From 68bdc3b4bd804cbd0bacd91c5c804fa284b0a937 Mon Sep 17 00:00:00 2001 From: ludwig Date: Sun, 13 Nov 2005 19:07:54 +0000 Subject: merge changes that got lost due to openal checkin at same time as rename to README git-svn-id: svn://svn.icculus.org/quake3/trunk@345 edf5b092-35ff-0310-97b2-ce42778d08ea --- README | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'README') diff --git a/README b/README index 4da93b9..9ba1ae6 100644 --- a/README +++ b/README @@ -109,13 +109,16 @@ follows: ...and comment out/remove the duplicated code marked by '>'. -4. If you didn't install the DirectX SDK in C:\DXSDK\, edit DXSDK_DIR in - code/unix/Makefile to reflect the new location. -5. Perform the usual precompilation sacrificial ritual. -6. Open an MSys terminal, and follow the instructions for compiling on Linux. -7. Steal underpants -8. ???? -9. Profit! +4. If you didn't install the DirectX SDK in C:\DXSDK\, add DXSDK_DIR to + code/unix/Makefile.local to reflect the new location. +5. If you want OpenAL support, aquire some OpenAL headers and put them in + /include/AL/ beneath your MinGW dir. If not, add "USE_OPENAL=0" to + code/unix/Makefile.local. +6. Perform the usual precompilation sacrificial ritual. +7. Open an MSys terminal, and follow the instructions for compiling on Linux. +8. Steal underpants +9. ????? +10. Profit! Creating mods compatible with Q3 1.32b ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- cgit v1.2.3