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* Initial patch for in-game VoIP support!icculus2008-06-011-0/+40
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1348 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-021-4/+4
| | | | | | | | * Use Key_[GS]etCatcher everywhere to set keycatcher * Clear all key states when the catcher changes git-svn-id: svn://svn.icculus.org/quake3/trunk@1189 edf5b092-35ff-0310-97b2-ce42778d08ea
* * qvm files no longer installed by "make copyfiles"tma2006-08-131-1/+1
| | | | | | | | | | | | * Loopback clients only get snapshots at the server frame rate now (Anonymous <nkylqinhvgcbyl@mailinator.com>) * JPEG chroma subsampling disabled if the quality value is >= 85 (Anonymous <nkylqinhvgcbyl@mailinator.com>) * cl_lanForcePackets. When set to 0 (default is 1) the cl_maxpackets setting will be ignored if on a LAN. (Anonymous <nkylqinhvgcbyl@mailinator.com>) git-svn-id: svn://svn.icculus.org/quake3/trunk@838 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-1/+1
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed hard coded mouse acceleration in the unix build(s)tma2005-10-141-1/+2
| | | | | | | | * Added CVAR_ROM cl_platformSensitivity to normalise the scale of cl_sensitivity across platforms git-svn-id: svn://svn.icculus.org/quake3/trunk@160 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-281-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-261-901/+901
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-261-0/+901
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea