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-rw-r--r--web/include/discuss.php11
-rw-r--r--web/include/get.php70
-rw-r--r--web/include/help.php16
-rw-r--r--web/include/media.php2
-rw-r--r--web/include/status.php8
5 files changed, 55 insertions, 52 deletions
diff --git a/web/include/discuss.php b/web/include/discuss.php
index d53f003..c0c85ae 100644
--- a/web/include/discuss.php
+++ b/web/include/discuss.php
@@ -30,10 +30,11 @@ All of the above information plus more will be sent to you.
<acronym title="Subversion">SVN</acronym> tree. You'll be sent an email each time
someone commits a change. This is not normally a high-volume list, but it certainly
can be at times. The instructions for this list are identical to the instructions
-for regular list, just change the <span class="shell">quake3</span> part of the
-e-mail addresses to <span class="shell">quake3-commits</span>.</p>
+for regular list, just change the <tt>quake3</tt> part of the
+e-mail addresses to <tt>quake3-commits</tt>.</p>
<h2 title="Internet Relay Chat">IRC</h2>
-<p>To join the <acronym title="Internet Relay Chat">IRC</acronym> channel, connect
-your client to <span class="shell">irc.freenode.net</span>
-<span class="shell">#icculus.org/quake3</span></p>
+<p>To join the <acronym title="Internet Relay Chat">IRC</acronym> channel, aim
+your client at <tt>#icculus.org/quake3</tt> on <tt>irc.freenode.net</tt>
+</p>
+
diff --git a/web/include/get.php b/web/include/get.php
index d5b15df..a8a12b6 100644
--- a/web/include/get.php
+++ b/web/include/get.php
@@ -26,13 +26,13 @@ done all of the work for you.</p>
<li><a href="http://wwwcip.informatik.uni-erlangen.de/~sibrklei/ubuntu/breezy">
Packages for Ubuntu Linux.</a> These are intended for Ubuntu Breezy.</li>
</ul>
- <p>To install these, as root run <span class="shell">dpkg -i
- <em>package.deb</em></span>.</p>
+ <p>To install these, as root run <tt>dpkg -i
+ <em>package.deb</em></tt>.</p>
<p>There are also i686 <a href="http://www.xs4all.nl/~bruijn9/quake3/breezy/">binaries
built on Ubuntu</a> made by Pascal de Bruijn. Untar this into /opt/
or where ever you keep weird isolated installs. There is a decent
chance these will work on most distributions, these are not
- <span class="shell">.deb</span>s.</p>
+ <tt>.deb</tt>s.</p>
</li>
<li>
<h3>Fedora Core, RHEL</h3>
@@ -44,8 +44,8 @@ done all of the work for you.</p>
</li>
<li>
<h3>Gentoo</h3>
- <p><a href="http://www.gentoo.org/">Gentoo</a> users can just <span class="shell">
- emerge quake3</span> to get a recent snapshot of our Subversion repository.</p>
+ <p><a href="http://www.gentoo.org/">Gentoo</a> users can just <tt>
+ emerge quake3</tt> to get a recent snapshot of our Subversion repository.</p>
</li>
<li>
<h3>SUSE</h3>
@@ -64,10 +64,10 @@ client.</em></p>
<ol>
<li>Change into a directory that you want the tree to be kept in.</li>
<li>Check out the source tree:<br />
- <span class="shell">svn co svn://svn.icculus.org/quake3/trunk quake3</span>
+ <tt>svn co svn://svn.icculus.org/quake3/trunk quake3</tt>
<br />
(You can check out a specific revision with the -r option, like this:
- <span class="shell">svn co svn://svn.icculus.org/quake3/trunk quake3 -r100</span>)
+ <tt>svn co svn://svn.icculus.org/quake3/trunk quake3 -r100</tt>)
</li>
<li>Read the <a href="http://svn.icculus.org/*checkout*/quake3/trunk/README">README</a>
file. Really. Do it.</li>
@@ -81,49 +81,51 @@ client.</em></p>
Software, you still need to copy over legal PK3s like
before.</li>
<li>Change into the top level directory (it contains
- the <span class="shell">ui</span> and
- <span class="shell">code</span> directories.)</li>
- <li>Run <span class="shell">make</span>.</li>
- <li>Set <span class="shell">$COPYDIR</span> to the
- directory you installed Quake3 to and make the copyfiles
- target. Make sure you are changed to the owner of
- this path (probably root).<br />
- <span class="shell">COPYDIR="/opt/quake3" make copyfiles</span>
+ the <tt>ui<tt> and
+ <tt>code<tt> directories.)</li>
+ <li>Run <tt>make</tt>.</li>
+ <li>Set <tt>$COPYDIR</tt> to the
+ directory you installed Quake3 to and make
+ the copyfiles target. Make sure you are
+ changed to the owner of this path (probably
+ root).<br />
+ <tt>COPYDIR="/opt/quake3" make copyfiles<tt>
</li>
</ol>
</li>
<li><h3>Mac OS X</h3>
<ol>
<li>Change into the top level directory (it contains
- the <span class="shell">ui</span> and
- <span class="shell">code</span> directories.)</li>
- <li>Run <span class="shell">make</span>.</li>
+ the <tt>ui</tt> and
+ <tt>code</tt> directories.)</li>
+ <li>Run <tt>make</tt>.</li>
<li>Install the latest point release for OS X.</li>
- <li>Copy <span class="shell">ioquake3.ppc</span>
- in <span class="shell">build/release-darwin-ppc/</span>
- to <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</span>.</li>
+ <li>Copy <tt>ioquake3.ppc</tt>
+ in <tt>build/release-darwin-ppc/</tt>
+ to <tt>/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</tt>.</li>
<li>You need a libSDL-1.2.0.dylib in that .app's
MacOS directory.</li>
- <li>You need to copy your <span class="shell">pak0.pk3</span>
- from your Quake 3 CD-ROM's <span class="shell">/baseq3</span>
- directory to your <span class="shell">/Applications/Quake3/baseq3</span>
+ <li>You need to copy your <tt>pak0.pk3</tt>
+ from your Quake 3 CD-ROM's <tt>/baseq3</tt>
+ directory to your <tt>/Applications/Quake3/baseq3</tt>
directory.</li>
<li>Ditto for the Team Arena mission pack, though
- you would be substituting <span class="shell">baseq3</span>
- in the above example for <span class="shell">missionpack</span>.</li>
+ you would be substituting <tt>baseq3</tt>
+ in the above example for <tt>missionpack</tt>.</li>
</ol>
<p>After you've done all of that, you can double click
- on the <span class="shell">.app</span> file, or change to
- the <span class="shell">/Applications/Quake3/</span> directory
- in a terminal and run the binary.
+ on the <tt>.app</tt> file, or change to
+ the <tt>/Applications/Quake3/</tt> directory in a terminal
+ and run the binary.
</p>
</li>
<li><h3>Windows</h3>
- <p>Building on Windows is slightly complicated. You can either
- use Microsoft Visual C++ or MinGW. MinGW works better currently;
- both methods are described in the
+ <p>Building on Windows is slightly complicated.
+ You can either use Microsoft Visual C++ or MinGW.
+ MinGW works better currently; both methods are described
+ in the
<a href="http://svn.icculus.org/*checkout*/quake3/trunk/README">README</a>
- you already are supposed to have read.</p>
+ that you already are supposed to have read.</p>
</li>
</ul>
</li>
@@ -132,7 +134,7 @@ client.</em></p>
</ol>
<h2>Point Release Installers</h2>
<p>The id software patches are still needed before installing
-this project because they contain updated <span class="shell">pk3</span>
+this project because they contain updated <tt>.pk3</tt>
files. We mirror them for your convenience:</p>
<ul>
<li><a href="http://filesingularity.timedoctor.org/linuxq3apoint-1.32b-3.x86.run">Linux</a></li>
diff --git a/web/include/help.php b/web/include/help.php
index 4831c6e..83ae456 100644
--- a/web/include/help.php
+++ b/web/include/help.php
@@ -38,28 +38,28 @@ survival guide to generating patches.</p>
not upstream, here is how you use it:</p>
<ul>
<li>Create a patch named <em class="shell">amazing_new_feature.patch</em>:<br />
- <span class="shell">svn diff &gt; <em>amazing_new_feature.patch</em></span></li>
+ <tt>svn diff &gt; <em>amazing_new_feature.patch</em></tt></li>
<li id="patch">Apply a patch <em class="shell">amazing_new_feature.patch</em>:<br />
- <span class="shell">patch -p0 -i <em>amazing_new_feature.patch</em></span></li>
+ <tt>patch -p0 -i <em>amazing_new_feature.patch</em></tt></li>
</ul>
</li>
<li>
<h3>From a tarball or other release</h3>
<p>If you didn't get the source code via <acronym title="Subversion">SVN</acronym>,
or for some reason that doesn't work for your situations, here's how to generate
- them using the tried-and-trusted <span class="shell">diff</span> tool between
+ them using the tried-and-trusted <tt>diff</tt> tool between
two files:</p>
<ul>
<li>Create a patch named <em class="shell">amazing_new_feature.patch</em> between <em class="shell">oldfile</em> and <em class="shell">newfile</em>:<br />
- <span class="shell">diff -u <em>oldfile</em> <em>newfile</em> &gt; <em>amazing_new_feature.patch</em></span></li>
+ <tt>diff -u <em>oldfile</em> <em>newfile</em> &gt; <em>amazing_new_feature.patch</em></tt></li>
<li>Create a patch named <em class="shell">amazing_new_features.patch</em> between directory <em class="shell">olddir</em> and <em class="shell">newdir</em>:<br />
- <span class="shell">diff -Naur <em>olddir</em> <em>newdir</em> &gt; <em>amazing_new_features.patch</em></span></li>
+ <tt>diff -Naur <em>olddir</em> <em>newdir</em> &gt; <em>amazing_new_features.patch</em></tt></li>
<li>Applying a patch is the same as with SVN, see <a href="#patch">above</a>.</li>
</ul>
</li>
</ul>
-<p>For more information on <span class="shell">diff</span>, <span class="shell">patch</span>,
-and <span class="shell">svn</span>, read their respective <span class="shell">man</span>
-and <span class="shell">info</span> pages. For a more in-depth guide on Subversion take
+<p>For more information on <tt>diff</tt>, <tt>patch</tt>,
+and <tt>svn</tt>, read their respective <tt>man</tt>
+and <tt>info</tt> pages. For a more in-depth guide on Subversion take
a look at the <a href="http://svnbook.red-bean.com/"><acronym title="Subversion">SVN</acronym>
Book</a>.</p>
diff --git a/web/include/media.php b/web/include/media.php
index 3cc958e..517a7fc 100644
--- a/web/include/media.php
+++ b/web/include/media.php
@@ -1,5 +1,5 @@
<h2>Screenshots</h2>
-<p>Here be some screenshots of icculus.org in action on different platforms and games.</p>
+<p>Here be some screenshots of icculus.org/quake3 in action on different platforms and games.</p>
<ul>
<li>
<h3>Quake 3 Arena</h3>
diff --git a/web/include/status.php b/web/include/status.php
index 8427294..ea58b29 100644
--- a/web/include/status.php
+++ b/web/include/status.php
@@ -26,7 +26,7 @@
<td>gcc-x86_64</td> <!--Platform-->
<td>working</td> <!--Status-->
<td></td> <!--LKWR-->
- <td>JIT bytecode compiler requires GNU <span class="shell">as</span>.</td> <!--Notes-->
+ <td>JIT bytecode compiler requires GNU <tt>as</tt>.</td> <!--Notes-->
</tr>
<tr>
<td>gcc-ppc</td> <!--Platform-->
@@ -117,7 +117,7 @@ Web interface</a>.</p>
<li><a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> being used
for input, OpenGL context management, and sound. Though not on Windows yet.</li>
<li>Colors converted to ANSI escape codes in terminal output.
- (set <span class="shell">ttycon_ansicolor</span> to 1 to enable this.)</li>
+ (set <tt>ttycon_ansicolor</tt> to 1 to enable this.)</li>
<li>More supported platforms, see the table above.</li>
</ul>
@@ -131,9 +131,9 @@ Web interface</a>.</p>
<a href="http://www.urbanterror.net/">Urban Terror</a>,
<a href="http://www.rq3.com/">Reaction Quake 3</a>, or any other popular
modification that puts the engine through it's paces.</li>
- <li>An installer which includes all up-to-date id <span class="shell">pak</span>
+ <li>An installer which includes all up-to-date id <tt>pk3</tt>
files, requires original CD-ROM. Users will need to copy the
- <span class="shell">pak0.pk3</span> file themselves.</li>
+ <tt>pak0.pk3</tt> file themselves.</li>
</ol>
<h3>Roadmap</h3>