| Commit message (Collapse) | Author | Age | Files | Lines |
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when generating the qkey file
git-svn-id: svn://svn.icculus.org/quake3/trunk@1046 edf5b092-35ff-0310-97b2-ce42778d08ea
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it is dynamically loaded at run-time. this means that win95/win98
systems can fail the homepath detection gracefully if they don't have the
dll installed (this dll is only provided by Internet Explorer updates
on those systems)
git-svn-id: svn://svn.icculus.org/quake3/trunk@909 edf5b092-35ff-0310-97b2-ce42778d08ea
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* reverted my recent win95, win98, winme homepath change. it turns out these
systems can be configured to have multiple user directories afterall
git-svn-id: svn://svn.icculus.org/quake3/trunk@908 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Do not detect a seperate homepath on win95, win98, or winme since it's not
truly a user-specific dir and therefore provides no advantage
* Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA. This means that
user-specific game data is now allowed to be part of a user's Roaming Profile
git-svn-id: svn://svn.icculus.org/quake3/trunk@907 edf5b092-35ff-0310-97b2-ce42778d08ea
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* fixed bug with new win32 home path detection
* added SHFolder.lib linking to the mingw build for win98/win95 compat
git-svn-id: svn://svn.icculus.org/quake3/trunk@829 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@827 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
git-svn-id: svn://svn.icculus.org/quake3/trunk@269 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
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appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
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* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
git-svn-id: svn://svn.icculus.org/quake3/trunk@99 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@97 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
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