From 1f3440d28940f3edeef7e02b21081fede99e8ed0 Mon Sep 17 00:00:00 2001 From: tma Date: Fri, 16 Nov 2007 22:41:01 +0000 Subject: * Remove all the crappy old bat/sh QVM building scripts git-svn-id: svn://svn.icculus.org/quake3/trunk@1213 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/cgame/cgame.bat | 63 ----------------------- code/cgame/cgame.plg | 124 ---------------------------------------------- code/cgame/cgame.q3asm | 26 ---------- code/cgame/cgame.sh | 36 -------------- code/cgame/cgame_ta.bat | 65 ------------------------ code/cgame/cgame_ta.q3asm | 28 ----------- code/cgame/cgame_ta.sh | 38 -------------- code/game/game.bat | 85 ------------------------------- code/game/game.q3asm | 35 ------------- code/game/game.sh | 47 ------------------ code/game/game_ta.bat | 86 -------------------------------- code/game/game_ta.q3asm | 35 ------------- code/game/game_ta.sh | 48 ------------------ code/q3_ui/compile.bat | 2 - code/q3_ui/q3_ui.bat | 100 ------------------------------------- code/q3_ui/q3_ui.q3asm | 43 ---------------- code/q3_ui/q3_ui.sh | 55 -------------------- code/q3_ui/ui.q3asm | 45 ----------------- code/ui/compile.bat | 2 - code/ui/ui.bat | 33 ------------ code/ui/ui.q3asm | 12 ----- 21 files changed, 1008 deletions(-) delete mode 100644 code/cgame/cgame.bat delete mode 100644 code/cgame/cgame.plg delete mode 100644 code/cgame/cgame.q3asm delete mode 100644 code/cgame/cgame.sh delete mode 100644 code/cgame/cgame_ta.bat delete mode 100644 code/cgame/cgame_ta.q3asm delete mode 100644 code/cgame/cgame_ta.sh delete mode 100644 code/game/game.bat delete mode 100644 code/game/game.q3asm delete mode 100644 code/game/game.sh delete mode 100644 code/game/game_ta.bat delete mode 100644 code/game/game_ta.q3asm delete mode 100644 code/game/game_ta.sh delete mode 100644 code/q3_ui/compile.bat delete mode 100644 code/q3_ui/q3_ui.bat delete mode 100644 code/q3_ui/q3_ui.q3asm delete mode 100644 code/q3_ui/q3_ui.sh delete mode 100644 code/q3_ui/ui.q3asm delete mode 100644 code/ui/compile.bat delete mode 100644 code/ui/ui.bat delete mode 100644 code/ui/ui.q3asm diff --git a/code/cgame/cgame.bat b/code/cgame/cgame.bat deleted file mode 100644 index a59381e..0000000 --- a/code/cgame/cgame.bat +++ /dev/null @@ -1,63 +0,0 @@ -rem make sure we have a safe environement -set LIBRARY= -set INCLUDE= - -mkdir vm -cd vm -set cc=lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - -%cc% ../../game/bg_misc.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_pmove.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_slidemove.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_lib.c -@if errorlevel 1 goto quit -%cc% ../../game/q_math.c -@if errorlevel 1 goto quit -%cc% ../../game/q_shared.c -@if errorlevel 1 goto quit -%cc% ../cg_consolecmds.c -@if errorlevel 1 goto quit -%cc% ../cg_draw.c -@if errorlevel 1 goto quit -%cc% ../cg_drawtools.c -@if errorlevel 1 goto quit -%cc% ../cg_effects.c -@if errorlevel 1 goto quit -%cc% ../cg_ents.c -@if errorlevel 1 goto quit -%cc% ../cg_event.c -@if errorlevel 1 goto quit -%cc% ../cg_info.c -@if errorlevel 1 goto quit -%cc% ../cg_localents.c -@if errorlevel 1 goto quit -%cc% ../cg_main.c -@if errorlevel 1 goto quit -%cc% ../cg_marks.c -@if errorlevel 1 goto quit -%cc% ../cg_players.c -@if errorlevel 1 goto quit -%cc% ../cg_playerstate.c -@if errorlevel 1 goto quit -%cc% ../cg_predict.c -@if errorlevel 1 goto quit -%cc% ../cg_scoreboard.c -@if errorlevel 1 goto quit -%cc% ../cg_servercmds.c -@if errorlevel 1 goto quit -%cc% ../cg_snapshot.c -@if errorlevel 1 goto quit -%cc% ../cg_view.c -@if errorlevel 1 goto quit -%cc% ../cg_weapons.c -@if errorlevel 1 goto quit - - - - -q3asm -f ../cgame -:quit -cd .. diff --git a/code/cgame/cgame.plg b/code/cgame/cgame.plg deleted file mode 100644 index 781b1eb..0000000 --- a/code/cgame/cgame.plg +++ /dev/null @@ -1,124 +0,0 @@ - - -
-

Build Log

-

---------------------Configuration: cgame - Win32 Release-------------------- -

-

Command Lines

-Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" with contents -[ -/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c -"D:\quake3\MissionPack\code\game\bg_misc.c" -"D:\quake3\MissionPack\code\game\bg_pmove.c" -"D:\quake3\MissionPack\code\game\bg_slidemove.c" -"D:\quake3\MissionPack\code\cgame\cg_consolecmds.c" -"D:\quake3\MissionPack\code\cgame\cg_draw.c" -"D:\quake3\MissionPack\code\cgame\cg_drawtools.c" -"D:\quake3\MissionPack\code\cgame\cg_effects.c" -"D:\quake3\MissionPack\code\cgame\cg_ents.c" -"D:\quake3\MissionPack\code\cgame\cg_event.c" -"D:\quake3\MissionPack\code\cgame\cg_info.c" -"D:\quake3\MissionPack\code\cgame\cg_localents.c" -"D:\quake3\MissionPack\code\cgame\cg_main.c" -"D:\quake3\MissionPack\code\cgame\cg_marks.c" -"D:\quake3\MissionPack\code\cgame\cg_players.c" -"D:\quake3\MissionPack\code\cgame\cg_playerstate.c" -"D:\quake3\MissionPack\code\cgame\cg_predict.c" -"D:\quake3\MissionPack\code\cgame\cg_rankings.c" -"D:\quake3\MissionPack\code\cgame\cg_scoreboard.c" -"D:\quake3\MissionPack\code\cgame\cg_servercmds.c" -"D:\quake3\MissionPack\code\cgame\cg_snapshot.c" -"D:\quake3\MissionPack\code\cgame\cg_syscalls.c" -"D:\quake3\MissionPack\code\cgame\cg_view.c" -"D:\quake3\MissionPack\code\cgame\cg_weapons.c" -"D:\quake3\MissionPack\code\game\q_math.c" -"D:\quake3\MissionPack\code\game\q_shared.c" -"D:\quake3\MissionPack\code\ui\ui_shared.c" -] -Creating command line "cl.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" -Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" with contents -[ -/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" -.\Release\bg_misc.obj -.\Release\bg_pmove.obj -.\Release\bg_slidemove.obj -.\Release\cg_consolecmds.obj -.\Release\cg_draw.obj -.\Release\cg_drawtools.obj -.\Release\cg_effects.obj -.\Release\cg_ents.obj -.\Release\cg_event.obj -.\Release\cg_info.obj -.\Release\cg_localents.obj -.\Release\cg_main.obj -.\Release\cg_marks.obj -.\Release\cg_players.obj -.\Release\cg_playerstate.obj -.\Release\cg_predict.obj -.\Release\cg_rankings.obj -.\Release\cg_scoreboard.obj -.\Release\cg_servercmds.obj -.\Release\cg_snapshot.obj -.\Release\cg_syscalls.obj -.\Release\cg_view.obj -.\Release\cg_weapons.obj -.\Release\q_math.obj -.\Release\q_shared.obj -.\Release\ui_shared.obj -] -Creating command line "link.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" -

Output Window

-Compiling... -bg_misc.c -bg_pmove.c -D:\quake3\MissionPack\code\game\bg_pmove.c(987) : warning C4189: 'shit' : local variable is initialized but not referenced -D:\quake3\MissionPack\code\game\bg_pmove.c(2001) : warning C4505: 'PM_InvulnerabilityMove' : unreferenced local function has been removed - D:\quake3\MissionPack\code\game\bg_pmove.c(519) : see declaration of 'PM_InvulnerabilityMove' -bg_slidemove.c -cg_consolecmds.c -cg_draw.c -cg_drawtools.c -cg_effects.c -cg_ents.c -cg_event.c -cg_info.c -cg_localents.c -cg_main.c -D:\quake3\MissionPack\code\cgame\cg_main.c(1819) : warning C4505: 'CG_Cvar_Get' : unreferenced local function has been removed - D:\quake3\MissionPack\code\cgame\cg_main.c(1513) : see declaration of 'CG_Cvar_Get' -cg_marks.c -cg_players.c -D:\quake3\MissionPack\code\cgame\cg_players.c(2209) : warning C4505: 'CG_PlayerTokens' : unreferenced local function has been removed - D:\quake3\MissionPack\code\cgame\cg_players.c(1371) : see declaration of 'CG_PlayerTokens' -cg_playerstate.c -cg_predict.c -cg_rankings.c -cg_scoreboard.c -cg_servercmds.c -cg_snapshot.c -cg_syscalls.c -cg_view.c -cg_weapons.c -q_math.c -q_shared.c -ui_shared.c -D:\quake3\MissionPack\code\ui\ui_shared.c(2223) : warning C4189: 'parent' : local variable is initialized but not referenced -D:\quake3\MissionPack\code\ui\ui_shared.c(3501) : warning C4189: 'collision' : local variable is initialized but not referenced -D:\quake3\MissionPack\code\ui\ui_shared.c(4622) : warning C4505: 'Controls_SetDefaults' : unreferenced local function has been removed - D:\quake3\MissionPack\code\ui\ui_shared.c(2595) : see declaration of 'Controls_SetDefaults' -D:\quake3\MissionPack\code\ui\ui_shared.c(1540) : warning C4701: local variable 'value' may be used without having been initialized -D:\quake3\MissionPack\code\ui\ui_shared.c(1566) : warning C4701: local variable 'value' may be used without having been initialized -D:\quake3\MissionPack\code\ui\ui_shared.c(1912) : warning C4702: unreachable code -D:\quake3\MissionPack\code\ui\ui_shared.c(4013) : warning C4702: unreachable code -D:\quake3\MissionPack\code\ui\ui_shared.c(4056) : warning C4702: unreachable code -Linking... - Creating library Release/cgamex86.lib and object Release/cgamex86.exp - - - -

Results

-cgamex86.dll - 0 error(s), 12 warning(s) -
- - diff --git a/code/cgame/cgame.q3asm b/code/cgame/cgame.q3asm deleted file mode 100644 index 8bd1d4a..0000000 --- a/code/cgame/cgame.q3asm +++ /dev/null @@ -1,26 +0,0 @@ --o "\quake3\baseq3\vm\cgame" -cg_main -..\cg_syscalls -cg_consolecmds -cg_draw -cg_drawtools -cg_effects -cg_ents -cg_event -cg_info -cg_localents -cg_marks -cg_players -cg_playerstate -cg_predict -cg_scoreboard -cg_servercmds -cg_snapshot -cg_view -cg_weapons -bg_slidemove -bg_pmove -bg_lib -bg_misc -q_math -q_shared diff --git a/code/cgame/cgame.sh b/code/cgame/cgame.sh deleted file mode 100644 index cdba268..0000000 --- a/code/cgame/cgame.sh +++ /dev/null @@ -1,36 +0,0 @@ -#!/bin/sh - -mkdir -p vm -cd vm - -CC="q3lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../q3_ui" - -$CC ../cg_syscalls.c -$CC ../../game/bg_misc.c -$CC ../../game/bg_pmove.c -$CC ../../game/bg_slidemove.c -$CC ../../game/bg_lib.c -$CC ../../game/q_math.c -$CC ../../game/q_shared.c -$CC ../cg_consolecmds.c -$CC ../cg_draw.c -$CC ../cg_drawtools.c -$CC ../cg_effects.c -$CC ../cg_ents.c -$CC ../cg_event.c -$CC ../cg_info.c -$CC ../cg_localents.c -$CC ../cg_main.c -$CC ../cg_marks.c -$CC ../cg_players.c -$CC ../cg_playerstate.c -$CC ../cg_predict.c -$CC ../cg_scoreboard.c -$CC ../cg_servercmds.c -$CC ../cg_snapshot.c -$CC ../cg_view.c -$CC ../cg_weapons.c - -q3asm -f ../cgame - -cd .. diff --git a/code/cgame/cgame_ta.bat b/code/cgame/cgame_ta.bat deleted file mode 100644 index 098be0e..0000000 --- a/code/cgame/cgame_ta.bat +++ /dev/null @@ -1,65 +0,0 @@ -rem make sure we have a safe environement -set LIBRARY= -set INCLUDE= - -mkdir vm -cd vm -set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - -%cc% ../../game/bg_misc.