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* (bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a smalltjw2007-06-071-0/+0
| | | | | | | | fix backported from SDL 1.3 related to fullscreen mode and minimize buttons disapearing on existing windows on Mac OS X. git-svn-id: svn://svn.icculus.org/quake3/trunk@1098 edf5b092-35ff-0310-97b2-ce42778d08ea
* * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11tjw2007-05-221-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1089 edf5b092-35ff-0310-97b2-ce42778d08ea
* bug 2723tjw2006-08-021-0/+0
| | | | | | | | | | | | | | * adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary * fixes Mac OS X x86 VM crashes (-mstackrealign) * adds current working directory to the search path on Mac OS X to make working with .app bundles easier * various tweaks to make ioquake3 build against the 10.2 SDK * changed default OpenAL .dylib location to the path of the one included with the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN) * updated to a Universal libSDL-1.2.0.dylib git-svn-id: svn://svn.icculus.org/quake3/trunk@830 edf5b092-35ff-0310-97b2-ce42778d08ea
* Mac OS X work...lots of little changes that touch a lot of random places.icculus2005-11-261-0/+0
Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea