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-rwxr-xr-xq3radiant/isurfaceplugin.h216
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diff --git a/q3radiant/isurfaceplugin.h b/q3radiant/isurfaceplugin.h
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--- a/q3radiant/isurfaceplugin.h
+++ /dev/null
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-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//-----------------------------------------------------------------------------
-//
-// $LogFile$
-// $Revision: 1.1.1.4.2.1 $
-// $Author: ttimo $
-// $Date: 2000/02/13 17:25:04 $
-// $Log: isurfaceplugin.h,v $
-// Revision 1.1.1.4.2.1 2000/02/13 17:25:04 ttimo
-// started cleanup
-//
-// Revision 1.1.1.4 2000/01/18 00:17:13 ttimo
-// merging in for RC
-//
-// Revision 1.3 2000/01/17 23:53:44 TBesset
-// ready for merge in sourceforge (RC candidate)
-//
-// Revision 1.2 2000/01/07 16:40:13 TBesset
-// merged from BSP frontend
-//
-// Revision 1.1.1.3 1999/12/29 18:31:28 TBesset
-// Q3Radiant public version
-//
-// Revision 1.1.1.1.2.1 1999/12/29 21:39:45 TBesset
-// updated to update3 from Robert
-//
-// Revision 1.1.1.3 1999/12/29 18:31:28 TBesset
-// Q3Radiant public version
-// Revision 1.1.1.3 1999/12/29 18:31:28 TBesset
-// Q3Radiant public version
-//
-// Revision 1.2 1999/11/22 17:46:48 Timo & Christine
-// merged EARadiant into the main tree
-// bug fixes for Q3Plugin / EAPlugin
-// export for Robert
-//
-// Revision 1.1.2.4 1999/11/20 12:13:02 Timo & Christine
-// first release to Wolfen and Spog
-// with TexTool and DeQbsp3 plugin
-//
-// Revision 1.1.2.3 1999/11/16 14:23:13 Timo & Christine
-// merged 173 into Q3Radiant, EARadiant branch
-// see Timo\changelog.txt for merge log
-//
-// Revision 1.1.2.2 1999/11/14 16:26:15 Timo & Christine
-// first beta of the ritualmap surface plugin
-//
-// Revision 1.1.2.1 1999/10/08 16:28:15 Timo & Christine
-// started plugin extensions for EA features support in Q3Radiant
-// MEAN files plugin, and Surface Properties plugin
-//
-//
-// DESCRIPTION:
-//
-//
-
-#ifndef __ISURFACEPLUGIN_H_
-#define __ISURFACEPLUGIN_H_
-
-#ifndef Q3RADIANT
-
-// this is plugin included, define miptex_t
-//++timo FIXME: move definition into qertypes.h ? or assume plugin knows ?
-#define MIPLEVELS 4
-typedef struct miptex_s
-{
- char name[32];
- unsigned width, height;
- unsigned offsets[MIPLEVELS]; // four mip maps stored
- char animname[32]; // next frame in animation chain
- int flags;
- int contents;
- int value;
-} miptex_t;
-
-#endif
-
-/*
-// there's a void* in each qtexture_t, must be casted to a IPluginQTexture*
-class IPluginQTexture
-{
-public:
- // Increment the number of references to this object
- virtual void IncRef () = 0;
- // Decrement the reference count
- virtual void DecRef () = 0;
- // Init for a miptex_t
- virtual void InitForMiptex( miptex_t* ) = 0;
- // set default texdef
- virtual void SetDefaultTexdef() = 0;
-};
-
-// use this macro
-#define GETPLUGINQTEXTURE(pQTexture) (static_cast<IPluginQTexture *>(pQTexture->pData))
-*/
-
-// there's a void* in each qtexture_t, must be casted to a IPluginTexdef*
-// there's a void* in each face_t, must be casted to a IPluginTexdef*
-// NOTE: IPluginTexdef stores a pointer to the qtexture_t or face_t it's stored in
-// members of IPluginTexdef often access the qtexture_t or face_t they are connected to
-
-// Write texdef needs a function pointer, because Radiant either writes into a FILE or a CMemFile
-typedef void (WINAPI* PFN_QERAPP_MAPPRINTF) ( char *text, ... );
-
-class IPluginTexdef
-{
-public:
- // Increment the number of references to this object
