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* Renamed bot_developer to botDeveloper to prevent symbol clash.icculus2009-09-151-2/+2
| | | | | | | | | | qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944. git-svn-id: svn://svn.icculus.org/quake3/trunk@1607 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge unified-sdl to trunktma2007-09-051-3/+3
| | | | | | | * Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
* Adding a bit of commentary to the code.thilo2007-05-171-1/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1085 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix a potential crash bug on 64 bit systems in the botlib library. ↵thilo2007-05-171-3/+6
| | | | | | sizeof(bot_consolemessage_t) is different on 64 bit and 32 bit systems. git-svn-id: svn://svn.icculus.org/quake3/trunk@1084 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replaced ALIGN macro with PADtma2005-12-051-4/+4
| | | | | | | * Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h git-svn-id: svn://svn.icculus.org/quake3/trunk@417 edf5b092-35ff-0310-97b2-ce42778d08ea
* - put ALIGN macro into q_shared.hludwig2005-11-051-13/+4
| | | | | | | - yet another alignment fix for botlib git-svn-id: svn://svn.icculus.org/quake3/trunk@282 edf5b092-35ff-0310-97b2-ce42778d08ea
* found the bug. alignment reenabled.ludwig2005-11-031-8/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@252 edf5b092-35ff-0310-97b2-ce42778d08ea
* disable the alignment "fix" until its clear why it causes crashesludwig2005-11-031-4/+22
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@251 edf5b092-35ff-0310-97b2-ce42778d08ea
* more alignment fixesludwig2005-11-021-5/+9
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@236 edf5b092-35ff-0310-97b2-ce42778d08ea
* round string length for pointer alignmentludwig2005-11-021-2/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@232 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-1/+1
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Moved various source files from their mod sdk locations to places moretma2005-10-261-5/+5
| | | | | | | | | appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-281-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-261-3017/+3017
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-261-0/+3017
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea