aboutsummaryrefslogtreecommitdiffstats
path: root/code/unix/sdl_glimp.c
Commit message (Collapse)AuthorAgeFilesLines
* * Beginnings of Solaris support from Vincent S. Cojottma2005-10-291-2/+2
| | | | | | | * Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO git-svn-id: svn://svn.icculus.org/quake3/trunk@199 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-1/+1
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed unused variable warningtma2005-10-231-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@177 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove french keyboard hack. we cannot know what this does on otherludwig2005-10-231-1/+0
| | | | | | | layouts git-svn-id: svn://svn.icculus.org/quake3/trunk@175 edf5b092-35ff-0310-97b2-ce42778d08ea
* map extra mouse buttons to K_AUX*ludwig2005-10-231-56/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@174 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added a little hack to support the console key on french keyboardstma2005-10-141-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@161 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed hard coded mouse acceleration in the unix build(s)tma2005-10-141-4/+2
| | | | | | | | * Added CVAR_ROM cl_platformSensitivity to normalise the scale of cl_sensitivity across platforms git-svn-id: svn://svn.icculus.org/quake3/trunk@160 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Applied ajax's cleanup patchtma2005-09-231-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@101 edf5b092-35ff-0310-97b2-ce42778d08ea
* use r_ignorehwgamma cvar to allow user to disable gamma correctionludwig2005-09-081-1/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@89 edf5b092-35ff-0310-97b2-ce42778d08ea
* Possible fix for 16-bit displays (untested)...reset the gl red/green/blueicculus2005-09-071-0/+1
| | | | | | | size to 4 bits unless we have a 24-bit framebuffer. git-svn-id: svn://svn.icculus.org/quake3/trunk@85 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed all lowercase input (Bugzilla #2364).icculus2005-09-041-2/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@83 edf5b092-35ff-0310-97b2-ce42778d08ea
* Removed some tab chars.icculus2005-09-041-16/+16
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@82 edf5b092-35ff-0310-97b2-ce42778d08ea
* Cleanups from pomac!zakk2005-09-021-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
* Screw with (de)initialization code.icculus2005-09-011-10/+15
| | | | | | | | | | | | This fixes: - Mouse grab being lost after alt-enter goes windowed in the SDL driver. - Joystick ceasing to function on vid_restart in the SDL driver. - Audio failing to work after after snd_restart in the SDL driver. - Probably other things. git-svn-id: svn://svn.icculus.org/quake3/trunk@62 edf5b092-35ff-0310-97b2-ce42778d08ea
* backed out broken patch.icculus2005-09-011-16/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@59 edf5b092-35ff-0310-97b2-ce42778d08ea
* Removed some FIXMEsicculus2005-09-011-2/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@57 edf5b092-35ff-0310-97b2-ce42778d08ea
* Renamed the SDL stuff to not be Linux specific.icculus2005-09-011-0/+1447
git-svn-id: svn://svn.icculus.org/quake3/trunk@56 edf5b092-35ff-0310-97b2-ce42778d08ea