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* * Revert 'Handle dead keys more gracefully by taking a "best guess" rather thantma2008-08-281-0/+3
| | | | | | | | | | | ignoring completely' from r1459; it can't ever work acceptably, especially on azerty/qwertz layouts * Make the ordering of the output from in_keyboardDebug more sensible * Add cl_consoleKeys cvar, a space delimited list of key names or characters that toggle the console git-svn-id: svn://svn.icculus.org/quake3/trunk@1461 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now definedtjw2007-03-221-1/+5
| | | | | | | | | | | | | | | at 256 for mod compatability reasons. ioq3-only mods may chose to use MAX_KEYS for checking binds in order to get full key support, but at the cost of breaking compatability with older clients. * (bug 2741) remove some lingering 256-key hardcoding * properly check bounds of keynum in Key_IsDown(), Key_SetBinding(), and Key_GetBinding() git-svn-id: svn://svn.icculus.org/quake3/trunk@1053 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 2741) Adds support in the SDL client for many keys that were nottjw2007-02-141-1/+110
| | | | | | | | | | | | | recognized. For example, F13, F14, F15, WINDOWS, SCROLLLOCK, CAPSLOCK, WORLD_0 - WORLD_95, etc. (Christophe Cavalaria) * (bug 2741) Adds the hard-coded toggleConsole bind Shift-Escape * (bug 2741) Adds detailed explaination of SDL keyboard handling differences in the README file. git-svn-id: svn://svn.icculus.org/quake3/trunk@1044 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-1/+1
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Moved various source files from their mod sdk locations to places moretma2005-10-261-0/+163
appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea