From 2297c47c09d2c88528a70a2af6000f189f7b699c Mon Sep 17 00:00:00 2001 From: zakk Date: Mon, 13 Apr 2009 02:04:26 +0000 Subject: Updating README. git-svn-id: svn://svn.icculus.org/quake3/trunk@1521 edf5b092-35ff-0310-97b2-ce42778d08ea --- README | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README b/README index 5e3b6d4..c6a5e94 100644 --- a/README +++ b/README @@ -8,7 +8,8 @@ `---------- http://ioquake3.org --------' The intent of this project is to provide a baseline Quake 3 which may be used -for further development. Some of the major features currently implemented are: +for further development and baseq3 fun. +Some of the major features currently implemented are: * SDL backend * OpenAL sound API support (multiple speaker support and better sound @@ -44,9 +45,9 @@ For *nix 1. Change to the directory containing this readme. 2. Run 'make'. -For Windows, using MinGW - 1. Download and install MinGW and MSys from http://www.mingw.org/. - 2. Open an MSys terminal, and follow the instructions for compiling on *nix. +For Windows, + 1. Please refer to the excellent instructions here: + http://wiki.ioquake3.org/Building_ioquake3 For Mac OS X, building a Universal Binary 1. Install MacOSX SDK packages from XCode. For maximum compatibility, -- cgit v1.2.3