|  | Commit message (Collapse) | Author | Age | Files | Lines | 
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| | fix backported from SDL 1.3 related to fullscreen mode and minimize 
           buttons disapearing on existing windows on Mac OS X.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1098 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1089 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
  working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK 
* changed default OpenAL .dylib location to the path of the one included with
  the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib 
git-svn-id: svn://svn.icculus.org/quake3/trunk@830 edf5b092-35ff-0310-97b2-ce42778d08ea | 
|  | Still work to be done, but this at least matches the PowerPC Linux status
 now.
MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.
--ryan.
git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea |