diff options
Diffstat (limited to 'web/include')
-rw-r--r-- | web/include/discuss.php | 11 | ||||
-rw-r--r-- | web/include/get.php | 70 | ||||
-rw-r--r-- | web/include/help.php | 16 | ||||
-rw-r--r-- | web/include/media.php | 2 | ||||
-rw-r--r-- | web/include/status.php | 8 |
5 files changed, 55 insertions, 52 deletions
diff --git a/web/include/discuss.php b/web/include/discuss.php index d53f003..c0c85ae 100644 --- a/web/include/discuss.php +++ b/web/include/discuss.php @@ -30,10 +30,11 @@ All of the above information plus more will be sent to you. <acronym title="Subversion">SVN</acronym> tree. You'll be sent an email each time someone commits a change. This is not normally a high-volume list, but it certainly can be at times. The instructions for this list are identical to the instructions -for regular list, just change the <span class="shell">quake3</span> part of the -e-mail addresses to <span class="shell">quake3-commits</span>.</p> +for regular list, just change the <tt>quake3</tt> part of the +e-mail addresses to <tt>quake3-commits</tt>.</p> <h2 title="Internet Relay Chat">IRC</h2> -<p>To join the <acronym title="Internet Relay Chat">IRC</acronym> channel, connect -your client to <span class="shell">irc.freenode.net</span> -<span class="shell">#icculus.org/quake3</span></p> +<p>To join the <acronym title="Internet Relay Chat">IRC</acronym> channel, aim +your client at <tt>#icculus.org/quake3</tt> on <tt>irc.freenode.net</tt> +</p> + diff --git a/web/include/get.php b/web/include/get.php index d5b15df..a8a12b6 100644 --- a/web/include/get.php +++ b/web/include/get.php @@ -26,13 +26,13 @@ done all of the work for you.</p> <li><a href="http://wwwcip.informatik.uni-erlangen.de/~sibrklei/ubuntu/breezy"> Packages for Ubuntu Linux.</a> These are intended for Ubuntu Breezy.</li> </ul> - <p>To install these, as root run <span class="shell">dpkg -i - <em>package.deb</em></span>.</p> + <p>To install these, as root run <tt>dpkg -i + <em>package.deb</em></tt>.</p> <p>There are also i686 <a href="http://www.xs4all.nl/~bruijn9/quake3/breezy/">binaries built on Ubuntu</a> made by Pascal de Bruijn. Untar this into /opt/ or where ever you keep weird isolated installs. There is a decent chance these will work on most distributions, these are not - <span class="shell">.deb</span>s.</p> + <tt>.deb</tt>s.</p> </li> <li> <h3>Fedora Core, RHEL</h3> @@ -44,8 +44,8 @@ done all of the work for you.</p> </li> <li> <h3>Gentoo</h3> - <p><a href="http://www.gentoo.org/">Gentoo</a> users can just <span class="shell"> - emerge quake3</span> to get a recent snapshot of our Subversion repository.</p> + <p><a href="http://www.gentoo.org/">Gentoo</a> users can just <tt> + emerge quake3</tt> to get a recent snapshot of our Subversion repository.</p> </li> <li> <h3>SUSE</h3> @@ -64,10 +64,10 @@ client.</em></p> <ol> <li>Change into a directory that you want the tree to be kept in.</li> <li>Check out the source tree:<br /> - <span class="shell">svn co svn://svn.icculus.org/quake3/trunk quake3</span> + <tt>svn co svn://svn.icculus.org/quake3/trunk quake3</tt> <br /> (You can check out a specific revision with the -r option, like this: - <span class="shell">svn co svn://svn.icculus.org/quake3/trunk quake3 -r100</span>) + <tt>svn co svn://svn.icculus.org/quake3/trunk quake3 -r100</tt>) </li> <li>Read the <a href="http://svn.icculus.org/*checkout*/quake3/trunk/README">README</a> file. Really. Do it.</li> @@ -81,49 +81,51 @@ client.</em></p> Software, you still need to copy over legal PK3s like before.</li> <li>Change into the top level directory (it contains - the <span class="shell">ui</span> and - <span class="shell">code</span> directories.)</li> - <li>Run <span class="shell">make</span>.</li> - <li>Set <span class="shell">$COPYDIR</span> to the - directory you installed Quake3 to and make the copyfiles - target. Make sure you are changed to the owner of - this path (probably root).<br /> - <span class="shell">COPYDIR="/opt/quake3" make copyfiles</span> + the <tt>ui<tt> and + <tt>code<tt> directories.)</li> + <li>Run <tt>make</tt>.</li> + <li>Set <tt>$COPYDIR</tt> to the + directory you installed Quake3 to and make + the copyfiles target. Make sure you are + changed to the owner of this path (probably + root).<br /> + <tt>COPYDIR="/opt/quake3" make copyfiles<tt> </li> </ol> </li> <li><h3>Mac OS X</h3> <ol> <li>Change into the top level directory (it contains - the <span class="shell">ui</span> and - <span class="shell">code</span> directories.)</li> - <li>Run <span class="shell">make</span>.</li> + the <tt>ui</tt> and + <tt>code</tt> directories.)</li> + <li>Run <tt>make</tt>.</li> <li>Install the latest point release for OS X.</li> - <li>Copy <span class="shell">ioquake3.ppc</span> - in <span class="shell">build/release-darwin-ppc/</span> - to <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</span>.</li> + <li>Copy <tt>ioquake3.ppc</tt> + in <tt>build/release-darwin-ppc/</tt> + to <tt>/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</tt>.</li> <li>You need a libSDL-1.2.0.dylib in that .app's MacOS directory.</li> - <li>You need to copy your <span class="shell">pak0.pk3</span> - from your Quake 3 CD-ROM's <span class="shell">/baseq3</span> - directory to your <span class="shell">/Applications/Quake3/baseq3</span> + <li>You need to copy your <tt>pak0.pk3</tt> + from your Quake 3 CD-ROM's <tt>/baseq3</tt> + directory to your <tt>/Applications/Quake3/baseq3</tt> directory.</li> <li>Ditto for the Team Arena mission pack, though - you would be substituting <span class="shell">baseq3</span> - in the above example for <span class="shell">missionpack</span>.</li> + you would be substituting <tt>baseq3</tt> + in the above example for <tt>missionpack</tt>.</li> </ol> <p>After you've done all of that, you can double click - on the <span class="shell">.app</span> file, or change to - the <span class="shell">/Applications/Quake3/</span> directory - in a terminal and run the binary. + on the <tt>.app</tt> file, or change to + the <tt>/Applications/Quake3/</tt> directory in a terminal + and run the binary. </p> </li> <li><h3>Windows</h3> - <p>Building on Windows is slightly complicated. You can either - use Microsoft Visual C++ or MinGW. MinGW works better currently; - both methods are described in the + <p>Building on Windows is slightly complicated. + You can either use Microsoft Visual C++ or MinGW. + MinGW works better currently; both methods are described + in the <a href="http://svn.icculus.org/*checkout*/quake3/trunk/README">README</a> - you already are supposed to have read.</p> + that you already are supposed to have read.</p> </li> </ul> </li> @@ -132,7 +134,7 @@ client.</em></p> </ol> <h2>Point Release Installers</h2> <p>The id software patches are still needed before installing -this project because they contain updated <span class="shell">pk3</span> +this project because they contain updated <tt>.pk3</tt> files. We mirror them for your convenience:</p> <ul> <li><a href="http://filesingularity.timedoctor.org/linuxq3apoint-1.32b-3.x86.run">Linux</a></li> diff --git a/web/include/help.php b/web/include/help.php index 4831c6e..83ae456 100644 --- a/web/include/help.php +++ b/web/include/help.php @@ -38,28 +38,28 @@ survival guide to generating patches.</p> not upstream, here is how you use it:</p> <ul> <li>Create a patch named <em class="shell">amazing_new_feature.patch</em>:<br /> - <span class="shell">svn diff > <em>amazing_new_feature.patch</em></span></li> + <tt>svn diff > <em>amazing_new_feature.patch</em></tt></li> <li id="patch">Apply a patch <em class="shell">amazing_new_feature.patch</em>:<br /> - <span class="shell">patch -p0 -i <em>amazing_new_feature.patch</em></span></li> + <tt>patch -p0 -i <em>amazing_new_feature.patch</em></tt></li> </ul> </li> <li> <h3>From a tarball or other release</h3> <p>If you didn't get the source code via <acronym title="Subversion">SVN</acronym>, or for some reason that doesn't work for your situations, here's how to generate - them using the tried-and-trusted <span class="shell">diff</span> tool between + them using the tried-and-trusted <tt>diff</tt> tool between two files:</p> <ul> <li>Create a patch named <em class="shell">amazing_new_feature.patch</em> between <em class="shell">oldfile</em> and <em class="shell">newfile</em>:<br /> - <span class="shell">diff -u <em>oldfile</em> <em>newfile</em> > <em>amazing_new_feature.patch</em></span></li> + <tt>diff -u <em>oldfile</em> <em>newfile</em> > <em>amazing_new_feature.patch</em></tt></li> <li>Create a patch named <em class="shell">amazing_new_features.patch</em> between directory <em class="shell">olddir</em> and <em class="shell">newdir</em>:<br /> - <span class="shell">diff -Naur <em>olddir</em> <em>newdir</em> > <em>amazing_new_features.patch</em></span></li> + <tt>diff -Naur <em>olddir</em> <em>newdir</em> > <em>amazing_new_features.patch</em></tt></li> <li>Applying a patch is the same as with SVN, see <a href="#patch">above</a>.</li> </ul> </li> </ul> -<p>For more information on <span class="shell">diff</span>, <span class="shell">patch</span>, -and <span class="shell">svn</span>, read their respective <span class="shell">man</span> -and <span class="shell">info</span> pages. For a more in-depth guide on Subversion take +<p>For more information on <tt>diff</tt>, <tt>patch</tt>, +and <tt>svn</tt>, read their respective <tt>man</tt> +and <tt>info</tt> pages. For a more in-depth guide on Subversion take a look at the <a href="http://svnbook.red-bean.com/"><acronym title="Subversion">SVN</acronym> Book</a>.</p> diff --git a/web/include/media.php b/web/include/media.php index 3cc958e..517a7fc 100644 --- a/web/include/media.php +++ b/web/include/media.php @@ -1,5 +1,5 @@ <h2>Screenshots</h2> -<p>Here be some screenshots of icculus.org in action on different platforms and games.</p> +<p>Here be some screenshots of icculus.org/quake3 in action on different platforms and games.</p> <ul> <li> <h3>Quake 3 Arena</h3> diff --git a/web/include/status.php b/web/include/status.php index 8427294..ea58b29 100644 --- a/web/include/status.php +++ b/web/include/status.php @@ -26,7 +26,7 @@ <td>gcc-x86_64</td> <!--Platform--> <td>working</td> <!--Status--> <td></td> <!--LKWR--> - <td>JIT bytecode compiler requires GNU <span class="shell">as</span>.</td> <!--Notes--> + <td>JIT bytecode compiler requires GNU <tt>as</tt>.</td> <!--Notes--> </tr> <tr> <td>gcc-ppc</td> <!--Platform--> @@ -117,7 +117,7 @@ Web interface</a>.</p> <li><a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> being used for input, OpenGL context management, and sound. Though not on Windows yet.</li> <li>Colors converted to ANSI escape codes in terminal output. - (set <span class="shell">ttycon_ansicolor</span> to 1 to enable this.)</li> + (set <tt>ttycon_ansicolor</tt> to 1 to enable this.)</li> <li>More supported platforms, see the table above.</li> </ul> @@ -131,9 +131,9 @@ Web interface</a>.</p> <a href="http://www.urbanterror.net/">Urban Terror</a>, <a href="http://www.rq3.com/">Reaction Quake 3</a>, or any other popular modification that puts the engine through it's paces.</li> - <li>An installer which includes all up-to-date id <span class="shell">pak</span> + <li>An installer which includes all up-to-date id <tt>pk3</tt> files, requires original CD-ROM. Users will need to copy the - <span class="shell">pak0.pk3</span> file themselves.</li> + <tt>pak0.pk3</tt> file themselves.</li> </ol> <h3>Roadmap</h3> |