From fc78095f330982bbf5dd265c8afc37e031a90913 Mon Sep 17 00:00:00 2001 From: tma Date: Sun, 12 Feb 2006 10:43:37 +0000 Subject: * OpenAL now respatializes using the player entity origin instead of the view origin by default. The old behaviour is available by setting s_alSpatEntOrigin to 0. git-svn-id: svn://svn.icculus.org/quake3/trunk@539 edf5b092-35ff-0310-97b2-ce42778d08ea --- README | 1 + 1 file changed, 1 insertion(+) (limited to 'README') diff --git a/README b/README index 8a2d6b1..cd470ca 100644 --- a/README +++ b/README @@ -105,6 +105,7 @@ New cvars s_alMinDistance - the value of AL_REFERENCE_DISTANCE for each source s_alRolloff - the value of AL_ROLLOFF_FACTOR for each source s_alMaxSpeakerDistance - ET_SPEAKERS beyond this distance are culled + s_alSpatEntOrigin - spatialize entity origin instead of view origin s_alDriver - which OpenAL library to use s_sdlBits - SDL bit resolution -- cgit v1.2.3