From 45b5470e426dbd03d026c46789aa8f10613de3e5 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 13 Jan 2006 21:45:34 +0000 Subject: Consider this the roadmap. git-svn-id: svn://svn.icculus.org/quake3/trunk@474 edf5b092-35ff-0310-97b2-ce42778d08ea --- TODO | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'TODO') diff --git a/TODO b/TODO index 01bb42e..5553ef1 100644 --- a/TODO +++ b/TODO @@ -1,3 +1,14 @@ +FOR ANY RELEASE, WE NEED, ON EACH PLATFORM: + +1) Testing of Quake 3 single player, and network games (pb will never work) +2) Testing of Quake 3: Team Arena, SP and MP, etc +3) Testing of at least one other Quake 3 mod, rq3.com, urbanterror.net, whatever +4) Installers which include all up-to-date id pak files, require no cd rom, user will have to copy pak0.pk3 themselves. + +For 1.34: +See above. + +For 1.35+: * IPv6 support * merge unix_net.c and win_net.c * Clean platform specific stuff from lcc -- cgit v1.2.3