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* VoIP: Save own voice when recording a demo.icculus2008-06-081-2/+2
| | | | | | | | | We fake a server packet and write it directly to the demo file at the point where we'd transmit to the server. This is a little nasty, but it seems to be the most reasonable solution. git-svn-id: svn://svn.icculus.org/quake3/trunk@1382 edf5b092-35ff-0310-97b2-ce42778d08ea
* Removed an obsolete FIXME.icculus2008-06-081-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1380 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: changed debug output filenames.icculus2008-06-071-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1376 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Don't hardcode Speex sample rate.icculus2008-06-071-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1372 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Fixed per-user gain output.icculus2008-06-051-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1370 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: client can now specify targets for voice transmission.icculus2008-06-041-1/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1365 edf5b092-35ff-0310-97b2-ce42778d08ea
* Changed the protocol for VoIP packets to support legacy clients.icculus2008-06-031-8/+19
| | | | | | | | | | | | | Previously, a legacy client wouldn't get a VoIP packet, but if they did, they'd panic and disconnect. Now they ignore them and continue on. This also gives us the framework to add other features legacy clients can ignore. Oh, this also has the benefit of allowing us to store incoming VoIP for playback in recorded demos. They'll play the chatter on VoIP clients, and be ignored on legacy ones. Huge win. git-svn-id: svn://svn.icculus.org/quake3/trunk@1361 edf5b092-35ff-0310-97b2-ce42778d08ea
* More VoIP work: treat voip/sv_voip cvars as protocol version numbers.icculus2008-06-021-1/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1358 edf5b092-35ff-0310-97b2-ce42778d08ea
* Initial patch for in-game VoIP support!icculus2008-06-011-1/+176
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1348 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3412) %s expansion security patch (DevHC)tma2008-01-221-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1250 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT totjw2007-03-021-1/+3
| | | | | | | | override user-defined cvar values for CVAR_CHEAT cvars that could be registered in cgame and ui. git-svn-id: svn://svn.icculus.org/quake3/trunk@1048 edf5b092-35ff-0310-97b2-ce42778d08ea
* Only stop demo on map change if it was started by autorecord.thilo2006-11-031-4/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@958 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Remove "server crashed" message on server shutdown caused by local client ↵thilo2006-10-271-1/+8
| | | | | | | | | disconnect. - Stop demo recording on a new gamestate packet so the demo won't end with a new level load. git-svn-id: svn://svn.icculus.org/quake3/trunk@956 edf5b092-35ff-0310-97b2-ce42778d08ea
* * add cURL support for HTTP/FTP downloading (bug 2661)tjw2006-09-111-0/+22
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@898 edf5b092-35ff-0310-97b2-ce42778d08ea
* Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave ↵thilo2006-08-281-8/+1
| | | | | | as it was originally described. git-svn-id: svn://svn.icculus.org/quake3/trunk@880 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix crash when recording to files and the map changes. Was caused by new, ↵thilo2006-08-281-1/+8
| | | | | | | | | correct, behaviour of FS_Restart() which would close the files before they'd be closed by the client. git-svn-id: svn://svn.icculus.org/quake3/trunk@878 edf5b092-35ff-0310-97b2-ce42778d08ea
* - compensate sv_fps for timescale value.thilo2006-08-261-0/+4
| | | | | | | - Add a non-dirty-hack fix for client hanging when unpausing a game. git-svn-id: svn://svn.icculus.org/quake3/trunk@870 edf5b092-35ff-0310-97b2-ce42778d08ea
* - print warning if server tries to set cvars it shouldn't setludwig2006-07-051-1/+4
| | | | | | | - make warnings yellow git-svn-id: svn://svn.icculus.org/quake3/trunk@812 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htmthilo2006-07-031-2/+21
| | | | | | | - Add myself to maintainer list :) git-svn-id: svn://svn.icculus.org/quake3/trunk@811 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix remotely exploitable parse download overflow reported by Luigi Auriemma.thilo2006-06-041-8/+20
| | | | | | | | See http://lists.grok.org.uk/pipermail/full-disclosure/2006-June/046578.html for the advisory. git-svn-id: svn://svn.icculus.org/quake3/trunk@796 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-1/+1
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-281-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-261-655/+655
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-261-0/+655
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea