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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1450 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1448 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1447 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | SDL_GetVideoInfo) to SDL_ListModes; this fixes said function returning an
  empty list when using the "windib" driver
git-svn-id: svn://svn.icculus.org/quake3/trunk@1446 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | and you're using an nVidia graphics card, make sure your 'conformant texture
  clamp' setting is set to on for ioq3)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1445 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Update README to explain the Windows XP requirement
git-svn-id: svn://svn.icculus.org/quake3/trunk@1444 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Rename IN_StartupJoystick to IN_InitJoystick, add IN_ShutdownJoystick
* Add IN_Restart, which avoids calling IN_DeactivateMouse at the wrong time
* Call IN_Restart when changing r_fullscreen
* Add CVAR_ROM r_sdlDriver for easy checking of the SDL driver in use
* Random README tweaks
git-svn-id: svn://svn.icculus.org/quake3/trunk@1441 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Move Unix specific signal handlers to Sys_PlatformInit
* (Windows only) Don't set the SDL video driver if SDL_VIDEODRIVER is already
  set externally
* (Windows only) Use the "windib" SDL video driver if in_mouse is set to -1
git-svn-id: svn://svn.icculus.org/quake3/trunk@1440 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1439 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1438 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1436 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1435 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | more or less any input event; fine for the server, not so much use for the
  client
* In the main loop, don't bother sleeping if it's going to be less than 10ms as
  the methods we're using to sleep at the moment aren't very precise
* Add Sys_PlatformInit for platform specific initialisation
* In win32 Sys_PlatformInit force selection of the DirectX SDL backend in order
  to get better fullscreen mouse input (in conjunction with a patched SDL DLL
  http://bugzilla.libsdl.org/show_bug.cgi?id=265)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1434 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | fixes a crash on exit with Windows when using OpenAL
git-svn-id: svn://svn.icculus.org/quake3/trunk@1433 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1432 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Add com_maxfpsUnfocused and com_maxfpsMinimized; self explanatory
* Fix reopening of bug 3703, I hope
git-svn-id: svn://svn.icculus.org/quake3/trunk@1431 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1429 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | potentially will cause input events to be queued in a different order to that
  in which they were received
git-svn-id: svn://svn.icculus.org/quake3/trunk@1428 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1427 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1424 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1423 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1422 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1421 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
  dedicated and a bunch of r_ variables
git-svn-id: svn://svn.icculus.org/quake3/trunk@1420 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | sv_voip is a protocol version number, not a boolean, so this check is
 reasonable and correct.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1419 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1417 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1416 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1415 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1414 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1413 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | test this on Linux.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1412 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Changed dedicated binary dedicated cvar to CVAR_INIT and remove runtime check
git-svn-id: svn://svn.icculus.org/quake3/trunk@1410 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Revert 1286 as the checks are no longer redundant following above fix
git-svn-id: svn://svn.icculus.org/quake3/trunk@1409 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1408 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1407 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1406 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | <TylerSchwend@gmail.com>)
* (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>)
* (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>)
* (bug 3669) Some files left out of Solaris Packages (Vincent Cojot
  <vincent@cojot.name>)
* (bug 3680) server quit messages (Ben Millwood)
* (bug 3682) Maps with >1024 models cause a segfault (misantropia
  <bnoordhuis@gmail.com>)
* (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers
  (misantropia <bnoordhuis@gmail.com>)
* (bug 3688) q3asm potential segfault fix and other changes (TsT
  <tst2006@gmail.com>)
* (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT
  <tst2006@gmail.com>)
* (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not
   working (Matthias <Kapffer@macbay.de>)
* (bug 3698) #error reported as warning in q3cpp (and no #warning support)
  (Ben Millwood)
* (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller
  <devhc97@gmail.com>)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1405 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1403 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1400 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1399 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1394 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1393 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1392 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1391 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1390 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1388 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | GL_S3_s3tc, which Quake 3 previously supported, is legacy. This new codepath
 is the common, vendor-neutral extension to get the same results.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1387 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | by binding the ipv6 sockets first it's possible to bind 0.0.0.0 and
:: to the same port.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1386 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1385 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1384 edf5b092-35ff-0310-97b2-ce42778d08ea |