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* * Add Sys_GLimpInit for platform specific GLimp initialisationtma2008-08-081-2/+44
* * Change win32 client Sys_Sleep so it ONLY sleeps since before it was waking on tma2008-08-031-1/+24
* * Use Sys_Sleep to limit FPS, which will save CPUtma2008-07-211-0/+3
* * Add con_log.c to log all console outputtma2007-11-301-0/+40
* * rewrite of the win32 dedicated console:tjw2007-09-151-0/+17
* * Merge unified-sdl to trunktma2007-09-051-0/+510