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* - change long to intptr_t for 64bit windows compatabilityludwig2006-02-1819-53/+60
| | | | | | | | - change vmMain arguments back to int. 64bit types are apparently not needed there. Only the syscall function needs them. git-svn-id: svn://svn.icculus.org/quake3/trunk@550 edf5b092-35ff-0310-97b2-ce42778d08ea
* 64bit fix: VM_Call return value is a pointerludwig2006-02-181-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@549 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added gradientsfloam2006-02-181-20/+94
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@548 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added Sander van Loon's svg icontma2006-02-181-0/+71
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@547 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to a woopsietma2006-02-131-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@540 edf5b092-35ff-0310-97b2-ce42778d08ea
* * OpenAL now respatializes using the player entity origin instead of the viewtma2006-02-121-5/+15
| | | | | | | | origin by default. The old behaviour is available by setting s_alSpatEntOrigin to 0. git-svn-id: svn://svn.icculus.org/quake3/trunk@539 edf5b092-35ff-0310-97b2-ce42778d08ea
* * See bug #2583tma2006-02-121-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@538 edf5b092-35ff-0310-97b2-ce42778d08ea
* * OS X/SDL mouse sensitivity fixtma2006-02-081-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@537 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed (unintentional) C99 codetma2006-02-071-13/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@536 edf5b092-35ff-0310-97b2-ce42778d08ea
* * updated q3asm msvc prj.maik2006-02-071-195/+191
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@535 edf5b092-35ff-0310-97b2-ce42778d08ea
* * enabled openal as default in msvc.maik2006-02-071-8/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@534 edf5b092-35ff-0310-97b2-ce42778d08ea
* * workaround for msvc compiler bug.maik2006-02-071-0/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@533 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Do not cull non-ascii keyboard chars at the SDL level any more, these aretma2006-02-041-20/+13
| | | | | | | handled in cl_keys.c. (This fixes ctrl-c not working). git-svn-id: svn://svn.icculus.org/quake3/trunk@532 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Reimplement console history recall "bug" behaviour without the bugtma2006-02-041-2/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@531 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to an obo bug in the console history recall codetma2006-01-281-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@530 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to a memory leak in CM_ValidateFacettma2006-01-272-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@529 edf5b092-35ff-0310-97b2-ce42778d08ea
* * SDL build no longer requires a vid_restart when changing r_fullscreentma2006-01-253-22/+48
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@526 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Persistent console historytma2006-01-247-6/+158
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@522 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added code to sleep a bit when q3 has no focus and sleep a lot when it'stma2006-01-231-0/+12
| | | | | | | minimised (SDL only) git-svn-id: svn://svn.icculus.org/quake3/trunk@519 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to an OpenAL "bug" involving Team Arenatma2006-01-221-2/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@518 edf5b092-35ff-0310-97b2-ce42778d08ea
* * The use of va in the ansi color stuff was preventing developer 1 mode (andtma2006-01-221-3/+11
| | | | | | | probably various other things) from working properly git-svn-id: svn://svn.icculus.org/quake3/trunk@517 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix the operation of the delete key in *nixtma2006-01-221-0/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@516 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Only check the checksum on baseq3 pak0.pk3tma2006-01-221-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@515 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Overhaul of console autocompletiontma2006-01-228-90/+327
| | | | | | | | | | - No longer does weird stuff like move the cursor inappropriately - Autocomplete works with compound commands - Special autocomplete on some commands e.g. \map, \demo - Removed various hacks used to counter the original autocomplete code git-svn-id: svn://svn.icculus.org/quake3/trunk@514 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to ability to diabled Ogg Vorbistma2006-01-212-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@513 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix a bug with command/cvar autocompletiontma2006-01-211-1/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@512 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added Q_isnan for NaN tests with -ffast-mathtma2006-01-193-9/+27
| | | | | | | * Fixed UT/OpenAL work around git-svn-id: svn://svn.icculus.org/quake3/trunk@510 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise thistma2006-01-191-0/+29
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@508 edf5b092-35ff-0310-97b2-ce42778d08ea
* cl_avi.c added to msvc project.maik2006-01-191-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@507 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed advertising clause from BSD license as per mailing list discussiontma2006-01-181-5/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@506 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Yet another MD4 implementationtma2006-01-183-197/+186
| | | | | | | | * Removed Com_BlockChecksumkey and replaced its functionality in the calling function git-svn-id: svn://svn.icculus.org/quake3/trunk@504 edf5b092-35ff-0310-97b2-ce42778d08ea
* * GPL MD4 implementationtma2006-01-182-250/+196
| | | | | | | | * Removed obsolete compilation instructions from the id readme * Removed MD4 license from the id readme git-svn-id: svn://svn.icculus.org/quake3/trunk@499 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix path to build directoryludwig2006-01-171-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@497 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Don't try to auto record a demo while playing a demotma2006-01-161-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@495 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Patch from Tilman Sauerbeck that fixes some UI code that does not taketma2006-01-162-22/+24
| | | | | | | account of non-4:3 aspect ratios git-svn-id: svn://svn.icculus.org/quake3/trunk@493 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Deleted the .lnt and .bat files in the code dirtma2006-01-1510-203/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@492 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Move code/unix/Makefile to ./Makefiletma2006-01-152-1682/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@490 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix a bug where q3cpp's include paths were not set correctlytma2006-01-151-2/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@488 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to some warnings in linux_glimp.ctma2006-01-152-6/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@487 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Change defaults for s_alRolloff and s_alMinDistancetma2006-01-151-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@486 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to a stupid bug I introduced whilst trying to be clevertma2006-01-151-2/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@485 edf5b092-35ff-0310-97b2-ce42778d08ea
* * x86 OS X supporttma2006-01-155-19/+21
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@484 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed compiler warning about uninitialized variables.icculus2006-01-141-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@483 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove some cruft from qasm.htma2006-01-131-190/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@473 edf5b092-35ff-0310-97b2-ce42778d08ea
* tell the linker that we want NX stack if possibleludwig2006-01-131-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@472 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540tma2006-01-131-1/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@471 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Simple patch that obviates the need for the "quake3" shell script as shippedtma2006-01-101-1/+1
| | | | | | | with 1.32 git-svn-id: svn://svn.icculus.org/quake3/trunk@469 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Oops. Rename cl_avidemo to cl_aviFrameRatetma2006-01-064-11/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@468 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Use a slightly different method for generating qvm dependencies to avoidtma2006-01-061-4/+2
| | | | | | | FreeBSD 'find' weirdness git-svn-id: svn://svn.icculus.org/quake3/trunk@467 edf5b092-35ff-0310-97b2-ce42778d08ea
* make memory for generated opcodes executable so the program works withludwig2006-01-062-10/+2
| | | | | | | enabled NX feature. git-svn-id: svn://svn.icculus.org/quake3/trunk@466 edf5b092-35ff-0310-97b2-ce42778d08ea