From 9fd7f3aaf029d18a4e596672f8ec899add5e9a58 Mon Sep 17 00:00:00 2001 From: ludwig Date: Fri, 30 Nov 2007 15:08:57 +0000 Subject: Solaris fixes by Vincent Cojot git-svn-id: svn://svn.icculus.org/quake3/trunk@1221 edf5b092-35ff-0310-97b2-ce42778d08ea --- Makefile | 3 ++- misc/setup/Solaris_pkg.sh | 12 ++++++------ misc/setup/pkg/ioq3ded.sh | 11 +++++------ misc/setup/pkg/ioquake3.sh | 10 +++++----- misc/setup/pkg/ioquake3d/prototype.template | 1 - 5 files changed, 18 insertions(+), 19 deletions(-) diff --git a/Makefile b/Makefile index e702235..447b19e 100644 --- a/Makefile +++ b/Makefile @@ -702,6 +702,7 @@ ifeq ($(PLATFORM),sunos) BASE_CFLAGS += -m32 LDFLAGS += -m32 BASE_CFLAGS += -I/usr/X11/include/NVIDIA + CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA endif endif @@ -722,7 +723,7 @@ ifeq ($(PLATFORM),sunos) BOTCFLAGS=-O0 - CLIENT_LDFLAGS=$(shell sdl-config --libs) -lGL + CLIENT_LDFLAGS +=$(shell sdl-config --libs) -lGL else # ifeq sunos diff --git a/misc/setup/Solaris_pkg.sh b/misc/setup/Solaris_pkg.sh index de00459..6b64201 100644 --- a/misc/setup/Solaris_pkg.sh +++ b/misc/setup/Solaris_pkg.sh @@ -1,7 +1,7 @@ #!/bin/bash # Source directory -MOUNT_DIR="../../.." +MOUNT_DIR="../.." # Solaris stuff PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'` @@ -29,9 +29,9 @@ DATA_PKGFILE="${PKG_DATA_NAME}-${BUILD_VERSION}-${PKG_VERSION}-${ARCH}.pkg" # build directories BUILD_DIR="${MOUNT_DIR}/build/release-${PLATFORM}-${ARCH}" -PKG_SRC_DIR="${MOUNT_DIR}/code/unix/setup/pkg/${PKG_SOLARIS_NAME}" +PKG_SRC_DIR="${MOUNT_DIR}/misc/setup/pkg/${PKG_SOLARIS_NAME}" PKG_BUILD_DIR="/tmp/ioquake3-build/${PKG_SOLARIS_NAME}-${BUILD_VERSION}" -PKG_DATA_SRC_DIR="${MOUNT_DIR}/code/unix/setup/pkg/${PKG_DATA_NAME}" +PKG_DATA_SRC_DIR="${MOUNT_DIR}/misc/setup/pkg/${PKG_DATA_NAME}" PKG_DATA_BUILD_DIR="/usr/local/src/quake3-data/quake3" # Tools @@ -80,8 +80,8 @@ if [ -d ${BUILD_DIR} ]; then for EXEC_SH in ioq3ded.sh ioquake3.sh do - if [ -f ${MOUNT_DIR}/code/unix/setup/pkg/${EXEC_SH} ]; then - ${INSTALL_BIN} ${MOUNT_DIR}/code/unix/setup/pkg/${EXEC_SH} ${PKG_BUILD_DIR}/${EXEC_SH} + if [ -f ${MOUNT_DIR}/misc/setup/pkg/${EXEC_SH} ]; then + ${INSTALL_BIN} ${MOUNT_DIR}/misc/setup/pkg/${EXEC_SH} ${PKG_BUILD_DIR}/${EXEC_SH} fi done @@ -118,7 +118,7 @@ if [ -d ${BUILD_DIR} ]; then fi fi if [ -f ${EULA_DIR}/id_patch_pk3s_Q3A_EULA.txt ]; then - ${INSTALL_DATA} ${EULA_DIR}/id_patch_pk3s_Q3A_EULA.txt ${PKG_DATA_SRC_DIR}/copyright + ${INSTALL_DATA} ${EULA_DIR}/id_patch_pk3s_Q3A_EULA.txt ${PKG_DATA_SRC_DIR}/copyright fi ${PKGPROTO} ${PKG_DATA_BUILD_DIR}=quake3 | \ diff --git a/misc/setup/pkg/ioq3ded.sh b/misc/setup/pkg/ioq3ded.sh index 5ed9742..5f2d7e5 100644 --- a/misc/setup/pkg/ioq3ded.sh +++ b/misc/setup/pkg/ioq3ded.sh @@ -2,22 +2,21 @@ # Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $ # Needed to make symlinks/shortcuts work. # the binaries must run with correct working directory -# IOQ3_DIR=/usr/local/share/games/quake3 -COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z` +COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'` COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/` EXEC_REL=release -#EXEC_BIN=ioquake3.${COMPILE_ARCH} -#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} +# EXEC_BIN=ioquake3.${COMPILE_ARCH} +# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} EXEC_BIN=ioq3ded.${COMPILE_ARCH} -EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0" +EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set com_ansiColor 0" -EXEC_DIR_LIST=${IOQ3_DIR} +EXEC_DIR_LIST="${IOQ3_DIR}" for d in ${EXEC_DIR_LIST} do diff --git a/misc/setup/pkg/ioquake3.sh b/misc/setup/pkg/ioquake3.sh index 495d9cd..b2fe785 100644 --- a/misc/setup/pkg/ioquake3.sh +++ b/misc/setup/pkg/ioquake3.sh @@ -5,18 +5,18 @@ IOQ3_DIR=/usr/local/share/games/quake3 -COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z` +COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'` COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/` EXEC_REL=release EXEC_BIN=ioquake3.${COMPILE_ARCH} -#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} -#EXEC_BIN=ioq3ded.${COMPILE_ARCH} +# EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} +# EXEC_BIN=ioq3ded.${COMPILE_ARCH} -EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0" +EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set com_ansiColor 0" -EXEC_DIR_LIST=${IOQ3_DIR} +EXEC_DIR_LIST="${IOQ3_DIR}" for d in ${EXEC_DIR_LIST} do diff --git a/misc/setup/pkg/ioquake3d/prototype.template b/misc/setup/pkg/ioquake3d/prototype.template index f23af77..26bd06a 100644 --- a/misc/setup/pkg/ioquake3d/prototype.template +++ b/misc/setup/pkg/ioquake3d/prototype.template @@ -1,6 +1,5 @@ !default 0755 root bin i pkginfo -i copyright i depend i postinstall i postremove -- cgit v1.2.3