"; -#endif - -/* Macros for determining the byte-order of this platform */ - -#ifndef _SDL_byteorder_h -#define _SDL_byteorder_h - -/* The two types of endianness */ -#define SDL_LIL_ENDIAN 1234 -#define SDL_BIG_ENDIAN 4321 - -#ifdef __linux__ -# include -# if BYTE_ORDER == LITTLE_ENDIAN -# define SDL_BYTEORDER SDL_LIL_ENDIAN -# else -# define SDL_BYTEORDER SDL_BIG_ENDIAN -# endif - -#else - -/* Pardon the mess, I'm trying to determine the endianness of this host. - I'm doing it by preprocessor defines rather than some sort of configure - script so that application code can use this too. The "right" way would - be to dynamically generate this file on install, but that's a lot of work. - */ -#if (defined(__i386__) || defined(__i386)) || \ - defined(__ia64__) || defined(WIN32) || \ - (defined(__alpha__) || defined(__alpha)) || \ - (defined(__arm__) || defined(__thumb__)) || \ - (defined(__sh__) || defined(__sh64__)) || \ - (defined(__mips__) && defined(__MIPSEL__)) || \ - defined(__SYMBIAN32__) || \ - defined(__x86_64__) || \ - defined(__LITTLE_ENDIAN__) -#define SDL_BYTEORDER SDL_LIL_ENDIAN -#else -#define SDL_BYTEORDER SDL_BIG_ENDIAN -#endif - -#endif /* __linux__ */ - -#endif /* _SDL_byteorder_h */ +/* DEPRECATED */ +#include "SDL_endian.h" diff --git a/code/SDL12/include/SDL_cdrom.h b/code/SDL12/include/SDL_cdrom.h index b8d3783..5f8f0c6 100644 --- a/code/SDL12/include/SDL_cdrom.h +++ b/code/SDL12/include/SDL_cdrom.h @@ -1,36 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_cdrom.h,v 1.8 2005/04/17 10:16:30 icculus Exp $"; -#endif - /* This is the CD-audio control API for Simple DirectMedia Layer */ #ifndef _SDL_cdrom_h #define _SDL_cdrom_h -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ diff --git a/code/SDL12/include/SDL_config.h b/code/SDL12/include/SDL_config.h new file mode 100644 index 0000000..8970ec3 --- /dev/null +++ b/code/SDL12/include/SDL_config.h @@ -0,0 +1,45 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_h +#define _SDL_config_h + +#include "SDL_platform.h" + +/* Add any platform that doesn't build using the configure system */ +#if defined(__AMIGA__) +#include "SDL_config_amiga.h" +#elif defined(__DREAMCAST__) +#include "SDL_config_dreamcast.h" +#elif defined(__MACOS__) +#include "SDL_config_macos.h" +#elif defined(__MACOSX__) +#include "SDL_config_macosx.h" +#elif defined(__WIN32__) +#include "SDL_config_win32.h" +#elif defined(__OS2__) +#include "SDL_config_os2.h" +#else +#include "SDL_config_minimal.h" +#endif /* platform config */ + +#endif /* _SDL_config_h */ diff --git a/code/SDL12/include/SDL_config_amiga.h b/code/SDL12/include/SDL_config_amiga.h new file mode 100644 index 0000000..23e0861 --- /dev/null +++ b/code/SDL12/include/SDL_config_amiga.h @@ -0,0 +1,80 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_amiga_h +#define _SDL_config_amiga_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +#define SDL_HAS_64BIT_TYPE 1 + +/* Useful headers */ +#define HAVE_SYS_TYPES_H 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_INTTYPES_H 1 +#define HAVE_SIGNAL_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_GETENV 1 +#define HAVE_PUTENV 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_AHI 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various cdrom drivers */ +#define SDL_CDROM_DUMMY 1 + +/* Enable various input drivers */ +#define SDL_JOYSTICK_AMIGA 1 + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_DUMMY 1 + +/* Enable various threading systems */ +#define SDL_THREAD_AMIGA 1 + +/* Enable various timer systems */ +#define SDL_TIMER_AMIGA 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_CYBERGRAPHICS 1 +#define SDL_VIDEO_DRIVER_DUMMY 1 + +/* Enable OpenGL support */ +#define SDL_VIDEO_OPENGL 1 + +#endif /* _SDL_config_amiga_h */ diff --git a/code/SDL12/include/SDL_config_dreamcast.h b/code/SDL12/include/SDL_config_dreamcast.h new file mode 100644 index 0000000..9cbeea3 --- /dev/null +++ b/code/SDL12/include/SDL_config_dreamcast.h @@ -0,0 +1,106 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_dreamcast_h +#define _SDL_config_dreamcast_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed int int32_t; +typedef unsigned int uint32_t; +typedef signed long long int64_t; +typedef unsigned long long uint64_t; +typedef unsigned long uintptr_t; +#define SDL_HAS_64BIT_TYPE 1 + +/* Useful headers */ +#define HAVE_SYS_TYPES_H 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_CTYPE_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_GETENV 1 +#define HAVE_PUTENV 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_BCOPY 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE_STRDUP 1 +#define HAVE_INDEX 1 +#define HAVE_RINDEX 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_STRTOL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE_STRICMP 1 +#define HAVE_STRCASECMP 1 +#define HAVE_SSCANF 1 +#define HAVE_SNPRINTF 1 +#define HAVE_VSNPRINTF 1 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_DC 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various cdrom drivers */ +#define SDL_CDROM_DC 1 + +/* Enable various input drivers */ +#define SDL_JOYSTICK_DC 1 + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_DUMMY 1 + +/* Enable various threading systems */ +#define SDL_THREAD_DC 1 + +/* Enable various timer systems */ +#define SDL_TIMER_DC 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_DC 1 +#define SDL_VIDEO_DRIVER_DUMMY 1 + +#endif /* _SDL_config_dreamcast_h */ diff --git a/code/SDL12/include/SDL_config_macos.h b/code/SDL12/include/SDL_config_macos.h new file mode 100644 index 0000000..c4a1c59 --- /dev/null +++ b/code/SDL12/include/SDL_config_macos.h @@ -0,0 +1,112 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_macos_h +#define _SDL_config_macos_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +#include + +typedef SInt8 int8_t; +typedef UInt8 uint8_t; +typedef SInt16 int16_t; +typedef UInt16 uint16_t; +typedef SInt32 int32_t; +typedef UInt32 uint32_t; +typedef SInt64 int64_t; +typedef UInt64 uint64_t; +typedef unsigned long uintptr_t; + +#define SDL_HAS_64BIT_TYPE 1 + +/* Useful headers */ +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 +#define HAVE_SIGNAL_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_ABS 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_ITOA 1 +#define HAVE_STRTOL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE_SSCANF 1 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_SNDMGR 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various cdrom drivers */ +#if TARGET_API_MAC_CARBON +#define SDL_CDROM_DUMMY 1 +#else +#define SDL_CDROM_MACOS 1 +#endif + +/* Enable various input drivers */ +#if TARGET_API_MAC_CARBON +#define SDL_JOYSTICK_DUMMY 1 +#else +#define SDL_JOYSTICK_MACOS 1 +#endif + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_MACOS 1 + +/* Enable various threading systems */ +#define SDL_THREADS_DISABLED 1 + +/* Enable various timer systems */ +#define SDL_TIMER_MACOS 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_DUMMY 1 +#define SDL_VIDEO_DRIVER_DRAWSPROCKET 1 +#define SDL_VIDEO_DRIVER_TOOLBOX 1 + +/* Enable OpenGL support */ +#define SDL_VIDEO_OPENGL 1 + +#endif /* _SDL_config_macos_h */ diff --git a/code/SDL12/include/SDL_config_macosx.h b/code/SDL12/include/SDL_config_macosx.h new file mode 100644 index 0000000..8f04930 --- /dev/null +++ b/code/SDL12/include/SDL_config_macosx.h @@ -0,0 +1,132 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_macosx_h +#define _SDL_config_macosx_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +#define SDL_HAS_64BIT_TYPE 1 + +/* Useful headers */ +/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */ +#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) ) +#define HAVE_ALLOCA_H 1 +#endif +#define HAVE_SYS_TYPES_H 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_INTTYPES_H 1 +#define HAVE_STDINT_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 +#define HAVE_SIGNAL_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_GETENV 1 +#define HAVE_PUTENV 1 +#define HAVE_UNSETENV 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_BCOPY 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE_STRLCPY 1 +#define HAVE_STRLCAT 1 +#define HAVE_STRDUP 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_STRTOL 1 +#define HAVE_STRTOUL 1 +#define HAVE_STRTOLL 1 +#define HAVE_STRTOULL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE_STRCASECMP 1 +#define HAVE_STRNCASECMP 1 +#define HAVE_SSCANF 1 +#define HAVE_SNPRINTF 1 +#define HAVE_VSNPRINTF 1 +#define HAVE_SIGACTION 1 +#define HAVE_SETJMP 1 +#define HAVE_NANOSLEEP 1 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_COREAUDIO 1 +#define SDL_AUDIO_DRIVER_SNDMGR 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various cdrom drivers */ +#define SDL_CDROM_MACOSX 1 + +/* Enable various input drivers */ +#define SDL_JOYSTICK_IOKIT 1 + +/* Enable various shared object loading systems */ +#ifdef __ppc__ +/* For Mac OS X 10.2 compatibility */ +#define SDL_LOADSO_DLCOMPAT 1 +#else +#define SDL_LOADSO_DLOPEN 1 +#endif + +/* Enable various threading systems */ +#define SDL_THREAD_PTHREAD 1 +#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 + +/* Enable various timer systems */ +#define SDL_TIMER_UNIX 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_DUMMY 1 +#if TARGET_API_MAC_CARBON +#define SDL_VIDEO_DRIVER_TOOLBOX 1 +#else +#define SDL_VIDEO_DRIVER_QUARTZ 1 +#endif + +/* Enable OpenGL support */ +#define SDL_VIDEO_OPENGL 1 + +/* Enable assembly routines */ +#define SDL_ASSEMBLY_ROUTINES 1 +#ifdef __ppc__ +#define SDL_ALTIVEC_BLITTERS 1 +#endif + +#endif /* _SDL_config_macosx_h */ diff --git a/code/SDL12/include/SDL_config_minimal.h b/code/SDL12/include/SDL_config_minimal.h new file mode 100644 index 0000000..78b6148 --- /dev/null +++ b/code/SDL12/include/SDL_config_minimal.h @@ -0,0 +1,62 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_minimal_h +#define _SDL_config_minimal_h + +#include "SDL_platform.h" + +/* This is the minimal configuration that can be used to build SDL */ + +#include + +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed int int32_t; +typedef unsigned int uint32_t; +typedef unsigned int size_t; +typedef unsigned long uintptr_t; + +/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */ +#define SDL_CDROM_DISABLED 1 + +/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ +#define SDL_JOYSTICK_DISABLED 1 + +/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ +#define SDL_LOADSO_DISABLED 1 + +/* Enable the stub thread support (src/thread/generic/\*.c) */ +#define SDL_THREADS_DISABLED 1 + +/* Enable the stub timer support (src/timer/dummy/\*.c) */ +#define SDL_TIMERS_DISABLED 1 + +/* Enable the dummy video driver (src/video/dummy/\*.c) */ +#define SDL_VIDEO_DRIVER_DUMMY 1 + +#endif /* _SDL_config_minimal_h */ diff --git a/code/SDL12/include/SDL_config_os2.h b/code/SDL12/include/SDL_config_os2.h new file mode 100644 index 0000000..8cdea9f --- /dev/null +++ b/code/SDL12/include/SDL_config_os2.h @@ -0,0 +1,141 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_os2_h +#define _SDL_config_os2_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed int int32_t; +typedef unsigned int uint32_t; +typedef unsigned int size_t; +typedef unsigned long uintptr_t; +typedef signed long long int64_t; +typedef unsigned long long uint64_t; + +#define SDL_HAS_64BIT_TYPE 1 + +/* Use Watcom's LIBC */ +#define HAVE_LIBC 1 + +/* Useful headers */ +#define HAVE_SYS_TYPES_H 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STDLIB_H 1 +#define HAVE_STDARG_H 1 +#define HAVE_MALLOC_H 1 +#define HAVE_MEMORY_H 1 +#define HAVE_STRING_H 1 +#define HAVE_STRINGS_H 1 +#define HAVE_INTTYPES_H 1 +#define HAVE_STDINT_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 +#define HAVE_SIGNAL_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_GETENV 1 +#define HAVE_PUTENV 1 +#define HAVE_UNSETENV 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_BCOPY 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE_STRLCPY 1 +#define HAVE_STRLCAT 1 +#define HAVE_STRDUP 1 +#define HAVE__STRREV 1 +#define HAVE__STRUPR 1 +#define HAVE__STRLWR 1 +#define HAVE_INDEX 1 +#define HAVE_RINDEX 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_ITOA 1 +#define HAVE__LTOA 1 +#define HAVE__UITOA 1 +#define HAVE__ULTOA 1 +#define HAVE_STRTOL 1 +#define HAVE__I64TOA 1 +#define HAVE__UI64TOA 1 +#define HAVE_STRTOLL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE_STRICMP 1 +#define HAVE_STRCASECMP 1 +#define HAVE_SSCANF 1 +#define HAVE_SNPRINTF 1 +#define HAVE_VSNPRINTF 1 +#define HAVE_SETJMP 1 +#define HAVE_CLOCK_GETTIME 1 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_DART 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various cdrom drivers */ +#define SDL_CDROM_OS2 1 + +/* Enable various input drivers */ +#define SDL_JOYSTICK_OS2 1 + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_OS2 1 + +/* Enable various threading systems */ +#define SDL_THREAD_OS2 1 + +/* Enable various timer systems */ +#define SDL_TIMER_OS2 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_DUMMY 1 +#define SDL_VIDEO_DRIVER_OS2FS 1 + +/* Enable OpenGL support */ +/* Nothing here yet for OS/2... :( */ + +/* Enable assembly routines where available */ +#define SDL_ASSEMBLY_ROUTINES 1 + +#endif /* _SDL_config_os2_h */ diff --git a/code/SDL12/include/SDL_config_win32.h b/code/SDL12/include/SDL_config_win32.h new file mode 100644 index 0000000..23e4868 --- /dev/null +++ b/code/SDL12/include/SDL_config_win32.h @@ -0,0 +1,173 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_config_win32_h +#define _SDL_config_win32_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +#ifdef __GNUC__ +#define HAVE_STDINT_H 1 +#elif defined(_MSC_VER) +typedef signed __int8 int8_t; +typedef unsigned __int8 uint8_t; +typedef signed __int16 int16_t; +typedef unsigned __int16 uint16_t; +typedef signed __int32 int32_t; +typedef unsigned __int32 uint32_t; +typedef signed __int64 int64_t; +typedef unsigned __int64 uint64_t; +#ifndef _UINTPTR_T_DEFINED +#ifdef _WIN64 +typedef unsigned __int64 uintptr_t; +#else +typedef unsigned int uintptr_t; +#endif +#define _UINTPTR_T_DEFINED +#endif +#else /* !__GNUC__ && !_MSC_VER */ +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed int int32_t; +typedef unsigned int uint32_t; +typedef signed long long int64_t; +typedef unsigned long long uint64_t; +#ifndef _SIZE_T_DEFINED_ +#define _SIZE_T_DEFINED_ +typedef unsigned int size_t; +#endif +typedef unsigned int uintptr_t; +#endif /* __GNUC__ || _MSC_VER */ +#define SDL_HAS_64BIT_TYPE 1 + +/* Enabled for SDL 1.2 (binary compatibility) */ +#define HAVE_LIBC 1 +#ifdef HAVE_LIBC +/* Useful headers */ +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 +#ifndef _WIN32_WCE +#define HAVE_SIGNAL_H 1 +#endif + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE__STRREV 1 +#define HAVE__STRUPR 1 +#define HAVE__STRLWR 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_ITOA 1 +#define HAVE__LTOA 1 +#define HAVE__ULTOA 1 +#define HAVE_STRTOL 1 +#define HAVE_STRTOUL 1 +#define HAVE_STRTOLL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE__STRICMP 1 +#define HAVE__STRNICMP 1 +#define HAVE_SSCANF 1 +#else +#define HAVE_STDARG_H 1 +#define HAVE_STDDEF_H 1 +#endif + +/* Enable various audio drivers */ +#ifndef _WIN32_WCE +#define SDL_AUDIO_DRIVER_DSOUND 1 +#endif +#define SDL_AUDIO_DRIVER_WAVEOUT 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various cdrom drivers */ +#ifdef _WIN32_WCE +#define SDL_CDROM_DISABLED 1 +#else +#define SDL_CDROM_WIN32 1 +#endif + +/* Enable various input drivers */ +#ifdef _WIN32_WCE +#define SDL_JOYSTICK_DISABLED 1 +#else +#define SDL_JOYSTICK_WINMM 1 +#endif + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_WIN32 1 + +/* Enable various threading systems */ +#define SDL_THREAD_WIN32 1 + +/* Enable various timer systems */ +#ifdef _WIN32_WCE +#define SDL_TIMER_WINCE 1 +#else +#define SDL_TIMER_WIN32 1 +#endif + +/* Enable various video drivers */ +#ifdef _WIN32_WCE +#define SDL_VIDEO_DRIVER_GAPI 1 +#endif +#ifndef _WIN32_WCE +#define SDL_VIDEO_DRIVER_DDRAW 1 +#endif +#define SDL_VIDEO_DRIVER_DUMMY 1 +#define SDL_VIDEO_DRIVER_WINDIB 1 + +/* Enable OpenGL support */ +#ifndef _WIN32_WCE +#define SDL_VIDEO_OPENGL 1 +#define SDL_VIDEO_OPENGL_WGL 1 +#endif + +/* Enable assembly routines (Win64 doesn't have inline asm) */ +#ifndef _WIN64 +#define SDL_ASSEMBLY_ROUTINES 1 +#endif + +#endif /* _SDL_config_win32_h */ diff --git a/code/SDL12/include/SDL_copying.h b/code/SDL12/include/SDL_copying.h index 14bb101..39e122d 100644 --- a/code/SDL12/include/SDL_copying.h +++ b/code/SDL12/include/SDL_copying.h @@ -1,27 +1,22 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_copying.h,v 1.5 2004/01/04 16:49:07 slouken Exp $"; -#endif - diff --git a/code/SDL12/include/SDL_cpuinfo.h b/code/SDL12/include/SDL_cpuinfo.h index f9332b4..72acbdd 100644 --- a/code/SDL12/include/SDL_cpuinfo.h +++ b/code/SDL12/include/SDL_cpuinfo.h @@ -1,36 +1,33 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_cpuinfo.h,v 1.5 2004/01/24 05:47:18 slouken Exp $"; -#endif - /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* CPU feature detection for SDL */ #ifndef _SDL_cpuinfo_h #define _SDL_cpuinfo_h +#include "SDL_stdinc.h" + #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus @@ -39,35 +36,35 @@ extern "C" { /* This function returns true if the CPU has the RDTSC instruction */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(); +extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); /* This function returns true if the CPU has MMX features */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(); +extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); /* This function returns true if the CPU has MMX Ext. features */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(); +extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void); /* This function returns true if the CPU has 3DNow features */ -extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(); +extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); /* This function returns true if the CPU has 3DNow! Ext. features */ -extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(); +extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void); /* This function returns true if the CPU has SSE features */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(); +extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); /* This function returns true if the CPU has SSE2 features */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(); +extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); /* This function returns true if the CPU has AltiVec features */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(); +extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/code/SDL12/include/SDL_endian.h b/code/SDL12/include/SDL_endian.h index 4fc2cf1..6257a64 100644 --- a/code/SDL12/include/SDL_endian.h +++ b/code/SDL12/include/SDL_endian.h @@ -1,52 +1,48 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_endian.h,v 1.15 2005/03/30 12:38:03 pmandin Exp $"; -#endif - /* Functions for reading and writing endian-specific values */ #ifndef _SDL_endian_h #define _SDL_endian_h -/* These functions read and write data of the specified endianness, - dynamically translating to the host machine endianness. +#include "SDL_stdinc.h" - e.g.: If you want to read a 16 bit value on big-endian machine from - an open file containing little endian values, you would use: - value = SDL_ReadLE16(rp); - Note that the read/write functions use SDL_RWops pointers - instead of FILE pointers. This allows you to read and write - endian values from large chunks of memory as well as files - and other data sources. -*/ +/* The two types of endianness */ +#define SDL_LIL_ENDIAN 1234 +#define SDL_BIG_ENDIAN 4321 -#include +#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ +#if defined(__hppa__) || \ + defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ + (defined(__MIPS__) && defined(__MISPEB__)) || \ + defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ + defined(__sparc__) +#define SDL_BYTEORDER SDL_BIG_ENDIAN +#else +#define SDL_BYTEORDER SDL_LIL_ENDIAN +#endif +#endif /* !SDL_BYTEORDER */ -#include "SDL_types.h" -#include "SDL_rwops.h" -#include "SDL_byteorder.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ @@ -59,7 +55,8 @@ extern "C" { static for compilers that do not support inline functions, this header should only be included in files that actually use them. */ -#if defined(__GNUC__) && defined(__i386__) +#if defined(__GNUC__) && defined(__i386__) && \ + !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x)); @@ -186,23 +183,6 @@ static __inline__ Uint64 SDL_Swap64(Uint64 x) #define SDL_SwapBE64(X) (X) #endif -/* Read an item of the specified endianness and return in native format */ -extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src); -extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src); -extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src); -extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src); -extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src); -extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src); - -/* Write an item of native format to the specified endianness */ -extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value); -extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value); -extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value); -extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value); -extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value); -extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value); - - /* Ends C function definitions when using C++ */ #ifdef __cplusplus } diff --git a/code/SDL12/include/SDL_error.h b/code/SDL12/include/SDL_error.h index 74e2174..26d6bfa 100644 --- a/code/SDL12/include/SDL_error.h +++ b/code/SDL12/include/SDL_error.h @@ -1,35 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_error.h,v 1.8 2004/11/15 23:30:07 slouken Exp $"; -#endif - /* Simple error message routines for SDL */ #ifndef _SDL_error_h #define _SDL_error_h +#include "SDL_stdinc.h" + #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus @@ -43,11 +40,13 @@ extern DECLSPEC void SDLCALL SDL_ClearError(void); /* Private error message function - used internally */ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) +#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) typedef enum { SDL_ENOMEM, SDL_EFREAD, SDL_EFWRITE, SDL_EFSEEK, + SDL_UNSUPPORTED, SDL_LASTERROR } SDL_errorcode; extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code); diff --git a/code/SDL12/include/SDL_events.h b/code/SDL12/include/SDL_events.h index bdcf9a8..9fe918c 100644 --- a/code/SDL12/include/SDL_events.h +++ b/code/SDL12/include/SDL_events.h @@ -1,36 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_events.h,v 1.11 2004/08/20 18:57:01 slouken Exp $"; -#endif - /* Include file for SDL event handling */ #ifndef _SDL_events_h #define _SDL_events_h -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "SDL_active.h" #include "SDL_keyboard.h" #include "SDL_mouse.h" @@ -43,8 +39,13 @@ static char rcsid = extern "C" { #endif +/* General keyboard/mouse state definitions */ +#define SDL_RELEASED 0 +#define SDL_PRESSED 1 + /* Event enumerations */ -enum { SDL_NOEVENT = 0, /* Unused (do not remove) */ +typedef enum { + SDL_NOEVENT = 0, /* Unused (do not remove) */ SDL_ACTIVEEVENT, /* Application loses/gains visibility */ SDL_KEYDOWN, /* Keys pressed */ SDL_KEYUP, /* Keys released */ @@ -74,14 +75,16 @@ enum { SDL_NOEVENT = 0, /* Unused (do not remove) */ It is the number of bits in the event mask datatype -- Uint32 */ SDL_NUMEVENTS = 32 -}; +} SDL_EventType; /* Predefined event masks */ #define SDL_EVENTMASK(X) (1<<(X)) -enum { +typedef enum { SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT), SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN), SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP), + SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)| + SDL_EVENTMASK(SDL_KEYUP), SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN), SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP), @@ -102,7 +105,7 @@ enum { SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE), SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT), SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT) -}; +} SDL_EventMask ; #define SDL_ALLEVENTS 0xFFFFFFFF /* Application visibility event structure */ @@ -214,7 +217,7 @@ typedef struct SDL_SysWMEvent { } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; diff --git a/code/SDL12/include/SDL_getenv.h b/code/SDL12/include/SDL_getenv.h index 42037dd..853b9ce 100644 --- a/code/SDL12/include/SDL_getenv.h +++ b/code/SDL12/include/SDL_getenv.h @@ -1,30 +1,24 @@ - -/* Not all environments have a working getenv()/putenv() */ - -#if defined(macintosh) || defined(_WIN32_WCE) -#define NEED_SDL_GETENV -#endif - -#ifdef NEED_SDL_GETENV - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Put a variable of the form "name=value" into the environment */ -extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); -#define putenv(X) SDL_putenv(X) - -/* Retrieve a variable named "name" from the environment */ -extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); -#define getenv(X) SDL_getenv(X) - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* NEED_GETENV */ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/* DEPRECATED */ +#include "SDL_stdinc.h" diff --git a/code/SDL12/include/SDL_joystick.h b/code/SDL12/include/SDL_joystick.h index 1fa2d07..e4f72f1 100644 --- a/code/SDL12/include/SDL_joystick.h +++ b/code/SDL12/include/SDL_joystick.h @@ -1,36 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_joystick.h,v 1.7 2004/07/18 19:05:06 slouken Exp $"; -#endif - /* Include file for SDL joystick event handling */ #ifndef _SDL_joystick_h #define _SDL_joystick_h -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ diff --git a/code/SDL12/include/SDL_keyboard.h b/code/SDL12/include/SDL_keyboard.h index 99e2a12..1ad7dca 100644 --- a/code/SDL12/include/SDL_keyboard.h +++ b/code/SDL12/include/SDL_keyboard.h @@ -1,36 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_keyboard.h,v 1.7 2004/07/18 22:57:40 slouken Exp $"; -#endif - /* Include file for SDL keyboard event handling */ #ifndef _SDL_keyboard_h #define _SDL_keyboard_h -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "SDL_keysym.h" #include "begin_code.h" @@ -88,6 +84,7 @@ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); * If 'delay' is set to 0, keyboard repeat is disabled. */ extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); +extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); /* * Get a snapshot of the current state of the keyboard. diff --git a/code/SDL12/include/SDL_keysym.h b/code/SDL12/include/SDL_keysym.h index 0e46ab9..ff44a03 100644 --- a/code/SDL12/include/SDL_keysym.h +++ b/code/SDL12/include/SDL_keysym.h @@ -1,30 +1,25 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_keysym.h,v 1.6 2004/01/04 16:49:07 slouken Exp $"; -#endif - #ifndef _SDL_keysym_h #define _SDL_keysym_h diff --git a/code/SDL12/include/SDL_loadso.h b/code/SDL12/include/SDL_loadso.h index 6045a99..ce96449 100644 --- a/code/SDL12/include/SDL_loadso.h +++ b/code/SDL12/include/SDL_loadso.h @@ -1,30 +1,25 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_loadso.h,v 1.5 2004/01/04 16:49:07 slouken Exp $"; -#endif - /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* System dependent library loading routines */ @@ -46,6 +41,9 @@ static char rcsid = #ifndef _SDL_loadso_h #define _SDL_loadso_h +#include "SDL_stdinc.h" +#include "SDL_error.h" + #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus diff --git a/code/SDL12/include/SDL_main.h b/code/SDL12/include/SDL_main.h index eacaca0..cf8b728 100644 --- a/code/SDL12/include/SDL_main.h +++ b/code/SDL12/include/SDL_main.h @@ -1,38 +1,35 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_main.h,v 1.13 2005/09/27 09:00:42 icculus Exp $"; -#endif - #ifndef _SDL_main_h #define _SDL_main_h +#include "SDL_stdinc.h" + /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ -#if defined(WIN32) || defined(_WIN32) || \ +#if defined(__WIN32__) || \ (defined(__MWERKS__) && !defined(__BEOS__)) || \ - defined(macintosh) || defined(__APPLE__) || \ + defined(__MACOS__) || defined(__MACOSX__) || \ defined(__SYMBIAN32__) || defined(QWS) #ifdef __cplusplus @@ -57,10 +54,9 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]); /* From the SDL library code -- needed for registering the app on Win32 */ -#if defined(WIN32) -#include "SDL_types.h" -#include "begin_code.h" +#ifdef __WIN32__ +#include "begin_code.h" #ifdef __cplusplus extern "C" { #endif @@ -70,7 +66,7 @@ extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); /* This can also be called, but is no longer necessary */ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); /* This can also be called, but is no longer necessary (SDL_Quit calls it) */ -extern DECLSPEC void SDLCALL SDL_UnregisterApp(); +extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #ifdef __cplusplus } #endif @@ -78,9 +74,9 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(); #endif /* From the SDL library code -- needed for registering QuickDraw on MacOS */ -#if defined(macintosh) -#include "begin_code.h" +#if defined(__MACOS__) +#include "begin_code.h" #ifdef __cplusplus extern "C" { #endif diff --git a/code/SDL12/include/SDL_mouse.h b/code/SDL12/include/SDL_mouse.h index e250293..c2364d8 100644 --- a/code/SDL12/include/SDL_mouse.h +++ b/code/SDL12/include/SDL_mouse.h @@ -1,36 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_mouse.h,v 1.9 2005/04/17 10:16:30 icculus Exp $"; -#endif - /* Include file for SDL mouse event handling */ #ifndef _SDL_mouse_h #define _SDL_mouse_h -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "SDL_video.h" #include "begin_code.h" @@ -120,7 +116,7 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle); Button 4: Mouse wheel up (may also be a real button) Button 5: Mouse wheel down (may also be a real button) */ -#define SDL_BUTTON(X) (SDL_PRESSED << ((X)-1)) +#define SDL_BUTTON(X) (1 << ((X)-1)) #define SDL_BUTTON_LEFT 1 #define SDL_BUTTON_MIDDLE 2 #define SDL_BUTTON_RIGHT 3 diff --git a/code/SDL12/include/SDL_mutex.h b/code/SDL12/include/SDL_mutex.h index 37e5c9c..0016528 100644 --- a/code/SDL12/include/SDL_mutex.h +++ b/code/SDL12/include/SDL_mutex.h @@ -1,30 +1,25 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_mutex.h,v 1.7 2004/01/04 16:49:07 slouken Exp $"; -#endif - #ifndef _SDL_mutex_h #define _SDL_mutex_h @@ -33,8 +28,8 @@ static char rcsid = These are independent of the other SDL routines. */ -#include "SDL_main.h" -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ @@ -145,6 +140,7 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); /* Wait on the condition variable, unlocking the provided mutex. The mutex must be locked before entering this function! + The mutex is re-locked once the condition variable is signaled. Returns 0 when it is signaled, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); diff --git a/code/SDL12/include/SDL_opengl.h b/code/SDL12/include/SDL_opengl.h index a7e6625..36c0a30 100644 --- a/code/SDL12/include/SDL_opengl.h +++ b/code/SDL12/include/SDL_opengl.h @@ -1,33 +1,30 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_opengl.h,v 1.10 2004/08/20 22:32:05 slouken Exp $"; -#endif - /* This is a simple file to encapsulate the OpenGL API headers */ -#ifdef WIN32 +#include "SDL_config.h" + +#ifdef __WIN32__ #define WIN32_LEAN_AND_MEAN #ifndef NOMINMAX #define NOMINMAX /* Don't defined min() and max() */ @@ -37,9 +34,12 @@ static char rcsid = #ifndef NO_SDL_GLEXT #define __glext_h_ /* Don't let gl.h include glext.h */ #endif -#if defined(__APPLE__) && defined(__MACH__) +#if defined(__MACOSX__) #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ +#elif defined(__MACOS__) +#include /* Header File For The OpenGL Library */ +#include /* Header File For The GLU Library */ #else #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ @@ -79,7 +79,7 @@ extern "C" { ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc. +** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** @@ -107,9 +107,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated 2003/1/12 */ +/* glext.h last updated 2005/06/20 */ /* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */ -#define GL_GLEXT_VERSION 21 +#define GL_GLEXT_VERSION 29 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 @@ -306,7 +306,6 @@ extern "C" { #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLAMP_TO_BORDER_SGIS 0x812D #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 @@ -412,7 +411,7 @@ extern "C" { #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_SAMPLES_PASSED 0x8914 -#define GL_FOG_COORD_SOURCE GL_FOG_COORDINATE_SOURCE +#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE #define GL_FOG_COORD GL_FOG_COORDINATE #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE @@ -428,6 +427,93 @@ extern "C" { #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA #endif +#ifndef GL_VERSION_2_0 +#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#endif + #ifndef GL_ARB_multitexture #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 @@ -804,6 +890,14 @@ extern "C" { #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 @@ -828,9 +922,11 @@ extern "C" { #ifndef GL_ARB_fragment_shader #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B #endif #ifndef GL_ARB_shading_language_100 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C #endif #ifndef GL_ARB_texture_non_power_of_two @@ -841,6 +937,78 @@ extern "C" { #define GL_COORD_REPLACE_ARB 0x8862 #endif +#ifndef GL_ARB_fragment_program_shadow +#endif + +#ifndef GL_ARB_draw_buffers +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif + +#ifndef GL_ARB_color_buffer_float +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_HALF_FLOAT_ARB 0x140B +#endif + +#ifndef GL_ARB_texture_float +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif + +#ifndef GL_ARB_pixel_buffer_object +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif + #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif @@ -1171,6 +1339,10 @@ extern "C" { #define GL_CLAMP_TO_EDGE_SGIS 0x812F #endif +#ifndef GL_SGIS_texture_border_clamp +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif + #ifndef GL_EXT_blend_minmax #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 @@ -2714,6 +2886,11 @@ extern "C" { #define GL_DRAW_BUFFER15_ATI 0x8834 #endif +#ifndef GL_ATI_pixel_format_float +#define GL_TYPE_RGBA_FLOAT_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif + #ifndef GL_ATI_texture_env_combine3 #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 @@ -2800,6 +2977,11 @@ extern "C" { #ifndef GL_ATI_vertex_attrib_array_object #endif +#ifndef GL_OES_read_format +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif + #ifndef GL_EXT_depth_bounds_test #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 @@ -2826,10 +3008,100 @@ extern "C" { #define GL_YCBCR_MESA 0x8757 #endif +#ifndef GL_EXT_pixel_buffer_object +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif + +#ifndef GL_NV_fragment_program_option +#endif + +#ifndef GL_NV_fragment_program2 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif + +#ifndef GL_NV_vertex_program2_option +/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ +/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ +#endif + +#ifndef GL_NV_vertex_program3 +/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +#endif + +#ifndef GL_GREMEDY_string_marker +#endif + /*************************************************************/ #include +#ifndef GL_VERSION_2_0 +/* GL type for program/shader text */ +typedef char GLchar; /* native character */ +#endif + #ifndef GL_VERSION_1_5 /* GL types for handling large vertex buffer objects */ typedef ptrdiff_t GLintptr; @@ -2843,13 +3115,17 @@ typedef ptrdiff_t GLsizeiptrARB; #endif #ifndef GL_ARB_shader_objects -/* GL types for handling shader object handles and characters */ +/* GL types for handling shader object handles and program/shader text */ typedef char GLcharARB; /* native character */ typedef unsigned int GLhandleARB; /* shader object handle */ #endif +/* GL types for "half" precision (s10e5) float data in host memory */ +#ifndef GL_ARB_half_float_pixel +typedef unsigned short GLhalfARB; +#endif + #ifndef GL_NV_half_float -/* GL type for representing NVIDIA "half" floating point type in host memory */ typedef unsigned short GLhalfNV; #endif @@ -3173,6 +3449,198 @@ typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pn typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); +GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); +GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); +GLAPI void APIENTRY glAttachShader (GLuint, GLuint); +GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); +GLAPI void APIENTRY glCompileShader (GLuint); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum); +GLAPI void APIENTRY glDeleteProgram (GLuint); +GLAPI void APIENTRY glDeleteShader (GLuint); +GLAPI void APIENTRY glDetachShader (GLuint, GLuint); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); +GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); +GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); +GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); +GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); +GLAPI GLboolean APIENTRY glIsProgram (GLuint); +GLAPI GLboolean APIENTRY glIsShader (GLuint); +GLAPI void APIENTRY glLinkProgram (GLuint); +GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); +GLAPI void APIENTRY glUseProgram (GLuint); +GLAPI void APIENTRY glUniform1f (GLint, GLfloat); +GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform1i (GLint, GLint); +GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); +GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glValidateProgram (GLuint); +GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif + #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES @@ -3365,8 +3833,8 @@ typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type #define GL_ARB_texture_env_dot3 1 #endif -#ifndef GL_ARB_texture_mirror_repeat -#define GL_ARB_texture_mirror_repeat 1 +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 #endif #ifndef GL_ARB_depth_texture @@ -3716,6 +4184,42 @@ typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, #define GL_ARB_point_sprite 1 #endif +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#endif + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +#endif + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#endif + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#endif + #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif @@ -5742,6 +6246,13 @@ GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *); typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); #endif +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +/* This is really a WGL extension, but defines some associated GL enums. + * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. + */ +#endif + #ifndef GL_ATI_texture_env_combine3 #define GL_ATI_texture_env_combine3 1 #endif @@ -5931,6 +6442,10 @@ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); #endif +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#endif + #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #ifdef GL_GLEXT_PROTOTYPES @@ -5959,6 +6474,74 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLen #define GL_MESA_ycbcr_texture 1 #endif +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#endif + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#endif + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#endif + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); +#endif + #ifdef __cplusplus } diff --git a/code/SDL12/include/SDL_platform.h b/code/SDL12/include/SDL_platform.h new file mode 100644 index 0000000..80274bc --- /dev/null +++ b/code/SDL12/include/SDL_platform.h @@ -0,0 +1,104 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/* Try to get a standard set of platform defines */ + +#ifndef _SDL_platform_h +#define _SDL_platform_h + +#if defined(_AIX) +#undef __AIX__ +#define __AIX__ 1 +#endif +#if defined(AMIGA) || defined(__AMIGA) || defined(__amigados__) +#undef __AMIGA__ +#define __AMIGA__ 1 +#endif +#if defined(__BEOS__) +#undef __BEOS__ +#define __BEOS__ 1 +#endif +#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) +#undef __BSDI__ +#define __BSDI__ 1 +#endif +#if defined(_arch_dreamcast) +#undef __DREAMCAST__ +#define __DREAMCAST__ 1 +#endif +#if defined(__FreeBSD__) || defined(__DragonFly__) +#undef __FREEBSD__ +#define __FREEBSD__ 1 +#endif +#if defined(hpux) || defined(__hpux) || defined(__hpux__) +#undef __HPUX__ +#define __HPUX__ 1 +#endif +#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) +#undef __IRIX__ +#define __IRIX__ 1 +#endif +#if defined(linux) || defined(__linux) || defined(__linux__) +#undef __LINUX__ +#define __LINUX__ 1 +#endif +#if defined(__APPLE__) +#undef __MACOSX__ +#define __MACOSX__ 1 +#elif defined(macintosh) +#undef __MACOS__ +#define __MACOS__ 1 +#endif +#if defined(__NetBSD__) +#undef __NETBSD__ +#define __NETBSD__ 1 +#endif +#if defined(__OpenBSD__) +#undef __OPENBSD__ +#define __OPENBSD__ 1 +#endif +#if defined(__OS2__) +#undef __OS2__ +#define __OS2__ 1 +#endif +#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) +#undef __OSF__ +#define __OSF__ 1 +#endif +#if defined(__QNXNTO__) +#undef __QNXNTO__ +#define __QNXNTO__ 1 +#endif +#if defined(riscos) || defined(__riscos) || defined(__riscos__) +#undef __RISCOS__ +#define __RISCOS__ 1 +#endif +#if defined(__SVR4) +#undef __SOLARIS__ +#define __SOLARIS__ 1 +#endif +#if defined(WIN32) || defined(_WIN32) +#undef __WIN32__ +#define __WIN32__ 1 +#endif + +#endif /* _SDL_platform_h */ diff --git a/code/SDL12/include/SDL_quit.h b/code/SDL12/include/SDL_quit.h index a4e2d08..fcf40fb 100644 --- a/code/SDL12/include/SDL_quit.h +++ b/code/SDL12/include/SDL_quit.h @@ -1,35 +1,33 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_quit.h,v 1.5 2004/01/04 16:49:07 slouken Exp $"; -#endif - /* Include file for SDL quit event handling */ #ifndef _SDL_quit_h #define _SDL_quit_h +#include "SDL_stdinc.h" +#include "SDL_error.h" + /* An SDL_QUITEVENT is generated when the user tries to close the application window. If it is ignored or filtered out, the window will remain open. diff --git a/code/SDL12/include/SDL_rwops.h b/code/SDL12/include/SDL_rwops.h index 43aa678..d7e01d8 100644 --- a/code/SDL12/include/SDL_rwops.h +++ b/code/SDL12/include/SDL_rwops.h @@ -1,40 +1,34 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_rwops.h,v 1.8 2004/08/20 18:57:01 slouken Exp $"; -#endif - /* This file provides a general interface for SDL to read and write data sources. It can easily be extended to files, memory, etc. */ -#ifndef _SDL_RWops_h -#define _SDL_RWops_h - -#include +#ifndef _SDL_rwops_h +#define _SDL_rwops_h -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ @@ -68,10 +62,18 @@ typedef struct SDL_RWops { Uint32 type; union { +#ifdef __WIN32__ + struct { + int append; + void* h; + } win32io; +#endif +#ifdef HAVE_STDIO_H struct { int autoclose; FILE *fp; } stdio; +#endif struct { Uint8 *base; Uint8 *here; @@ -89,7 +91,9 @@ typedef struct SDL_RWops { extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode); +#ifdef HAVE_STDIO_H extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose); +#endif extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size); extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size); @@ -97,18 +101,39 @@ extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void); extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area); +#define RW_SEEK_SET 0 /* Seek from the beginning of data */ +#define RW_SEEK_CUR 1 /* Seek relative to current read point */ +#define RW_SEEK_END 2 /* Seek relative to the end of data */ + /* Macros to easily read and write from an SDL_RWops structure */ #define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) -#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, SEEK_CUR) +#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) #define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) #define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) #define SDL_RWclose(ctx) (ctx)->close(ctx) +/* Read an item of the specified endianness and return in native format */ +extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src); +extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src); +extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src); +extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src); +extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src); +extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src); + +/* Write an item of native format to the specified endianness */ +extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value); +extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value); +extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value); +extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value); +extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value); +extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value); + + /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" -#endif /* _SDL_RWops_h */ +#endif /* _SDL_rwops_h */ diff --git a/code/SDL12/include/SDL_stdinc.h b/code/SDL12/include/SDL_stdinc.h new file mode 100644 index 0000000..6253562 --- /dev/null +++ b/code/SDL12/include/SDL_stdinc.h @@ -0,0 +1,586 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/* This is a general header that includes C language support */ + +#ifndef _SDL_stdinc_h +#define _SDL_stdinc_h + +#include "SDL_config.h" + + +#ifdef HAVE_SYS_TYPES_H +#include +#endif +#ifdef HAVE_STDIO_H +#include +#endif +#if defined(STDC_HEADERS) +# include +# include +# include +#else +# if defined(HAVE_STDLIB_H) +# include +# elif defined(HAVE_MALLOC_H) +# include +# endif +# if defined(HAVE_STDDEF_H) +# include +# endif +# if defined(HAVE_STDARG_H) +# include +# endif +#endif +#ifdef HAVE_STRING_H +# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H) +# include +# endif +# include +#endif +#ifdef HAVE_STRINGS_H +# include +#endif +#if defined(HAVE_INTTYPES_H) +# include +#elif defined(HAVE_STDINT_H) +# include +#endif +#ifdef HAVE_CTYPE_H +# include +#endif +#ifdef HAVE_ICONV_H +# include +#endif + +/* The number of elements in an array */ +#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0])) +#define SDL_TABLESIZE(table) SDL_arraysize(table) + +/* Basic data types */ +typedef enum SDL_bool { + SDL_FALSE = 0, + SDL_TRUE = 1 +} SDL_bool; + +typedef int8_t Sint8; +typedef uint8_t Uint8; +typedef int16_t Sint16; +typedef uint16_t Uint16; +typedef int32_t Sint32; +typedef uint32_t Uint32; + +#ifdef SDL_HAS_64BIT_TYPE +typedef int64_t Sint64; +typedef uint64_t Uint64; +#else +/* This is really just a hack to prevent the compiler from complaining */ +typedef struct { + Uint32 hi; + Uint32 lo; +} Uint64, Sint64; +#endif + +/* Make sure the types really have the right sizes */ +#define SDL_COMPILE_TIME_ASSERT(name, x) \ + typedef int SDL_dummy_ ## name[(x) * 2 - 1] + +SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); +SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); +SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); +SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); +SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); +SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); +SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); +SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); + +/* Check to make sure enums are the size of ints, for structure packing. + For both Watcom C/C++ and Borland C/C++ the compiler option that makes + enums having the size of an int must be enabled. + This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11). +*/ +/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */ +#ifdef __MWERKS__ +#pragma enumsalwaysint on +#endif + +typedef enum { + DUMMY_ENUM_VALUE +} SDL_DUMMY_ENUM; + +SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); + + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef HAVE_MALLOC +#define SDL_malloc malloc +#else +extern DECLSPEC void * SDLCALL SDL_malloc(size_t size); +#endif + +#ifdef HAVE_CALLOC +#define SDL_calloc calloc +#else +extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size); +#endif + +#ifdef HAVE_REALLOC +#define SDL_realloc realloc +#else +extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size); +#endif + +#ifdef HAVE_FREE +#define SDL_free free +#else +extern DECLSPEC void SDLCALL SDL_free(void *mem); +#endif + +#if defined(HAVE_ALLOCA) && !defined(alloca) +# if defined(HAVE_ALLOCA_H) +# include +# elif defined(__GNUC__) +# define alloca __builtin_alloca +# elif defined(_MSC_VER) +# include +# define alloca _alloca +# elif defined(__WATCOMC__) +# include +# elif defined(__DMC__) +# include +# elif defined(__AIX__) + #pragma alloca +# elif defined(__MRC__) + void *alloca (unsigned); +# else + char *alloca (); +# endif +#endif +#ifdef HAVE_ALLOCA +#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count) +#define SDL_stack_free(data) +#else +#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*count) +#define SDL_stack_free(data) SDL_free(data) +#endif + +#ifdef HAVE_GETENV +#define SDL_getenv getenv +#else +extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); +#endif + +#ifdef HAVE_PUTENV +#define SDL_putenv putenv +#else +extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); +#endif + +#ifdef HAVE_QSORT +#define SDL_qsort qsort +#else +extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, + int (*compare)(const void *, const void *)); +#endif + +#ifdef HAVE_ABS +#define SDL_abs abs +#else +#define SDL_abs(X) ((X) < 0 ? -(X) : (X)) +#endif + +#define SDL_min(x, y) (((x) < (y)) ? (x) : (y)) +#define SDL_max(x, y) (((x) > (y)) ? (x) : (y)) + +#ifdef HAVE_CTYPE_H +#define SDL_isdigit(X) isdigit(X) +#define SDL_isspace(X) isspace(X) +#define SDL_toupper(X) toupper(X) +#define SDL_tolower(X) tolower(X) +#else +#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9')) +#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n')) +#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X)) +#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X)) +#endif + +#ifdef HAVE_MEMSET +#define SDL_memset memset +#else +extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len); +#endif + +#if defined(__GNUC__) && defined(i386) +#define SDL_memset4(dst, val, len) \ +do { \ + int u0, u1, u2; \ + __asm__ __volatile__ ( \ + "cld\n\t" \ + "rep ; stosl\n\t" \ + : "=&D" (u0), "=&a" (u1), "=&c" (u2) \ + : "0" (dst), "1" (val), "2" ((Uint32)(len)) \ + : "memory" ); \ +} while(0) +#endif +#ifndef SDL_memset4 +#define SDL_memset4(dst, val, len) \ +do { \ + unsigned _count = (len); \ + unsigned _n = (_count + 3) / 4; \ + Uint32 *_p = (Uint32 *)(dst); \ + Uint32 _val = (val); \ + switch (_count % 4) { \ + case 0: do { *_p++ = _val; \ + case 3: *_p++ = _val; \ + case 2: *_p++ = _val; \ + case 1: *_p++ = _val; \ + } while ( --_n ); \ + } \ +} while(0) +#endif + +#if defined(__GNUC__) && defined(i386) +#define SDL_memcpy(dst, src, len) \ +do { \ + int u0, u1, u2; \ + __asm__ __volatile__ ( \ + "cld\n\t" \ + "rep ; movsl\n\t" \ + "testb $2,%b4\n\t" \ + "je 1f\n\t" \ + "movsw\n" \ + "1:\ttestb $1,%b4\n\t" \ + "je 2f\n\t" \ + "movsb\n" \ + "2:" \ + : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ + : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \ + : "memory" ); \ +} while(0) +#endif +#ifndef SDL_memcpy +#ifdef HAVE_MEMCPY +#define SDL_memcpy memcpy +#elif defined(HAVE_BCOPY) +#define SDL_memcpy(d, s, n) bcopy((s), (d), (n)) +#else +extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len); +#endif +#endif + +#if defined(__GNUC__) && defined(i386) +#define SDL_memcpy4(dst, src, len) \ +do { \ + int ecx, edi, esi; \ + __asm__ __volatile__ ( \ + "cld\n\t" \ + "rep ; movsl" \ + : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ + : "0" ((unsigned)(len)), "1" (dst), "2" (src) \ + : "memory" ); \ +} while(0) +#endif +#ifndef SDL_memcpy4 +#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2) +#endif + +#if defined(__GNUC__) && defined(i386) +#define SDL_revcpy(dst, src, len) \ +do { \ + int u0, u1, u2; \ + char *dstp = (char *)(dst); \ + char *srcp = (char *)(src); \ + int n = (len); \ + if ( n >= 4 ) { \ + __asm__ __volatile__ ( \ + "std\n\t" \ + "rep ; movsl\n\t" \ + : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ + : "0" (n >> 2), \ + "1" (dstp+(n-4)), "2" (srcp+(n-4)) \ + : "memory" ); \ + } \ + switch (n & 3) { \ + case 3: dstp[2] = srcp[2]; \ + case 2: dstp[1] = srcp[1]; \ + case 1: dstp[0] = srcp[0]; \ + break; \ + default: \ + break; \ + } \ +} while(0) +#endif +#ifndef SDL_revcpy +extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len); +#endif + +#ifdef HAVE_MEMMOVE +#define SDL_memmove memmove +#elif defined(HAVE_BCOPY) +#define SDL_memmove(d, s, n) bcopy((s), (d), (n)) +#else +#define SDL_memmove(dst, src, len) \ +do { \ + if ( dst < src ) { \ + SDL_memcpy(dst, src, len); \ + } else { \ + SDL_revcpy(dst, src, len); \ + } \ +} while(0) +#endif + +#ifdef HAVE_MEMCMP +#define SDL_memcmp memcmp +#else +extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len); +#endif + +#ifdef HAVE_STRLEN +#define SDL_strlen strlen +#else +extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string); +#endif + +#ifdef HAVE_STRLCPY +#define SDL_strlcpy strlcpy +#else +extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen); +#endif + +#ifdef HAVE_STRLCAT +#define SDL_strlcat strlcat +#else +extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen); +#endif + +#ifdef HAVE_STRDUP +#define SDL_strdup strdup +#else +extern DECLSPEC char * SDLCALL SDL_strdup(const char *string); +#endif + +#ifdef HAVE__STRREV +#define SDL_strrev _strrev +#else +extern DECLSPEC char * SDLCALL SDL_strrev(char *string); +#endif + +#ifdef HAVE__STRUPR +#define SDL_strupr _strupr +#else +extern DECLSPEC char * SDLCALL SDL_strupr(char *string); +#endif + +#ifdef HAVE__STRLWR +#define SDL_strlwr _strlwr +#else +extern DECLSPEC char * SDLCALL SDL_strlwr(char *string); +#endif + +#ifdef HAVE_STRCHR +#define SDL_strchr strchr +#elif defined(HAVE_INDEX) +#define SDL_strchr index +#else +extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c); +#endif + +#ifdef HAVE_STRRCHR +#define SDL_strrchr strrchr +#elif defined(HAVE_RINDEX) +#define SDL_strrchr rindex +#else +extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c); +#endif + +#ifdef HAVE_STRSTR +#define SDL_strstr strstr +#else +extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle); +#endif + +#ifdef HAVE_ITOA +#define SDL_itoa itoa +#else +#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix) +#endif + +#ifdef HAVE__LTOA +#define SDL_ltoa _ltoa +#else +extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix); +#endif + +#ifdef HAVE__UITOA +#define SDL_uitoa _uitoa +#else +#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix) +#endif + +#ifdef HAVE__ULTOA +#define SDL_ultoa _ultoa +#else +extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix); +#endif + +#ifdef HAVE_STRTOL +#define SDL_strtol strtol +#else +extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base); +#endif + +#ifdef HAVE_STRTOUL +#define SDL_strtoul strtoul +#else +extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base); +#endif + +#ifdef SDL_HAS_64BIT_TYPE + +#ifdef HAVE__I64TOA +#define SDL_lltoa _i64toa +#else +extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix); +#endif + +#ifdef HAVE__UI64TOA +#define SDL_ulltoa _ui64toa +#else +extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix); +#endif + +#ifdef HAVE_STRTOLL +#define SDL_strtoll strtoll +#else +extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base); +#endif + +#ifdef HAVE_STRTOULL +#define SDL_strtoull strtoull +#else +extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base); +#endif + +#endif /* SDL_HAS_64BIT_TYPE */ + +#ifdef HAVE_STRTOD +#define SDL_strtod strtod +#else +extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp); +#endif + +#ifdef HAVE_ATOI +#define SDL_atoi atoi +#else +#define SDL_atoi(X) SDL_strtol(X, NULL, 0) +#endif + +#ifdef HAVE_ATOF +#define SDL_atof atof +#else +#define SDL_atof(X) SDL_strtod(X, NULL) +#endif + +#ifdef HAVE_STRCMP +#define SDL_strcmp strcmp +#else +extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2); +#endif + +#ifdef HAVE_STRNCMP +#define SDL_strncmp strncmp +#else +extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen); +#endif + +#ifdef HAVE_STRCASECMP +#define SDL_strcasecmp strcasecmp +#elif defined(HAVE__STRICMP) +#define SDL_strcasecmp _stricmp +#else +extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2); +#endif + +#ifdef HAVE_STRNCASECMP +#define SDL_strncasecmp strncasecmp +#elif defined(HAVE__STRNICMP) +#define SDL_strncasecmp _strnicmp +#else +extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen); +#endif + +#ifdef HAVE_SSCANF +#define SDL_sscanf sscanf +#else +extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...); +#endif + +#ifdef HAVE_SNPRINTF +#define SDL_snprintf snprintf +#else +extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...); +#endif + +#ifdef HAVE_VSNPRINTF +#define SDL_vsnprintf vsnprintf +#else +extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap); +#endif + +/* The SDL implementation of iconv() returns these error codes */ +#define SDL_ICONV_ERROR (size_t)-1 +#define SDL_ICONV_E2BIG (size_t)-2 +#define SDL_ICONV_EILSEQ (size_t)-3 +#define SDL_ICONV_EINVAL (size_t)-4 + +#ifdef HAVE_ICONV +#define SDL_iconv_t iconv_t +#define SDL_iconv_open iconv_open +#define SDL_iconv_close iconv_close +extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft); +#else +typedef struct _SDL_iconv_t *SDL_iconv_t; +extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode); +extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd); +extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft); +#endif +/* This function converts a string between encodings in one pass, returning a + string that must be freed with SDL_free() or NULL on error. +*/ +extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, char *inbuf, size_t inbytesleft); +#define SDL_iconv_utf8_ascii(S) SDL_iconv_string("ASCII", "UTF-8", S, SDL_strlen(S)+1) +#define SDL_iconv_utf8_latin1(S) SDL_iconv_string("LATIN1", "UTF-8", S, SDL_strlen(S)+1) +#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1) +#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1) + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +} +#endif +#include "close_code.h" + +#endif /* _SDL_stdinc_h */ diff --git a/code/SDL12/include/SDL_syswm.h b/code/SDL12/include/SDL_syswm.h index 0322976..e7f3513 100644 --- a/code/SDL12/include/SDL_syswm.h +++ b/code/SDL12/include/SDL_syswm.h @@ -1,35 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_syswm.h,v 1.18 2005/09/08 06:16:13 icculus Exp $"; -#endif - /* Include file for SDL custom system window manager hooks */ #ifndef _SDL_syswm_h #define _SDL_syswm_h +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "SDL_version.h" #include "begin_code.h" @@ -48,23 +45,18 @@ struct SDL_SysWMinfo; typedef struct SDL_SysWMinfo SDL_SysWMinfo; #else +/* This is the structure for custom window manager events */ +#if defined(SDL_VIDEO_DRIVER_X11) #if defined(__APPLE__) && defined(__MACH__) -// conflicts with Quickdraw.h +/* conflicts with Quickdraw.h */ #define Cursor X11Cursor #endif -/* This is the structure for custom window manager events */ -#if (defined(unix) || defined(__unix__) || defined(_AIX) || \ - defined(__OpenBSD__) || defined(__NetBSD__) || \ - (defined(__APPLE__) && defined(__MACH__))) && \ - (!defined(DISABLE_X11) && !defined(__CYGWIN32__) && !defined(ENABLE_NANOX) && \ - !defined(__QNXNTO__)) - /* AIX is unix, of course, but the native compiler CSet doesn't define unix */ #include #include #if defined(__APPLE__) && defined(__MACH__) -// matches the re-define above +/* matches the re-define above */ #undef Cursor #endif @@ -108,7 +100,7 @@ typedef struct SDL_SysWMinfo { } info; } SDL_SysWMinfo; -#elif defined(ENABLE_NANOX) +#elif defined(SDL_VIDEO_DRIVER_NANOX) #include /* The generic custom event structure */ @@ -123,7 +115,7 @@ typedef struct SDL_SysWMinfo { GR_WINDOW_ID window ; /* The display window */ } SDL_SysWMinfo; -#elif defined(WIN32) +#elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI) #define WIN32_LEAN_AND_MEAN #include @@ -143,7 +135,7 @@ typedef struct SDL_SysWMinfo { HGLRC hglrc; /* The OpenGL context, if any */ } SDL_SysWMinfo; -#elif defined(__riscos__) +#elif defined(SDL_VIDEO_DRIVER_RISCOS) /* RISC OS custom event structure */ struct SDL_SysWMmsg { @@ -160,7 +152,7 @@ typedef struct SDL_SysWMinfo { int window; /* The RISC OS display window */ } SDL_SysWMinfo; -#elif defined(__QNXNTO__) +#elif defined(SDL_VIDEO_DRIVER_PHOTON) #include #include @@ -190,7 +182,7 @@ typedef struct SDL_SysWMinfo { int data; } SDL_SysWMinfo; -#endif /* OS type */ +#endif /* video driver type */ #endif /* SDL_PROTOTYPES_ONLY */ diff --git a/code/SDL12/include/SDL_thread.h b/code/SDL12/include/SDL_thread.h index d826f97..e0a35b1 100644 --- a/code/SDL12/include/SDL_thread.h +++ b/code/SDL12/include/SDL_thread.h @@ -1,30 +1,25 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_thread.h,v 1.7 2004/08/20 18:57:01 slouken Exp $"; -#endif - #ifndef _SDL_thread_h #define _SDL_thread_h @@ -33,8 +28,8 @@ static char rcsid = These are independent of the other SDL routines. */ -#include "SDL_main.h" -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" /* Thread synchronization primitives */ #include "SDL_mutex.h" @@ -50,7 +45,52 @@ struct SDL_Thread; typedef struct SDL_Thread SDL_Thread; /* Create a thread */ +#if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__) +/* + We compile SDL into a DLL on OS/2. This means, that it's the DLL which + creates a new thread for the calling process with the SDL_CreateThread() + API. There is a problem with this, that only the RTL of the SDL.DLL will + be initialized for those threads, and not the RTL of the calling application! + To solve this, we make a little hack here. + We'll always use the caller's _beginthread() and _endthread() APIs to + start a new thread. This way, if it's the SDL.DLL which uses this API, + then the RTL of SDL.DLL will be used to create the new thread, and if it's + the application, then the RTL of the application will be used. + So, in short: + Always use the _beginthread() and _endthread() of the calling runtime library! +*/ +#define SDL_PASSED_BEGINTHREAD_ENDTHREAD +#ifndef _WIN32_WCE +#include /* This has _beginthread() and _endthread() defined! */ +#endif + +#ifdef __OS2__ +typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg); +typedef void (*pfnSDL_CurrentEndThread)(void); +#elif __GNUC__ +typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, + unsigned (__stdcall *func)(void *), void *arg, + unsigned, unsigned *threadID); +typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); +#else +typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, + unsigned (__stdcall *func)(void *), void *arg, + unsigned, unsigned *threadID); +typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); +#endif + +extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); + +#ifdef __OS2__ +#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread) +#elif defined(_WIN32_WCE) +#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) +#else +#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) +#endif +#else extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data); +#endif /* Get the 32-bit thread identifier for the current thread */ extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void); diff --git a/code/SDL12/include/SDL_timer.h b/code/SDL12/include/SDL_timer.h index d28c170..d21159f 100644 --- a/code/SDL12/include/SDL_timer.h +++ b/code/SDL12/include/SDL_timer.h @@ -1,37 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_timer.h,v 1.7 2005/01/13 23:24:56 slouken Exp $"; -#endif - #ifndef _SDL_timer_h #define _SDL_timer_h /* Header for the SDL time management routines */ -#include "SDL_main.h" -#include "SDL_types.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ diff --git a/code/SDL12/include/SDL_types.h b/code/SDL12/include/SDL_types.h index 8f65b42..853b9ce 100644 --- a/code/SDL12/include/SDL_types.h +++ b/code/SDL12/include/SDL_types.h @@ -1,120 +1,24 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_types.h,v 1.13 2004/07/21 04:53:26 slouken Exp $"; -#endif - -/* General data types used by the SDL library */ - -#ifndef _SDL_types_h -#define _SDL_types_h - -/* The number of elements in a table */ -#define SDL_TABLESIZE(table) (sizeof(table)/sizeof(table[0])) - -/* Basic data types */ -typedef enum { - SDL_FALSE = 0, - SDL_TRUE = 1 -} SDL_bool; - -#ifdef H_MMBASIC /* mmbasic.h (Tru64 MME) */ -/* Some of the basic types are already defined in mmbasic.h */ -typedef signed char Sint8; -typedef signed short Sint16; -typedef signed int Sint32; -#else -typedef unsigned char Uint8; -typedef signed char Sint8; -typedef unsigned short Uint16; -typedef signed short Sint16; -typedef unsigned int Uint32; -typedef signed int Sint32; -#endif - -/* Figure out how to support 64-bit datatypes */ -#if !defined(__STRICT_ANSI__) -#ifdef __osf__ /* Tru64 */ -#define SDL_HAS_64BIT_TYPE long -#elif defined(__GNUC__) || defined(__MWERKS__) || defined(__SUNPRO_C) || defined(__DECC) -#define SDL_HAS_64BIT_TYPE long long -#elif defined(_MSC_VER) /* VC++ */ -#define SDL_HAS_64BIT_TYPE __int64 -#endif -#endif /* !__STRICT_ANSI__ */ - -/* The 64-bit type isn't available on EPOC/Symbian OS */ -#ifdef __SYMBIAN32__ -#undef SDL_HAS_64BIT_TYPE -#endif - -/* The 64-bit datatype isn't supported on all platforms */ -#ifdef SDL_HAS_64BIT_TYPE -#ifndef H_MMBASIC -typedef unsigned SDL_HAS_64BIT_TYPE Uint64; -#endif -typedef SDL_HAS_64BIT_TYPE Sint64; -#else -/* This is really just a hack to prevent the compiler from complaining */ -typedef struct { - Uint32 hi; - Uint32 lo; -} Uint64, Sint64; -#endif - -/* Make sure the types really have the right sizes */ -#define SDL_COMPILE_TIME_ASSERT(name, x) \ - typedef int SDL_dummy_ ## name[(x) * 2 - 1] - -SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); -SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); -SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); -SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); -SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); -SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); -SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); -SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); - -/* Check to make sure enums are the size of ints, for structure packing. - For both Watcom C/C++ and Borland C/C++ the compiler option that makes - enums having the size of an int must be enabled. - This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11). -*/ -/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */ -#ifdef __MWERKS__ -#pragma enumsalwaysint on -#endif - -typedef enum { - DUMMY_ENUM_VALUE -} SDL_DUMMY_ENUM; - -SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); - -#undef SDL_COMPILE_TIME_ASSERT - -/* General keyboard/mouse state definitions */ -enum { SDL_PRESSED = 0x01, SDL_RELEASED = 0x00 }; - -#endif +/* DEPRECATED */ +#include "SDL_stdinc.h" diff --git a/code/SDL12/include/SDL_version.h b/code/SDL12/include/SDL_version.h index 8483d49..262aa7b 100644 --- a/code/SDL12/include/SDL_version.h +++ b/code/SDL12/include/SDL_version.h @@ -1,36 +1,31 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_version.h,v 1.16 2005/04/17 10:16:30 icculus Exp $"; -#endif - /* This header defines the current SDL version */ #ifndef _SDL_version_h #define _SDL_version_h -#include "SDL_types.h" +#include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ @@ -42,7 +37,7 @@ extern "C" { */ #define SDL_MAJOR_VERSION 1 #define SDL_MINOR_VERSION 2 -#define SDL_PATCHLEVEL 9 +#define SDL_PATCHLEVEL 11 typedef struct SDL_version { Uint8 major; diff --git a/code/SDL12/include/SDL_video.h b/code/SDL12/include/SDL_video.h index d79701a..720022e 100644 --- a/code/SDL12/include/SDL_video.h +++ b/code/SDL12/include/SDL_video.h @@ -1,39 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: SDL_video.h,v 1.19 2005/01/02 05:11:16 slouken Exp $"; -#endif - /* Header file for access to the SDL raw framebuffer window */ #ifndef _SDL_video_h #define _SDL_video_h -#include - -#include "SDL_types.h" -#include "SDL_mutex.h" +#include "SDL_stdinc.h" +#include "SDL_error.h" #include "SDL_rwops.h" #include "begin_code.h" @@ -168,6 +161,8 @@ typedef struct SDL_VideoInfo { Uint32 UnusedBits3 :16; Uint32 video_mem; /* The total amount of video memory (in K) */ SDL_PixelFormat *vfmt; /* Value: The format of the video surface */ + int current_w; /* Value: The current video mode width */ + int current_h; /* Value: The current video mode height */ } SDL_VideoInfo; @@ -218,7 +213,9 @@ typedef enum { SDL_GL_ACCUM_ALPHA_SIZE, SDL_GL_STEREO, SDL_GL_MULTISAMPLEBUFFERS, - SDL_GL_MULTISAMPLESAMPLES + SDL_GL_MULTISAMPLESAMPLES, + SDL_GL_ACCELERATED_VISUAL, + SDL_GL_SWAP_CONTROL } SDL_GLattr; /* flags for SDL_SetPalette() */ @@ -779,19 +776,15 @@ extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* - * Dynamically load a GL driver, if SDL is built with dynamic GL. + * Dynamically load an OpenGL library, or the default one if path is NULL * - * SDL links normally with the OpenGL library on your system by default, - * but you can compile it to dynamically load the GL driver at runtime. * If you do this, you need to retrieve all of the GL functions used in * your program from the dynamic library using SDL_GL_GetProcAddress(). - * - * This is disabled in default builds of SDL. */ extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); /* - * Get the address of a GL function (for extension functions) + * Get the address of a GL function */ extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc); @@ -829,7 +822,7 @@ extern DECLSPEC void SDLCALL SDL_GL_Unlock(void); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* - * Sets/Gets the title and icon text of the display window + * Sets/Gets the title and icon text of the display window (UTF-8 encoded) */ extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon); extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon); diff --git a/code/SDL12/include/begin_code.h b/code/SDL12/include/begin_code.h index 925d379..4027933 100644 --- a/code/SDL12/include/begin_code.h +++ b/code/SDL12/include/begin_code.h @@ -31,43 +31,56 @@ #endif #define _begin_code_h -/* Make sure the correct platform symbols are defined */ -#if !defined(WIN32) && defined(_WIN32) -#define WIN32 -#endif /* Windows */ - /* Some compilers use a special export keyword */ #ifndef DECLSPEC -# ifdef __BEOS__ +# if defined(__BEOS__) # if defined(__GNUC__) # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC __declspec(export) # endif -# else -# ifdef WIN32 +# elif defined(__WIN32__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else -# define DECLSPEC __declspec(dllimport) +# define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif +# elif defined(__OS2__) +# ifdef __WATCOMC__ +# ifdef BUILD_SDL +# define DECLSPEC __declspec(dllexport) +# else +# define DECLSPEC +# endif +# else +# define DECLSPEC +# endif # else -# define DECLSPEC -# endif +# if defined(__GNUC__) && __GNUC__ >= 4 +# define DECLSPEC __attribute__ ((visibility("default"))) +# else +# define DECLSPEC +# endif # endif #endif /* By default SDL uses the C calling convention */ #ifndef SDLCALL -#if defined(WIN32) && !defined(__GNUC__) +#if defined(__WIN32__) && !defined(__GNUC__) #define SDLCALL __cdecl #else +#ifdef __OS2__ +/* But on OS/2, we use the _System calling convention */ +/* to be compatible with every compiler */ +#define SDLCALL _System +#else #define SDLCALL #endif +#endif #endif /* SDLCALL */ /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ @@ -89,7 +102,7 @@ #pragma nopackwarning #endif #pragma pack(push,4) -#elif (defined(__MWERKS__) && defined(macintosh)) +#elif (defined(__MWERKS__) && defined(__MACOS__)) #pragma options align=mac68k4byte #pragma enumsalwaysint on #endif /* Compiler needs structure packing set */ @@ -134,4 +147,4 @@ #define NULL ((void *)0) #endif #endif /* NULL */ -#endif /* ! MacOS X - breaks precompiled headers */ +#endif /* ! Mac OS X - breaks precompiled headers */ diff --git a/code/SDL12/include/close_code.h b/code/SDL12/include/close_code.h index ca6da95..afbb650 100644 --- a/code/SDL12/include/close_code.h +++ b/code/SDL12/include/close_code.h @@ -31,7 +31,7 @@ #ifdef __BORLANDC__ #pragma nopackwarning #endif -#if (defined(__MWERKS__) && defined(macintosh)) +#if (defined(__MWERKS__) && defined(__MACOS__)) #pragma options align=reset #pragma enumsalwaysint reset #else -- cgit v1.2.3