- virtual void IncRef () = 0;
- // Decrement the reference count
- virtual void DecRef () = 0;
- // Build a copy of this one, sets refCount to 1
- virtual IPluginTexdef* Copy() = 0;
- // refers to a face_t -----------------------
- // Parse texdef
- virtual void ParseTexdef () = 0;
- // Write texdef
- virtual void WriteTexdef (PFN_QERAPP_MAPPRINTF MapPrintf) = 0;
- // hook to a face
- virtual void Hook( face_t* ) = 0;
- // ------------------------------------------
- // refers to a qtexture_t -------------------
- // Init for a miptex_t
- //++timo NOTE: miptex_t is used only for .WAL format .. a bit outdated
- virtual void InitForMiptex( miptex_t* ) = 0;
- // set default texdef
- virtual void SetDefaultTexdef() = 0;
- // ------------------------------------------
- // refers to a patchMesh_t ------------------
- virtual void ParsePatchTexdef () = 0;
- // write texdef for a patch
- virtual void WritePatchTexdef (PFN_QERAPP_MAPPRINTF MapPrintf) = 0;
- // hook to a patch
- virtual void Hook( patchMesh_t* ) = 0;
- // ------------------------------------------
-};
-
-// use this macro
-#define GETPLUGINTEXDEF(pFace) (static_cast<IPluginTexdef *>(pFace->pData))
-
-// this one is used by Radiant to access the surface plugin
-
-// {7DA59920-93D8-11d3-8EF3-0000E8E8657B}
-static const GUID QERPlugSurfaceTable_GUID =
-{ 0x7da59920, 0x93d8, 0x11d3, { 0x8e, 0xf3, 0x0, 0x0, 0xe8, 0xe8, 0x65, 0x7b } };
-
-typedef void (WINAPI* PFN_QERPLUG_DOSURFACE) ();
-typedef bool (WINAPI* PFN_QERPLUG_BYEBYESURFACEDIALOG) ();
-typedef void (WINAPI* PFN_QERPLUG_UPDATESURFACEDIALOG) ();
-// allocates a new IPluginTexdef, linked to a face_t, refCount is set to 1
-typedef IPluginTexdef* (WINAPI* PFN_QERPLUG_TEXDEFALLOC) ( face_t* );
-// allocates a new IPluginTexdef, linked to a qtexture_t, refCount is set to 1
-typedef IPluginTexdef* (WINAPI* PFN_QERPLUG_QTEXTUREALLOC) ( qtexture_t* );
-// allocates a new IPluginTexdef, linked to a patchMesh_t, refCount is set to 1
-typedef IPluginTexdef* (WINAPI* PFN_QERPLUG_PATCHALLOC) ( patchMesh_t* );
-
-struct _QERPlugSurfaceTable
-{
- int m_nSize;
- PFN_QERPLUG_BYEBYESURFACEDIALOG m_pfnByeByeSurfaceDialog;
- PFN_QERPLUG_DOSURFACE m_pfnDoSurface;
- PFN_QERPLUG_UPDATESURFACEDIALOG m_pfnUpdateSurfaceDialog;
- PFN_QERPLUG_TEXDEFALLOC m_pfnTexdefAlloc;
- PFN_QERPLUG_QTEXTUREALLOC m_pfnQTextureAlloc;
- PFN_QERPLUG_PATCHALLOC m_pfnPatchAlloc;
-};
-
-// this one is used by the plugin to access some Radiant stuff
-
-// {42BAE4C0-9787-11d3-8EF3-0000E8E8657B}
-static const GUID QERAppSurfaceTable_GUID =
-{ 0x42bae4c0, 0x9787, 0x11d3, { 0x8e, 0xf3, 0x0, 0x0, 0xe8, 0xe8, 0x65, 0x7b } };
-
-typedef bool (WINAPI* PFN_PATCHESSELECTED) ();
-// retrieve g_qeglobals.texturewin_t
-//++timo FIXME: this should move in a dedicated table for all g_qeglobals stuff
-typedef texturewin_t* (WINAPI* PFN_QEGLOBALSTEXTUREWIN) ();
-// look for the first selected patch mesh
-//++timo FIXME: this is a convenient func since there's no way to scan patches ( yet )
-typedef patchMesh_t* (WINAPI* PFN_GETSELECTEDPATCH) ();
-typedef void (WINAPI* PFN_PATCHREBUILD) (patchMesh_t *p);
-//++timo FIXME: this one in particular is a hack
-typedef void (WINAPI* PFN_GETTWOSELECTEDPATCH) (patchMesh_t **p1, patchMesh_t **p2);
-
-struct _QERAppSurfaceTable
-{
- int m_nSize;
- PFN_PATCHESSELECTED m_pfnOnlyPatchesSelected;
- PFN_PATCHESSELECTED m_pfnAnyPatchesSelected;
- PFN_QEGLOBALSTEXTUREWIN m_pfnQeglobalsTexturewin;
- PFN_GETSELECTEDPATCH m_pfnGetSelectedPatch;
- PFN_PATCHREBUILD m_pfnPatchRebuild;
- PFN_GETTWOSELECTEDPATCH m_pfnGetTwoSelectedPatch;
-};
-
-#endif \ No newline at end of file