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_pmove.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_slidemove.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_lib.c -@if errorlevel 1 goto quit -%cc% ../../game/q_math.c -@if errorlevel 1 goto quit -%cc% ../../game/q_shared.c -@if errorlevel 1 goto quit -%cc% ../cg_consolecmds.c -@if errorlevel 1 goto quit -%cc% ../cg_draw.c -@if errorlevel 1 goto quit -%cc% ../cg_drawtools.c -@if errorlevel 1 goto quit -%cc% ../cg_effects.c -@if errorlevel 1 goto quit -%cc% ../cg_ents.c -@if errorlevel 1 goto quit -%cc% ../cg_event.c -@if errorlevel 1 goto quit -%cc% ../cg_info.c -@if errorlevel 1 goto quit -%cc% ../cg_localents.c -@if errorlevel 1 goto quit -%cc% ../cg_main.c -@if errorlevel 1 goto quit -%cc% ../cg_marks.c -@if errorlevel 1 goto quit -%cc% ../cg_players.c -@if errorlevel 1 goto quit -%cc% ../cg_playerstate.c -@if errorlevel 1 goto quit -%cc% ../cg_predict.c -@if errorlevel 1 goto quit -%cc% ../cg_scoreboard.c -@if errorlevel 1 goto quit -%cc% ../cg_servercmds.c -@if errorlevel 1 goto quit -%cc% ../cg_snapshot.c -@if errorlevel 1 goto quit -%cc% ../cg_view.c -@if errorlevel 1 goto quit -%cc% ../cg_weapons.c -@if errorlevel 1 goto quit -%cc% ../../ui/ui_shared.c -@if errorlevel 1 goto quit -%cc% ../cg_newdraw.c -@if errorlevel 1 goto quit - - -q3asm -f ../cgame_ta -:quit -cd .. diff --git a/code/cgame/cgame_ta.q3asm b/code/cgame/cgame_ta.q3asm deleted file mode 100644 index 629a778..0000000 --- a/code/cgame/cgame_ta.q3asm +++ /dev/null @@ -1,28 +0,0 @@ --o "\quake3\missionpack\vm\cgame" -cg_main -..\cg_syscalls -cg_consolecmds -cg_draw -cg_drawtools -cg_effects -cg_ents -cg_event -cg_info -cg_localents -cg_marks -cg_players -cg_playerstate -cg_predict -cg_scoreboard -cg_servercmds -cg_snapshot -cg_view -cg_weapons -bg_slidemove -bg_pmove -bg_lib -bg_misc -q_math -q_shared -ui_shared -cg_newdraw diff --git a/code/cgame/cgame_ta.sh b/code/cgame/cgame_ta.sh deleted file mode 100644 index ce22b30..0000000 --- a/code/cgame/cgame_ta.sh +++ /dev/null @@ -1,38 +0,0 @@ -#!/bin/sh - -mkdir -p vm -cd vm - -CC="q3lcc -DQ3_VM -DCGAME -DMISSIONPACK -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../ui" - -$CC ../cg_syscalls.c -$CC ../../game/bg_misc.c -$CC ../../game/bg_pmove.c -$CC ../../game/bg_slidemove.c -$CC ../../game/bg_lib.c -$CC ../../game/q_math.c -$CC ../../game/q_shared.c -$CC ../cg_consolecmds.c -$CC ../cg_draw.c -$CC ../cg_drawtools.c -$CC ../cg_effects.c -$CC ../cg_ents.c -$CC ../cg_event.c -$CC ../cg_info.c -$CC ../cg_localents.c -$CC ../cg_main.c -$CC ../cg_marks.c -$CC ../cg_players.c -$CC ../cg_playerstate.c -$CC ../cg_predict.c -$CC ../cg_scoreboard.c -$CC ../cg_servercmds.c -$CC ../cg_snapshot.c -$CC ../cg_view.c -$CC ../cg_weapons.c -$CC ../../ui/ui_shared.c -$CC ../cg_newdraw.c - -q3asm -f ../cgame_ta - -cd .. diff --git a/code/game/game.bat b/code/game/game.bat deleted file mode 100644 index 928d806..0000000 --- a/code/game/game.bat +++ /dev/null @@ -1,85 +0,0 @@ -rem make sure we have a safe environement -set LIBRARY= -set INCLUDE= - -mkdir vm -cd vm -set cc=lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - -%cc% ../g_main.c -@if errorlevel 1 goto quit - -%cc% ../g_syscalls.c -@if errorlevel 1 goto quit - -%cc% ../bg_misc.c -@if errorlevel 1 goto quit -%cc% ../bg_lib.c -@if errorlevel 1 goto quit -%cc% ../bg_pmove.c -@if errorlevel 1 goto quit -%cc% ../bg_slidemove.c -@if errorlevel 1 goto quit -%cc% ../q_math.c -@if errorlevel 1 goto quit -%cc% ../q_shared.c -@if errorlevel 1 goto quit - -%cc% ../ai_dmnet.c -@if errorlevel 1 goto quit -%cc% ../ai_dmq3.c -@if errorlevel 1 goto quit -%cc% ../ai_main.c -@if errorlevel 1 goto quit -%cc% ../ai_chat.c -@if errorlevel 1 goto quit -%cc% ../ai_cmd.c -@if errorlevel 1 goto quit -%cc% ../ai_team.c -@if errorlevel 1 goto quit - -%cc% ../g_active.c -@if errorlevel 1 goto quit -%cc% ../g_arenas.c -@if errorlevel 1 goto quit -%cc% ../g_bot.c -@if errorlevel 1 goto quit -%cc% ../g_client.c -@if errorlevel 1 goto quit -%cc% ../g_cmds.c -@if errorlevel 1 goto quit -%cc% ../g_combat.c -@if errorlevel 1 goto quit -%cc% ../g_items.c -@if errorlevel 1 goto quit -%cc% ../g_mem.c -@if errorlevel 1 goto quit -%cc% ../g_misc.c -@if errorlevel 1 goto quit -%cc% ../g_missile.c -@if errorlevel 1 goto quit -%cc% ../g_mover.c -@if errorlevel 1 goto quit -%cc% ../g_session.c -@if errorlevel 1 goto quit -%cc% ../g_spawn.c -@if errorlevel 1 goto quit -%cc% ../g_svcmds.c -@if errorlevel 1 goto quit -%cc% ../g_target.c -@if errorlevel 1 goto quit -%cc% ../g_team.c -@if errorlevel 1 goto quit -%cc% ../g_trigger.c -@if errorlevel 1 goto quit -%cc% ../g_utils.c -@if errorlevel 1 goto quit -%cc% ../g_weapon.c -@if errorlevel 1 goto quit -%cc% ../ai_vcmd.c -@if errorlevel 1 goto quit - - -q3asm -f ../game -:quit -cd .. diff --git a/code/game/game.q3asm b/code/game/game.q3asm deleted file mode 100644 index 3d2b8e6..0000000 --- a/code/game/game.q3asm +++ /dev/null @@ -1,35 +0,0 @@ --o "qagame" -g_main -../g_syscalls -bg_misc -bg_lib -bg_pmove -bg_slidemove -q_math -q_shared -ai_dmnet -ai_dmq3 -ai_team -ai_main -ai_chat -ai_cmd -ai_vcmd -g_active -g_arenas -g_bot -g_client -g_cmds -g_combat -g_items -g_mem -g_misc -g_missile -g_mover -g_session -g_spawn -g_svcmds -g_target -g_team -g_trigger -g_utils -g_weapon diff --git a/code/game/game.sh b/code/game/game.sh deleted file mode 100644 index 24d0589..0000000 --- a/code/game/game.sh +++ /dev/null @@ -1,47 +0,0 @@ -#!/bin/sh - -mkdir -p vm -cd vm - -CC="q3lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../q3_ui" - -$CC ../g_main.c - -$CC ../bg_misc.c -$CC ../bg_lib.c -$CC ../bg_pmove.c -$CC ../bg_slidemove.c -$CC ../q_math.c -$CC ../q_shared.c - -$CC ../ai_vcmd.c -$CC ../ai_dmnet.c -$CC ../ai_dmq3.c -$CC ../ai_main.c -$CC ../ai_chat.c -$CC ../ai_cmd.c -$CC ../ai_team.c - -$CC ../g_active.c -$CC ../g_arenas.c -$CC ../g_bot.c -$CC ../g_client.c -$CC ../g_cmds.c -$CC ../g_combat.c -$CC ../g_items.c -$CC ../g_mem.c -$CC ../g_misc.c -$CC ../g_missile.c -$CC ../g_mover.c -$CC ../g_session.c -$CC ../g_spawn.c -$CC ../g_svcmds.c -$CC ../g_target.c -$CC ../g_team.c -$CC ../g_trigger.c -$CC ../g_utils.c -$CC ../g_weapon.c - -q3asm -f ../game - -cd .. diff --git a/code/game/game_ta.bat b/code/game/game_ta.bat deleted file mode 100644 index 3257475..0000000 --- a/code/game/game_ta.bat +++ /dev/null @@ -1,86 +0,0 @@ -rem make sure we have a safe environement -set LIBRARY= -set INCLUDE= - -mkdir vm -cd vm -set cc=lcc -DQ3_VM -DMISSIONPACK -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - -%cc% ../g_main.c -@if errorlevel 1 goto quit - -%cc% ../g_syscalls.c -@if errorlevel 1 goto quit - -%cc% ../bg_misc.c -@if errorlevel 1 goto quit -%cc% ../bg_lib.c -@if errorlevel 1 goto quit -%cc% ../bg_pmove.c -@if errorlevel 1 goto quit -%cc% ../bg_slidemove.c -@if errorlevel 1 goto quit -%cc% ../q_math.c -@if errorlevel 1 goto quit -%cc% ../q_shared.c -@if errorlevel 1 goto quit - -%cc% ../ai_dmnet.c -@if errorlevel 1 goto quit -%cc% ../ai_dmq3.c -@if errorlevel 1 goto quit -%cc% ../ai_main.c -@if errorlevel 1 goto quit -%cc% ../ai_chat.c -@if errorlevel 1 goto quit -%cc% ../ai_cmd.c -@if errorlevel 1 goto quit -%cc% ../ai_team.c -@if errorlevel 1 goto quit - -%cc% ../g_active.c -@if errorlevel 1 goto quit -%cc% ../g_arenas.c -@if errorlevel 1 goto quit -%cc% ../g_bot.c -@if errorlevel 1 goto quit -%cc% ../g_client.c -@if errorlevel 1 goto quit -%cc% ../g_cmds.c -@if errorlevel 1 goto quit -%cc% ../g_combat.c -@if errorlevel 1 goto quit -%cc% ../g_items.c -@if errorlevel 1 goto quit -%cc% ../g_mem.c -@if errorlevel 1 goto quit -%cc% ../g_misc.c -@if errorlevel 1 goto quit -%cc% ../g_missile.c -@if errorlevel 1 goto quit -%cc% ../g_mover.c -@if errorlevel 1 goto quit -%cc% ../g_session.c -@if errorlevel 1 goto quit -%cc% ../g_spawn.c -@if errorlevel 1 goto quit -%cc% ../g_svcmds.c -@if errorlevel 1 goto quit -%cc% ../g_target.c -@if errorlevel 1 goto quit -%cc% ../g_team.c -@if errorlevel 1 goto quit -%cc% ../g_trigger.c -@if errorlevel 1 goto quit -%cc% ../g_utils.c -@if errorlevel 1 goto quit -%cc% ../g_weapon.c -@if errorlevel 1 goto quit -%cc% ../ai_vcmd.c -@if errorlevel 1 goto quit - - - -q3asm -f ../game_ta -:quit -cd .. diff --git a/code/game/game_ta.q3asm b/code/game/game_ta.q3asm deleted file mode 100644 index d699440..0000000 --- a/code/game/game_ta.q3asm +++ /dev/null @@ -1,35 +0,0 @@ --o "\quake3\missionpack\vm\qagame" -g_main -..\g_syscalls -bg_misc -bg_lib -bg_pmove -bg_slidemove -q_math -q_shared -ai_dmnet -ai_dmq3 -ai_team -ai_main -ai_chat -ai_cmd -g_active -g_arenas -g_bot -g_client -g_cmds -g_combat -g_items -g_mem -g_misc -g_missile -g_mover -g_session -g_spawn -g_svcmds -g_target -g_team -g_trigger -g_utils -g_weapon -ai_vcmd diff --git a/code/game/game_ta.sh b/code/game/game_ta.sh deleted file mode 100644 index e17c631..0000000 --- a/code/game/game_ta.sh +++ /dev/null @@ -1,48 +0,0 @@ -#!/bin/sh - -mkdir -p vm -cd vm - -CC="q3lcc -DQ3_VM -DMISSIONPACK -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../ui" - -$CC ../g_main.c -$CC ../g_syscalls.c - -$CC ../bg_misc.c -$CC ../bg_lib.c -$CC ../bg_pmove.c -$CC ../bg_slidemove.c -$CC ../q_math.c -$CC ../q_shared.c - -$CC ../ai_vcmd.c -$CC ../ai_dmnet.c -$CC ../ai_dmq3.c -$CC ../ai_main.c -$CC ../ai_chat.c -$CC ../ai_cmd.c -$CC ../ai_team.c - -$CC ../g_active.c -$CC ../g_arenas.c -$CC ../g_bot.c -$CC ../g_client.c -$CC ../g_cmds.c -$CC ../g_combat.c -$CC ../g_items.c -$CC ../g_mem.c -$CC ../g_misc.c -$CC ../g_missile.c -$CC ../g_mover.c -$CC ../g_session.c -$CC ../g_spawn.c -$CC ../g_svcmds.c -$CC ../g_target.c -$CC ../g_team.c -$CC ../g_trigger.c -$CC ../g_utils.c -$CC ../g_weapon.c - -q3asm -f ../game_ta - -cd .. diff --git a/code/q3_ui/compile.bat b/code/q3_ui/compile.bat deleted file mode 100644 index 64308bb..0000000 --- a/code/q3_ui/compile.bat +++ /dev/null @@ -1,2 +0,0 @@ -lcc -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - diff --git a/code/q3_ui/q3_ui.bat b/code/q3_ui/q3_ui.bat deleted file mode 100644 index 189e648..0000000 --- a/code/q3_ui/q3_ui.bat +++ /dev/null @@ -1,100 +0,0 @@ -rem make sure we have a safe environement -set LIBRARY= -set INCLUDE= - -mkdir vm -cd vm - -set cc=lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui %1 - -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_main.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_cdkey.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_ingame.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_serverinfo.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_confirm.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_setup.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../../game/bg_misc.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../../game/bg_lib.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../../game/q_math.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../../game/q_shared.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_gameinfo.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_atoms.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_connect.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_controls2.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_demo2.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_mfield.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_credits.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_menu.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_options.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_display.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_sound.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_network.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_playermodel.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_players.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_playersettings.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_preferences.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_qmenu.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_servers2.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_sparena.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_specifyserver.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_splevel.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_sppostgame.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_startserver.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_team.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_video.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_cinematics.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_spskill.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_addbots.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_removebots.c -@if errorlevel 1 goto quit -rem lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_loadconfig.c -rem @if errorlevel 1 goto quit -rem lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_saveconfig.c -rem @if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_teamorders.c -@if errorlevel 1 goto quit -lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\q3_ui ../ui_mods.c -@if errorlevel 1 goto quit - - -q3asm -f ../q3_ui -:quit -cd .. diff --git a/code/q3_ui/q3_ui.q3asm b/code/q3_ui/q3_ui.q3asm deleted file mode 100644 index 8257bc3..0000000 --- a/code/q3_ui/q3_ui.q3asm +++ /dev/null @@ -1,43 +0,0 @@ --o "\quake3\baseq3\vm\ui" -ui_main -..\..\ui\ui_syscalls -ui_gameinfo -ui_atoms -ui_cinematics -ui_connect -ui_controls2 -ui_demo2 -ui_mfield -ui_credits -ui_menu -ui_ingame -ui_confirm -ui_setup -ui_options -ui_display -ui_sound -ui_network -ui_playermodel -ui_players -ui_playersettings -ui_preferences -ui_qmenu -ui_serverinfo -ui_servers2 -ui_sparena -ui_specifyserver -ui_sppostgame -ui_splevel -ui_spskill -ui_startserver -ui_team -ui_video -ui_addbots -ui_removebots -ui_teamorders -ui_cdkey -ui_mods -bg_misc -bg_lib -q_math -q_shared diff --git a/code/q3_ui/q3_ui.sh b/code/q3_ui/q3_ui.sh deleted file mode 100644 index 18ebaf3..0000000 --- a/code/q3_ui/q3_ui.sh +++ /dev/null @@ -1,55 +0,0 @@ -#!/bin/sh - -mkdir -p vm -cd vm - -CC="q3lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../q3_ui " - -$CC ../ui_main.c -$CC ../ui_cdkey.c -$CC ../ui_ingame.c -$CC ../ui_confirm.c -$CC ../ui_setup.c -$CC ../../game/bg_misc.c -$CC ../../game/bg_lib.c -$CC ../../game/q_math.c -$CC ../../game/q_shared.c -$CC ../ui_gameinfo.c -$CC ../ui_atoms.c -$CC ../ui_connect.c -$CC ../ui_controls2.c -$CC ../ui_demo2.c -$CC ../ui_mfield.c -$CC ../ui_credits.c -$CC ../ui_menu.c -$CC ../ui_options.c -$CC ../ui_display.c -$CC ../ui_sound.c -$CC ../ui_network.c -$CC ../ui_playermodel.c -$CC ../ui_players.c -$CC ../ui_playersettings.c -$CC ../ui_preferences.c -$CC ../ui_qmenu.c -$CC ../ui_serverinfo.c -$CC ../ui_servers2.c -$CC ../ui_sparena.c -$CC ../ui_specifyserver.c -$CC ../ui_splevel.c -$CC ../ui_sppostgame.c -$CC ../ui_startserver.c -$CC ../ui_syscalls.c -$CC ../ui_team.c -$CC ../ui_video.c -$CC ../ui_cinematics.c -$CC ../ui_spskill.c -$CC ../ui_addbots.c -$CC ../ui_removebots.c -$CC ../ui_loadconfig.c -$CC ../ui_saveconfig.c -$CC ../ui_teamorders.c -$CC ../ui_mods.c - -q3asm -f ../q3_ui - -cd .. diff --git a/code/q3_ui/ui.q3asm b/code/q3_ui/ui.q3asm deleted file mode 100644 index cbb6251..0000000 --- a/code/q3_ui/ui.q3asm +++ /dev/null @@ -1,45 +0,0 @@ --o "\quake3\baseq3\vm\ui" -ui_main -..\ui_syscalls -ui_gameinfo -ui_atoms -ui_cinematics -ui_connect -ui_controls2 -ui_demo2 -ui_mfield -ui_credits -ui_menu -ui_ingame -ui_confirm -ui_setup -ui_options -ui_display -ui_sound -ui_network -ui_playermodel -ui_players -ui_playersettings -ui_preferences -ui_qmenu -ui_serverinfo -ui_servers2 -ui_sparena -ui_specifyserver -ui_sppostgame -ui_splevel -ui_spskill -ui_startserver -ui_team -ui_video -ui_addbots -ui_removebots -ui_teamorders -ui_loadconfig -ui_saveconfig -ui_cdkey -ui_mods -bg_misc -bg_lib -q_math -q_shared diff --git a/code/ui/compile.bat b/code/ui/compile.bat deleted file mode 100644 index 64308bb..0000000 --- a/code/ui/compile.bat +++ /dev/null @@ -1,2 +0,0 @@ -lcc -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - diff --git a/code/ui/ui.bat b/code/ui/ui.bat deleted file mode 100644 index dab6130..0000000 --- a/code/ui/ui.bat +++ /dev/null @@ -1,33 +0,0 @@ -rem make sure we have a safe environement -set LIBRARY= -set INCLUDE= - -mkdir vm -cd vm - -set cc=lcc -DMISSIONPACK -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1 - -%cc% ../ui_main.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_misc.c -@if errorlevel 1 goto quit -%cc% ../../game/bg_lib.c -@if errorlevel 1 goto quit -%cc% ../../game/q_math.c -@if errorlevel 1 goto quit -%cc% ../../game/q_shared.c -@if errorlevel 1 goto quit -%cc% ../ui_atoms.c -@if errorlevel 1 goto quit -%cc% ../ui_players.c -@if errorlevel 1 goto quit -%cc% ../ui_util.c -@if errorlevel 1 goto quit -%cc% ../ui_shared.c -@if errorlevel 1 goto quit -%cc% ../ui_gameinfo.c -@if errorlevel 1 goto quit - -q3asm -f ../ui -:quit -cd .. diff --git a/code/ui/ui.q3asm b/code/ui/ui.q3asm deleted file mode 100644 index c663c0c..0000000 --- a/code/ui/ui.q3asm +++ /dev/null @@ -1,12 +0,0 @@ --o "\quake3\missionpack\vm\ui" -ui_main -..\ui_syscalls -ui_atoms -ui_players -ui_util -ui_shared -ui_gameinfo -bg_misc -bg_lib -q_math -q_shared -- cgit v1.2.3